MARVEL Cosmic Invasion - Locations
The campaign stages of Marvel Cosmic Invasion, which run in a fixed order across 16 levels. The invasion opens on Earth, moves through mutant and hidden-world territories, climbs into the cosmic endgame through Asgard and the Blue Area of the Moon, and closes on Annihilus's own territory. Each stage...
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of 11 entries
· updated 2026-09-15
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| New York City | Starting Area | The campaign opens with the Annihilation Wave dropping onto Manhattan, putting the heroes in the street-level brawl the roster was built for. | Earth - Stage 1 | Opening stage of the campaign Beetle boss encounter Hidden Cosmic Cube and three stage challenges |
| Genosha | Mutant Nation | The ruined mutant island nation is the second stop, an early showcase for the X-Men half of the roster. | Earth - Stage 2 | Second campaign stage X-Men-focused enemy waves Ruined mutant capital architecture |
| S.H.I.E.L.D. Helicarrier | Mobile Base | The invasion reaches S.H.I.E.L.D.'s flying command carrier, turning a friendly stronghold into a boardable stage. | Earth orbit - Stage 3 | Third campaign stage Taskmaster boss encounter Flight deck and interior corridor brawls |
| Savage Land | Hidden Jungle Region | A tropical prehistoric world hidden under the Antarctic ice, complete with dinosaurs and jungle hazards. | Antarctica - Stage 4 | Fourth campaign stage Sauron boss encounter Dinosaur and jungle-hazard encounters |
| Wakanda | Kingdom | The invasion pushes into Wakanda and its capital Birnin Zana, the most technologically advanced battlefield in the Earth half of the campaign. | Africa - Stage 5 | Fifth campaign stage Battle for Birnin Zana Wakandan technology and vibranium hazards |
| Blue Area of the Moon | Lunar Region | The campaign leaves Earth for the Moon's habitable Blue Area, an alien atmosphere pocket best known as Inhuman territory. | The Moon - Stage 6 | Sixth campaign stage Transition from Earth to cosmic theatre Inhuman-associated lunar ruins |
| Asgard | Realm | The golden realm of the Norse gods becomes a battlefield, with the campaign's mythology turning to Hela and the dead. | Nine Realms - Stage 7 | Seventh campaign stage Hela boss encounter Bifrost and palace architecture |
| Fort Galactus | Fortress | A late-campaign space fortress tied to Galactus, guarded by his heralds' technology rather than an ordinary army. | Deep space - Stage 12 | Twelfth campaign stage Galactus debris hazard challenge Herald-tier enemy encounters |
| Heteropteron | Hive World | Subtitled Hell is the Hive, Heteropteron is a bug-infested Annihilation Wave world built from living tunnels and pits. | Deep space - Stage 13 | Thirteenth campaign stage Hell is the Hive Pit and trap gauntlet design |
| Arthros Citadel | Citadel | The fortified command centre of the invasion's inner circle, fought immediately after Heteropteron. | Deep space - Stage 14 | Fourteenth campaign stage Inner-circle Annihilation Wave stronghold Late-campaign boss gauntlet |
| Sanctuary II | Warship | Thanos's flagship, where the Mad Titan reveals he enabled Annihilus's invasion as part of a larger design. | Deep space | Thanos boss encounter Nova and Phyla-Vell story sequence Pre-finale confrontation |
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