MARVEL Cosmic Invasion - Locations

The campaign stages of Marvel Cosmic Invasion, which run in a fixed order across 16 levels. The invasion opens on Earth, moves through mutant and hidden-world territories, climbs into the cosmic endgame through Asgard and the Blue Area of the Moon, and closes on Annihilus's own territory. Each stage...
of 11 entries · updated 2026-09-15
Name Type Description Region Points Of Interest
New York City Starting Area The campaign opens with the Annihilation Wave dropping onto Manhattan, putting the heroes in the street-level brawl the roster was built for. Earth - Stage 1 Opening stage of the campaign Beetle boss encounter Hidden Cosmic Cube and three stage challenges
Genosha Mutant Nation The ruined mutant island nation is the second stop, an early showcase for the X-Men half of the roster. Earth - Stage 2 Second campaign stage X-Men-focused enemy waves Ruined mutant capital architecture
S.H.I.E.L.D. Helicarrier Mobile Base The invasion reaches S.H.I.E.L.D.'s flying command carrier, turning a friendly stronghold into a boardable stage. Earth orbit - Stage 3 Third campaign stage Taskmaster boss encounter Flight deck and interior corridor brawls
Savage Land Hidden Jungle Region A tropical prehistoric world hidden under the Antarctic ice, complete with dinosaurs and jungle hazards. Antarctica - Stage 4 Fourth campaign stage Sauron boss encounter Dinosaur and jungle-hazard encounters
Wakanda Kingdom The invasion pushes into Wakanda and its capital Birnin Zana, the most technologically advanced battlefield in the Earth half of the campaign. Africa - Stage 5 Fifth campaign stage Battle for Birnin Zana Wakandan technology and vibranium hazards
Blue Area of the Moon Lunar Region The campaign leaves Earth for the Moon's habitable Blue Area, an alien atmosphere pocket best known as Inhuman territory. The Moon - Stage 6 Sixth campaign stage Transition from Earth to cosmic theatre Inhuman-associated lunar ruins
Asgard Realm The golden realm of the Norse gods becomes a battlefield, with the campaign's mythology turning to Hela and the dead. Nine Realms - Stage 7 Seventh campaign stage Hela boss encounter Bifrost and palace architecture
Fort Galactus Fortress A late-campaign space fortress tied to Galactus, guarded by his heralds' technology rather than an ordinary army. Deep space - Stage 12 Twelfth campaign stage Galactus debris hazard challenge Herald-tier enemy encounters
Heteropteron Hive World Subtitled Hell is the Hive, Heteropteron is a bug-infested Annihilation Wave world built from living tunnels and pits. Deep space - Stage 13 Thirteenth campaign stage Hell is the Hive Pit and trap gauntlet design
Arthros Citadel Citadel The fortified command centre of the invasion's inner circle, fought immediately after Heteropteron. Deep space - Stage 14 Fourteenth campaign stage Inner-circle Annihilation Wave stronghold Late-campaign boss gauntlet
Sanctuary II Warship Thanos's flagship, where the Mad Titan reveals he enabled Annihilus's invasion as part of a larger design. Deep space Thanos boss encounter Nova and Phyla-Vell story sequence Pre-finale confrontation
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