Terraria - Characters
Terraria has no fixed party. Its cast is the town NPC roster: non-combat vendors and specialists who move in once a player builds valid housing and meets a specific condition, then sell goods, provide services or unlock systems. The Guide is always present, and the rest arrive in a rough order tied...
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of 28 entries
· updated 2026-09-15
| Name | Description | Role | Faction | Abilities | Source |
|---|---|---|---|---|---|
| Guide | The first NPC and the only one present from world creation. | Town NPC (starting) | Player Town | Tells the player what any material can be crafted into Shows recipes for items placed in the Guide's crafting slot Dies when a Guide Voodoo Doll is thrown into lava, triggering the Wall of Flesh | Present at world creation |
| Merchant | The general goods vendor, selling torches, rope, copper gear, piggy banks and the first tools a new character needs. | Town NPC (vendor) | Player Town | Sells torches, rope, tools and the Piggy Bank Buys surplus materials for coins | Moves in once the player has 50 silver in their inventory |
| Nurse | The town healer, restoring health for a fee that scales with the amount healed, and the fastest way to reset after a boss attempt. | Town NPC (healer) | Player Town | Heals the player for coins Removes debuffs when healing | Moves in after the player uses a Life Crystal |
| Demolitionist | The explosives vendor, selling bombs, dynamite, grenades and the Explosives item used for large-scale demolition. | Town NPC (vendor) | Player Town | Sells bombs, dynamite, grenades and Explosives | Moves in once the player has explosives in their inventory |
| Dye Trader | The dye specialist, selling dye vats and trading Strange Plants for exclusive dyes that cannot be crafted. | Town NPC (vendor) | Player Town | Sells the Dye Vat Trades Strange Plants for exclusive dyes | Moves in after the player obtains a Strange Plant or enters Hardmode |
| Angler | A rude child found asleep on the Ocean floor who hands out daily fishing quests, the only source of the Fisherman's Pocket Guide, Sextant and Weather Radio. | Town NPC (quest giver) | Player Town | Gives one fishing quest per in-game day Rewards fishing accessories and gear | Found sleeping on the Ocean floor and woken with a right click |
| Zoologist | The Bestiary vendor, arriving as the player logs creatures, and selling transformation items such as the Fox Tail and the Leather Whip. | Town NPC (vendor) | Player Town | Sells transformation accessories and the Leather Whip Unlocks more stock as the Bestiary fills | Moves in once the Bestiary reaches 10% completion |
| Dryad | The nature spirit, selling seeds, planter boxes and the Purification Powder used to cleanse Corruption and Crimson. | Town NPC (vendor) | Player Town | Sells seeds, planter boxes and Purification Powder Tells the player the world's Corruption and Crimson percentage | Moves in after any boss is defeated |
| Painter | The decorative vendor, selling paints, paintbrushes, wallpaper and the painting items used in builds. | Town NPC (vendor) | Player Town | Sells paint, paint tools and paintings Sells wallpaper and decorative furniture | Moves in once eight other NPCs live in the world |
| Golfer | A golf-obsessed NPC found in the Underground Desert, selling golf clubs, balls and cups for the golf minigame. | Town NPC (vendor) | Player Town | Sells golf clubs, balls, tees and cups Unlocks the golf score tracking system | Found in the Underground Desert and freed |
| Arms Dealer | The gun vendor, selling the Minishark, ammo and early firearms, and the NPC who unlocks the Nurse's arrival condition indirectly. | Town NPC (vendor) | Player Town | Sells the Minishark, ammo and early guns Sells the Illegal Gun Parts after Hardmode begins | Moves in once the player has a gun or bullets in their inventory |
| Tavernkeep | The Old One's Army vendor, selling Defender Medals gear, the Eternia Crystal Stand and the sentry weapons that define the event's tower defence mode. | Town NPC (event vendor) | Player Town | Sells the Eternia Crystal Stand and sentry staves Trades Defender Medals for armour and weapons | Moves in after the Eater of Worlds or Brain of Cthulhu is defeated |
| Stylist | The hair and appearance vendor, found trapped in a Spider Nest, who sells hairstyles and lets the player change their character's look. | Town NPC (vendor) | Player Town | Sells hairstyles and hair dyes Changes the player's hairstyle | Found bound in a Spider Nest underground |
