Suikoden: Star Leap - Locations
Sprawling empires, border garrisons, ancestral towns, ancient Sindar ruins, and mountain strongholds explored in Solar Year 453.
We are updating the data
These pages are being expanded and corrected right now, so some entries may be
incomplete or out of date. Check back soon for the full dataset.
of 12 entries
· updated 2026-08-20
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Taiju Lakeside Village (Citadel Headquarters) | Headquarters / Base Settlement | The ancestral home of Chao and Elder Hou nestled on the eastern banks of Lake Toran. | Eastern Borderlands | Chief's Manor & War Room Grand Forge District Rune Sanctuary Lakeside Pier & Docks Mirage Tower Spire Terrace Farmlands |
| Scarlet Moon Empire Frontier & Gate Fortress | Militarized Imperial Border | The heavily fortified border checkpoint of the Scarlet Moon Empire, garrisoned by imperial legionnaires and corrupt border magistrates collecting steep tolls from traveling merchants. | Western Sector | Border Gate Bastion Imperial Tollhouse Garrison Barracks Lookout Watchtowers |
| Gregminster (The Golden City) | Imperial Capital City | The glittering capital of the Scarlet Moon Empire, ruled by Emperor Barbarossa Rugner. | Central Scarlet Moon Empire | Imperial Palace of the Golden City Marie's Famous Inn Rune Master Quarter Commercial Market Bazaar Abandoned Well Aqueducts |
| Lenankamp | Merchant Highway City | A vibrant merchant city situated along the primary trade highway of the empire. | Central Plains | Lenankamp Grand Inn & Tavern Municipal Library & Archives Artisan Workshops City Clock Square |
| Rockland | Mining & Administrative Town | A mountain-adjacent industrial town rich in iron ore and quarries, governed by imperial magistrates who impose heavy labor demands upon local miners. | Eastern Provinces | Governor's Mansion Iron Ore Smelting Quarries Miners' Saloon East Gate Trail |
| Mount Seifu | Bandit Mountain Pass | A treacherous mountain range characterized by steep cliffs, narrow rope bridges, and winding cave tunnels historically used by mountain bandits to ambush imperial convoys. | Northern Highlands | Bandit Stronghold Caverns Cliffside Rope Bridges Eagle Peak Summit Altar Hidden Smuggler Trails |
| Mount Tigerwolf Foothills | Rugged Wilderness Ridge | A perilous wilderness pass connecting eastern valleys to central imperial highways, inhabited by wild beasts and ancient stone relics. | Central Highlands | Wolf Ridge Trail Hermit's Stone Hut Ancient Monolith Clearing |
| Lake Toran & Submerged Castle Ruins | Ancient Submerged Stronghold | A misty, expansive inland lake holding the submerged remnants of an ancient Sindar stronghold. | Lake Toran | Dragon Altar Chamber Submerged Sarcophagus Halls Sindar Crest Vault Misty Waterways |
| Warrior's Village & Zoramb Valley | Proud Swordsman Settlement | The legendary village of proud swordsmen where youth must embark on a wandering journey to christen their personal sword. | Southern Border | Village Dueling Arena Sword Inscription Shrine Elder's Hall Zoramb Pass Path |
| Great Forest & Kobold Settlement | Dense Primeval Forest | A dense, ancient woodland inhabited by elven enclaves, Kobold settlements, and rare mystical beasts. | Eastern Wilderness | Kobold Village Huts Elven Tree Canopy Sanctuary Lumberjack Logging Camps Sacred Spring Grove |
| The Nameless Lands | Uncharted Northern Territory | A vast, untamed expanse stretching north beyond the borders of known civilization, holding undiscovered Sindar ruins, nomadic tribes, and primal elemental entities. | Far North | Sindar Ruin Obelisks Frozen Tundra Steppes Nomadic Encampments |
| Lordlake Borderlands | Southern Queendom Border | The scenic southern riverlands and border territory connecting to the Queendom of Falena, through which wandering veterans like Georg Prime travel. | Queendom of Falena Frontier | Riverway Ferry Port Southern Trade Outpost Falena Border Watch |
No matching entries
Try a different search term.