Control Resonant Wiki

Browse and search Control Resonant data including Dylan Faden, Aberrant weapon forms, characters, warped Manhattan locations, and paranatural abilities from Remedy's 2026 action RPG sequel to Control.

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Control Resonant

Control Resonant is a 2026 action-adventure RPG developed and published by Remedy Entertainment. A sequel to the 2019 game Control, it is set seven years later and follows Dylan Faden, the paranaturally abled parautilitarian brother of Jesse Faden, as he battles an invasion of the red-hued Hiss that has warped Manhattan into a paranatural nightmare. Drawing on Remedy's established Federal Bureau of Control lore, Dylan wields the Aberrant, a crude shape-shifting melee weapon with many forms, alongside an array of paranatural powers and gravity-shifting traversal abilities. Combat is Remedy's first melee-focused, blueshift-heavy system, while a zone-based progression model rewards reclaiming the warped city rather than grinding character experience, returning to the shifting brutalist architecture of the Oldest House and the wider Remedy Connected Universe.

Developer
Remedy Entertainment
Publisher
Remedy Entertainment
Release Date
2026-09-24 (PlayStation 5, Xbox Series X|S, PC via Steam & Epic Games Store) / physical edition October 2026 / macOS later in 2026
Engine
Northlight
Price
$59.99 USD (Standard) / $69.99 (Digital Deluxe); The Siblings Collection bundles Control and Control Resonant
Platforms
PlayStation 5 Xbox Series X|S Windows (Steam & Epic Games Store) macOS
Genres
Action-adventure Action RPG Single-player
Modes
Single-player
Directors
Mikael Kasurinen
Composers
Petri Alanko

Key Systems

  • Aberrant Melee Combat: Dylan wields the Aberrant, a crude shape-shifting melee rod comparable to Jesse's Service Weapon, which transforms into a multitude of forms for primary, secondary, and combo-finisher attacks. Remedy's first melee-centric loop mixes mix-and-match weapon forms with paranatural powers, triggering heavier attacks and finishers from combined posture.
  • Zone-Based Progression: The game reworks the action-RPG rulebook with the philosophy that players do not earn XP for their character, but that zones themselves gain power. Reclaiming and cleansing the warped districts of Manhattan advances the world and unlocks new systems, abilities, and content tied to each zone rather than a traditional experience curve.
  • Fault Traversal: A set of gravity-shifting movement powers lets Dylan navigate the vertical, warped city, including Double-Jump, Elevate, Rush, Shift, and Reach. These traversal abilities unlock in sequence and open paths, shortcuts, and hidden areas across Manhattan's rooftops and citadels.
  • The Hiss and Paranatural Threats: The red-hued Hiss, the paranatural parasite that corrupted Dylan in the original Control, is the driving enemy force, alongside other paranatural entities, Objects of Power, and full-scale Resonant boss fights. Defeating Resonant bosses unlocks new abilities and the sixth ability slot.
  • Paranatural Powers and Talents: Beyond the Aberrant, Dylan channels a range of psychic and kinetic abilities (including the returning Launch telekinesis) in dedicated ability slots, gated behind an upgrade and talent system that reshapes how each power behaves in combat.
  • The Oldest House Returns: The shifting brutalist headquarters of the Federal Bureau of Control reprises as a location of power, where FBC factions and agents contest control of Manhattan against the paranatural invasion.

System Requirements

Minimum

Os Windows 10 / 11 (64-bit)
Processor Intel Core i5-8500 / AMD Ryzen 5 3500
Memory 16 GB RAM
Graphics NVIDIA GeForce GTX 1070 / AMD Radeon RX 5600 XT
Directx Version 12
Storage ~100 GB available space (SSD recommended)

Recommended

Os Windows 10 / 11 (64-bit)
Processor Intel Core i7-10700 / AMD Ryzen 7 3700X
Memory 16 GB RAM
Graphics NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Directx Version 12
Storage ~100 GB available space (SSD required)

Controls

Keyboard Hotkeys

Action Key
Move WASD
Jump Space
Sprint / Dash Left Shift
Attack (primary) Left Mouse Button
Paranatural Power Right Mouse Button
Interact / Loot E
Melee / Aberrant Form F
Open Menu Esc

Gamepad Buttons

Action Button
Move Left Stick
Look / Camera Right Stick
Jump Cross (PS) / A (Xbox)
Sprint / Dash Circle (PS) / B (Xbox)
Attack (primary) R1 (PS) / RB (Xbox)
Paranatural Power L1 (PS) / LB (Xbox)
Interact / Loot Square (PS) / X (Xbox)
Open Menu / Pause Start / Options

Reception

Metacritic
84/100 (PS5)
Opencritic
84/100, 85% Recommend (97 critics)
Press
Reviewers praised the stunning visuals, remarkable narrative, emotional characterization, and the confident, melee-first combat and traversal, while some noted the battles could feel repetitive over the long haul.

Downloadable Content 1

Name Released Type Content
New Game++ Update 2026 (October, post-launch roadmap) Free The headline free addition of the announced post-launch roadmap. Builds on the New Game+ mode that ships with the game by adding a harder New Game++ cycle. Also follows the Photo Mode update announced alongside it. Remedy's roadmap for larger paid story expansions remains unconfirmed at launch.

Data updated 2026-09-15.