| Goblin Tinkerer | The reforge vendor, the single most important NPC for gear optimisation because he rerolls weapon and accessory prefixes. | Town NPC (vendor) | Player Town | Reforges weapons and accessories for coins Sells the Tinkerer's Workshop and rocket boots line | Found bound underground after the Goblin Army is defeated |
| Witch Doctor | The Jungle ritualist, selling summoner gear, the Bewitching Table and the Imbuing Station for weapon imbues. | Town NPC (vendor) | Player Town | Sells the Bewitching Table, Imbuing Station and Pygmy Necklace Sells Jungle and summoner accessories | Moves in after Queen Bee is defeated |
| Clothier | The clothing vendor, selling vanity outfits and the familiar clothes, and the NPC tied to the Skeletron curse in the Dungeon. | Town NPC (vendor) | Player Town | Sells vanity outfits and hats Sells the Familiar clothes set | Moves in after Skeletron is defeated |
| Mechanic | The wiring vendor, found bound in the Dungeon, selling wires, switches, timers and every device needed for contraptions and farms. | Town NPC (vendor) | Player Town | Sells wire, wrenches, switches and timers Sells actuators, sensors and logic gates | Found bound in the Dungeon |
| Party Girl | The celebration vendor, selling confetti, party bullets and the Party Center, and occasionally throwing a spontaneous party that buffs nearby NPCs. | Town NPC (vendor) | Player Town | Sells confetti, party bullets and the Party Center Starts parties that grant the Happy! buff | Randomly moves in once fourteen other NPCs are present |
| Wizard | The Hardmode magic vendor, found bound underground, selling the Crystal Ball and spell tomes that boost magic builds. | Town NPC (vendor) | Player Town | Sells the Crystal Ball and magic tomes Sells the Ice Rod and other magic utilities | Found bound underground in Hardmode |
| Tax Collector | A cursed soul from the Underworld who collects taxes from other NPCs over time and sells the Classy Cane. | Town NPC (vendor) | Player Town | Collects coins from other town NPCs over time Sells the Classy Cane | Found as a tortured soul in the Underworld in Hardmode and purified with Purification Powder |
| Truffle | A sentient mushroom who only moves into a house built in a Surface Mushroom biome, selling mushroom-themed gear and the Autohammer. | Town NPC (vendor) | Player Town | Sells the Autohammer and mushroom furniture Sells Shroomite Bars crafting access | Moves in when a house is built in a Surface Mushroom biome in Hardmode |
| Pirate | The Pirate Invasion's survivor, selling the Pirate Staff, cannon and buccaneer outfits after the invasion is repelled. | Town NPC (vendor) | Player Town | Sells the Pirate Staff Sells the Cannon and pirate vanity sets | Moves in after the Pirate Invasion is defeated |
| Steampunker | The Hardmode engineering vendor, selling the Clentaminator, solution ammo and the Steampunk wings, and the NPC most associated with biome cleanup. | Town NPC (vendor) | Player Town | Sells the Clentaminator and Green, Purple and Red Solution Sells the Steampunk wings and teleporter components | Moves in after any mechanical boss is defeated |
| Cyborg | The late-game technology vendor, selling rocket ammo, the Portal Gun station and high-tier gadgets after Plantera falls. | Town NPC (vendor) | Player Town | Sells rockets and high-tier ammo Sells the Portal Gun Station and Cyborg gear | Moves in after Plantera is defeated |
| Princess | The final town NPC, arriving only when the whole roster is housed, and selling decorative royal furniture and the Princess dress and tiara. | Town NPC (vendor) | Player Town | Sells royal furniture and decorative sets Sells the Princess dress and tiara | Moves in once every other town NPC (except Santa Claus) is present |
| Traveling Merchant | A random visitor who appears for a single in-game day with a rotating stock that includes items no other NPC sells, such as the Pulse Bow and the Celestial Magnet. | Visiting NPC (vendor) | Player Town | Sells a rotating stock of exclusive items Appears for one day at a time | Randomly visits a town with valid housing |
| Skeleton Merchant | A wandering skeleton found underground who sells the Magic Lantern, the Yoyo Glove and other utility items, and who only trades at certain times. | Wandering NPC (vendor) | Player Town | Sells the Magic Lantern and Yoyo Glove Stock rotates based on the moon phase | Found randomly underground and does not need housing |
| Santa Claus | A seasonal NPC who only appears during the Christmas season after the Frost Legion is defeated, selling festive decorations and the Santa vanity set. | Event NPC (vendor) | Player Town | Sells Christmas decorations and the Santa outfit Only available during the Christmas event | Moves in during Christmas after the Frost Legion event is completed |
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