Metal Gear Solid: Master Collection Vol. 2 - Locations
The locations of Metal Gear Solid: Master Collection Vol. 2 cover the global flashpoints of MGS4's war economy and the Central American theaters of Peace Walker's covert operations, from Middle Eastern and South American battlegrounds to old Shadow Moses and Big Boss's offshore Mother Base.
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of 8 entries
· updated 2026-09-15
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Middle East (Liquid Sun) | War Zone / Act 1 | The opening battlefield of MGS4, a Middle Eastern urban war zone torn apart by PMCs fighting for the war economy. | Middle East | Destroyed city street battlefronts PMC strongholds Roaming Metal Gear Gekko patrols |
| South America (Solid Sun) | Jungle / Act 2 | The second act of MGS4, a sweltering South American jungle region where Old Snake pursues the Laughing Octopus and the PMC network through rain-soaked shantytowns and overgrown wilderness, blending stealth infiltration with tense, close-quarters ambushes. | South America | Rain-soaked shantytown outskirts Hidden PMC cache sites Laughing Octopus ambush ground |
| Eastern Europe (Third Sun) | Urban Infiltration / Act 3 | A densely surveilled Eastern European city where Old Snake must tail high-value targets through crowds and CCTV-monitored streets, the series' celebrated stealth-tracking chapter. | Eastern Europe | Crowded market districts Surveillance and CCTV zones Paradise Lost Army safehouse |
| Shadow Moses Island (Twin Suns) | Retrospective Base / Act 4 | The snowbound Alaskan fortress from the original Metal Gear Solid, revisited in a heroic, snow-covered return that acts as a greatest-hits flashback level. | Alaska | The replay of the original MGS base Snow-covered iconic corridors Metal Gear REX hangar |
| Outer Haven (Old Sun) | Final Bastion / Act 5 | The massive fortified battleship-supercarrier that serves as Liquid Ocelot's final stronghold in MGS4's concluding act. | Arctic Sea | The AAA supercarrier deck Beauty and the Beast unit fights Final Liquid Ocelot confrontation |
| Mother Base / Offshore Platform | Home Base / Hub | Big Boss's offshore Mother Base, the home hub of Peace Walker and the operational headquarters of the Militaires Sans Frontières. | Caribbean Sea | Intel and R&D teams Mission deployment deck Base and unit management |
| Costa Rica Wilderness | Wilderness Operations / Peace Walker | The jungle- and downpour-heavy southwestern Costa Rican region where Peace Walker's early missions unfold in the search for the AI weapon. | Costa Rica | Coastal MSF insertion points Remote research camps The Peace Walker search corridor |
| Nicaragua Operating Grounds | Operations Area / Peace Walker | The sprawling Central American operating grounds in the later stages of Peace Walker, used for the campaign's inland military operations and additional boss encounters. | Nicaragua | Inland military camps Riverside extraction zones Additional AI weapon confrontations |
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