Hytale - Skills
Combat techniques, magic schools and utility skills available in Hytale. Early Access has no traditional skill tree: abilities come from the gear and magic items the player wields and the systems they master, including elemental magic cast through staves, wands and spellbooks, ranged and melee comba...
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of 7 entries
· updated 2026-09-15
| Name | Type | Description | Tree | Cost | Prerequisite |
|---|---|---|---|---|---|
| Melee Combat | Weapon Skill | The foundational sword, mace, battleaxe and dagger play that makes up Hytale's core melee loop. | Combat | 0 | Equipping any melee weapon |
| Ranged Combat | Weapon Skill | Bow, crossbow and throwing-spear play for engaging enemies at range and kiting threats before they close. | Combat | 0 | Equipping a bow, crossbow or throwing spear |
| Magic & Spellcasting | Special Skill | Elemental and utility magic cast through staves, wands and spellbooks. | Magic | 0 | Equipping a staff, wand or spellbook with mana available |
| Wind Magic (Feran Tradition) | Special Skill | The signature elemental magic of the Feran shamanic tradition, wielding air and storms in powerful gusts and strikes. | Magic | 0 | Learned from Feran shamans; wand/staff equipped |
| Gathering, Mining & Farming | Passive | Core resource skills covering woodcutting with axes and hatchets, mining ore and stone, and growing crops. | Survival | 0 | Starting survival abilities |
| Crafting & Building | Passive | The block-place, build and craft systems that let players construct shelters, farms and contraptions. | Survival | 0 | Unlocked via crafting stations (Weapon, Tool, Arcanist workbenches) |
| Taming & Pets | Special Skill | The ability to befriend and tame certain creatures as companions and mounts. | Survival | 0 | Friendly-aligned creatures and taming consumables |
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