Sephiria - Characters
Sephiria has 27 playable Costumes, eight available by default and nineteen unlocked through combat milestones, collection goals, and story progress. Costumes act as characters rather than mere skins, each carrying passive stat trades and starting items that reshape how a run plays. This page covers...
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of 23 entries
· updated 2026-09-15
| Name | Description | Role | Faction | Abilities | Source |
|---|---|---|---|---|---|
| Pink Bunny | The default starter costume and the easiest pick for beginners. | Default Costume / Starter | Bunnyville | Balanced base stats No starting item penalty | Unlocked by default |
| White Rabbit | A default costume tuned for magic and element-focused play. | Default Costume | Bunnyville | Element / magic-leaning stats | Unlocked by default |
| Armored Bunny | A defensive default costume built around survivability. | Default Costume | Bunnyville | Increased durability Synergy with lifesteal and guardian artifacts | Unlocked by default |
| Turtle Rabbit | A heavily defensive unlockable costume themed around resilience. | Unlockable Costume | Bunnyville | Very high defense Pairing with Planet artifact | Unlocked through combat or collection milestones |
| Red Fox | A fire-themed unlockable costume that rewards active collection. | Unlockable Costume | Unlockable | Fire damage focus Tablet-collection synergy | Unlocked by holding 10 or more tablets in a single run |
| Red-Clothed Cat | A fire-specialist unlockable costume that peaks when the player drives Fire Damage to a value of 50 or more. | Unlockable Costume | Unlockable | Fire damage focus (unlocks at 50 Fire Damage) Burn artifact synergy | Unlocked by reaching 50 Fire Damage in a run |
| Frozen Smelt | An ice-element unlockable costume that supports low-input freeze control. | Unlockable Costume | Unlockable | Freeze crowd control Ice artifact synergy | Unlocked through combat or story milestones |
| Guardian | A heavy-defense unlockable costume designed for stagger and control. | Unlockable Costume | Unlockable | High stagger / control Greatsword synergy | Unlocked through combat or collection milestones |
| Voluspa | An ice-element unlockable costume built around the Ice Staff loadout. | Unlockable Costume | Unlockable | Ice element focus Ice Staff / Quarterstaff synergy | Unlocked through combat or story milestones |
| Brown Rabbit | An evasion-leaning default costume that trades critical chance for a higher dodge rate. | Default Costume | Bunnyville | +12% Evasion -4% Critical chance | Unlocked by default |
| Braided Hair Rabbit | A tempo-focused default costume that boosts both attack and movement speed at the cost of dash recovery. | Default Costume | Bunnyville | +7% Attack speed +12% Move speed -20% Dash recovery speed | Unlocked by default |
| Orange Rabbit | A hit-point-leaning default costume that trades offense for a larger health pool. | Default Costume | Bunnyville | Health / HP-focused stat trade | Unlocked by default |
| Red-Hooded Rabbit | A magic-leaning default costume themed around mana efficiency. | Default Costume | Bunnyville | +50% Efficiency when recovering MP -10 Max MP | Unlocked by default |
| Wing-Eared Rabbit | A supportive default costume that starts with a Blessing and grants ally-buffing utility within range, making it a pick for co-op teams. | Default Costume | Bunnyville | Starts with a Blessing Buffs allies within range | Unlocked by default |
| Frog | A shock-element unlockable costume that empowers status and elemental builds. | Unlockable Costume | Unlockable | Shock damage focus (unlocks at 50 Shock Damage) | Unlocked by stacking 50 Shock Damage in a run |
| Wizard Bunny | A magic-focused unlockable costume earned through dedicated casting. | Unlockable Costume | Unlockable | Magic focus (unlocks at 50 magic kills) | Unlocked by achieving 50 magic kills |
| Mole | An unlockable costume tied to defeating the fanatic mole enemies that infest the tower. | Unlockable Costume | Unlockable | Unlocks at 300 fanatic mole kills Durability / utility focus | Unlocked by killing 300 fanatic moles |
| Ghost | A grimoire-focused unlockable costume earned by collecting five grimoires in a single run. | Unlockable Costume | Unlockable | Grimoires do not use MP -40% Weapon damage Unlocks at 5 grimoires in one run | Unlocked by acquiring 5 grimoires in a single run |
| Eagle | A mobility-focused unlockable costume that adds extra dashes. | Unlockable Costume | Unlockable | +2 number of dashes Unlocks at 8 dash count | Unlocked by raising Dash count to 8 |
| Wingless Bat | An unlockable costume earned through repeated use of the blood-donation mechanic. | Unlockable Costume | Unlockable | Unlocks at 5 blood donations | Unlocked by completing 5 Blood Donations |
| Adventurer Rabbit | A fan-favorite crossover costume from the developer's previous game, Dungreed. | Unlockable Costume (Dungreed Crossover) | Cross-over | Dungreed crossover costume Unlocked by owning Dungreed on Steam | Unlocked by owning Dungreed on Steam |
| Scholar Lizard | A high-commitment unlockable costume earned by clearing Hard Mode at tier 20 or above. | Unlockable Costume | Unlockable | Infinite / vast mana pool Very low health Unlocks at Hard Mode tier 20+ | Unlocked by clearing Hard Mode (Root's Retreat) at tier 20 or above |
| White Wolf | A dash-focused unlockable costume earned by defeating the Pillager leader Rataka more than five times. | Unlockable Costume | Unlockable | Infinite dashes Dashes no longer grant immunity frames | Unlocked by defeating the Pillager leader Rataka 5 or more times |
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