Kingmakers - Weapons
The modern arsenal of Kingmakers, from the military firearms the time-traveling soldier brings to 1403 Britain to the melee tools and armored vehicles used against medieval armies. Combat rests on a familiar third-person shooter loop of rifles, shotguns, and sidearms, while blunt melee and the reaso...
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of 8 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Assault Rifle | Rifle (Automatic / Semi) | The primary modern rifle in the soldier's kit, capable of automatic and semi-automatic fire. | Role: Versatile medium-range primary Fire Mode: Automatic / semi | Core modern weapon available to the time-traveling soldier |
| Shotgun | Shotgun (Pump-action) | A modern pump-action shotgun that shines at close quarters, shredding armored and unarmored units alike with a spread of pellets. | Role: Close-range devastation Fire Mode: Pump-action | Modern weapon available on foot in the campaign |
| Pistol | Sidearm | A modern semi-automatic sidearm carried as a backup, quick to draw and light to wield. | Role: Quick backup / finishing Fire Mode: Semi-automatic | Standard issue sidearm of the modern soldier |
| Heavy Machine Gun | Machine Gun (Suppressive) | A belt-fed heavy weapon or vehicle-mounted gun that lays down murderous sustained fire. | Role: Suppression / sustained fire Fire Mode: Automatic, belt-fed | Deployed as a support weapon and on vehicles |
| Explosive Launcher | Explosive (Shoulder-fired) | A shoulder-fired explosive weapon that levels the playing field against stone forts and massed ranks, delivering high-blast damage against buildings, siege engines, and clusters of troops. | Role: Anti-structure / anti-mass Blast: High area damage | Modern explosive ordnance in the soldier's arsenal |
| Sledgehammer | Melee (Blunt) | The game's signature melee weapon and a design focal point: the developers explained the sword gave way to the sledgehammer against medieval plate and mail, where the blade itself became an obsolete tool. | Role: Armor-smashing melee Special: Blunt force favored over bladed weapons against armor | Signature melee weapon highlighted by the developers |
| Armored Transport | Vehicle (Armored) | A modern armored utility vehicle used to move soldiers and firepower across the campaign map and into battle, providing protection small arms cannot pierce and serving as a mobile staging platform during sieges. | Role: Mobility / armored transport Armor: Resistant to small arms | Acquired in the campaign's military progression |
| Tank | Vehicle (Heavy Armor) | The pinnacle of the modern arsenal, a heavy armored tank whose firepower can level castle walls and obliterate entire medieval formations. | Role: Heavy armor / siege-breaking Firepower: High-blast main gun | Late/major acquisition in the campaign's vehicle progression |
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