Styx: Blades of Greed - Weapons
Weapons, daggers, gadgets, traversal tools, consumables, and gear wielded by Styx in Blades of Greed. Designed for stealth assassinations, environmental manipulation, vertical traversal, and preparation.
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of 16 entries
· updated 2026-08-06
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Styx's Goblin Daggers | Melee Weapon | Styx's signature pair of dark, goblin-forged daggers. | Damage: Instakill on unaware targets Speed: Fast Reach: Short Melee Range Special: Silent Takedowns, Cover Kills, Aerial Assassinations | Default Melee Equipment |
| Shadow Shard Dagger | Equipable Dagger Variant | A rare dagger forged from refined shadow glass. | Damage: Instakill on unaware targets Passive: +15% Amber Restored on Assassination, 0 Sound Death Cries Speed: Very Fast | Crafted at Zeppelin Workbench with Shadow Glass |
| Quartz-Infused Dagger | Equipable Dagger Variant | A dagger embedded with unstable Quartz crystals. | Damage: Instakill on unaware targets Passive: Instant Body Disintegration on Takedown Special: Consumes 5% Quartz per kill | Unlocked in Late-Game Workbench Upgrades |
| Grappling Hook | Traversal Tool | A compact wrist-mounted mechanical grappling hook firing a steel claw and line. | Reach: Long Range Purpose: Vertical Traversal, Ledge Pulls, Ziplining Upgrades: Extended Line Length, Silent Reel Mechanism | Acquired during Prologue Infiltration |
| Foldable Glider | Traversal Tool | A light collapsible glider crafted from leather and parchment. | Speed: Moderate Gliding Speed Purpose: Gap Crossing, Safe Descent, Air Control Special: Silent Landing, Aerial Drop Execution | Unlocked via Early Main Mission |
| Handheld Crossbow | Ranged Gadget | A miniature silent crossbow mounted to Styx's forearm. | Ammo Types: Standard Bolts, Distraction Noise Bolts, Zipline Rope Bolts, Soporific Sleep Bolts Range: Long Range Special: Silent Ranged Kill, Environmental Triggering | Acquired in Early Infiltration |
| Soporific Sleep Bolts | Crossbow Ammunition | Crossbow bolts tipped with non-lethal sleeping potion. | Effect: Instant Non-Lethal Sleep Target: Unarmored / Light Armored Guards Capacity: Max 4 Bolts | Crafting & Merchant Purchase |
| Acid Vials / Traps | Consumable / Body Disposal | Vials filled with highly corrosive acid. | Effect: Instant Body Dissolution Max Capacity: 5 Vials (Upgradable) Crafting: Craftable using Acid Solvents | Crafting & Merchant Purchase |
| Smoke Bombs | Throwable Gadget | Impact-detonated canisters that release a thick cloud of obscuring smoke. | Effect: Blinds Guards, Breaks Line of Sight Duration: 6 Seconds Smoke Cloud Radius: Medium Area | Crafting & Merchant Purchase |
| Quartz Bombs | Throwable Explosive | Heavy explosive devices packed with unstable Quartz shards. | Damage: High Concussive Blast Radius: Large AOE Special: Destroys Barricades & Quartz Geodes | Crafted with Quartz Crystals & Black Powder |
| Choking Gas Vial | Throwable Gadget | A glass vial containing pressurized poisonous spores. | Effect: Group Non-Lethal Knockout Duration: 4 Seconds Gas Cloud Radius: 3 Meters | Crafted at Zeppelin Workbench |
| Throwing Darts | Throwable Projectile | Lightweight silent throwing blades used for rapid close-range silent kills or hitting environmental objects (e.g. | Damage: High Headshot Damage Range: Medium Range Special: Recoverable from targets | Looted from guards & Merchants |
| Clockwork Noise-Makers | Distraction Gadget | Small wind-up mechanical gadgets that emit ticking and clinking noises when thrown. | Effect: Lures Guard Attention to Target Spot Duration: 10 Seconds Ticking Special: Non-lethal Distraction | Crafting & Black Market Fences |
| Goblin Lockpicks | Utility Tool | Precision metal picks used to pick lock cylinders on doors, treasure chests, and shortcut gates. | Purpose: Unlocks Locked Doors, Chests, Shortcut Gates Tiers: Basic, Fine, Master Lockpicks Special: Durability-based usage | Crafting & Merchant Purchase |
| Amber Flask (Health & Energy) | Consumable | A flask filled with liquid Amber essence. | Healing: Restores 50% HP and Amber Meter Max Charges: 5 Flask Charges (Upgradable) Refill: Amber Wells & Quartz Caches | Default Equipment (Upgradable) |
| Pure Amber Distillate | Consumable (Buff) | A rare concentrated potion of pure World Tree Amber. | Duration: 10 Seconds Effect: Infinite Amber Energy (0 Drain) Max Capacity: 2 Flasks | Rare Loot & Advanced Alchemy Crafting |
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