Hytale - Skills

Combat techniques, magic schools and utility skills available in Hytale. Early Access has no traditional skill tree: abilities come from the gear and magic items the player wields and the systems they master, including elemental magic cast through staves, wands and spellbooks, ranged and melee comba...
of 7 entries · updated 2026-09-15
Name Type Description Tree Cost Prerequisite
Melee Combat Weapon Skill The foundational sword, mace, battleaxe and dagger play that makes up Hytale's core melee loop. Combat 0 Equipping any melee weapon
Ranged Combat Weapon Skill Bow, crossbow and throwing-spear play for engaging enemies at range and kiting threats before they close. Combat 0 Equipping a bow, crossbow or throwing spear
Magic & Spellcasting Special Skill Elemental and utility magic cast through staves, wands and spellbooks. Magic 0 Equipping a staff, wand or spellbook with mana available
Wind Magic (Feran Tradition) Special Skill The signature elemental magic of the Feran shamanic tradition, wielding air and storms in powerful gusts and strikes. Magic 0 Learned from Feran shamans; wand/staff equipped
Gathering, Mining & Farming Passive Core resource skills covering woodcutting with axes and hatchets, mining ore and stone, and growing crops. Survival 0 Starting survival abilities
Crafting & Building Passive The block-place, build and craft systems that let players construct shelters, farms and contraptions. Survival 0 Unlocked via crafting stations (Weapon, Tool, Arcanist workbenches)
Taming & Pets Special Skill The ability to befriend and tame certain creatures as companions and mounts. Survival 0 Friendly-aligned creatures and taming consumables
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