GreedFall: The Dying World - Factions
The nations, guilds and orders of the Old Continent of Gacane, the setting of GreedFall: The Dying World. The continent is divided between rival powers whose interests collide over the war that is tearing Gacane apart, and the player builds reputation with each of them through dialogue, quest outcom...
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of 8 entries
· updated 2026-09-15
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Natives of Teer Fradee | Native Clans | The island people of Teer Fradee, known in their own tongue as the Yecht Fradi, and the culture the protagonist Vriden Gerr comes from. | Teer Fradee and the Old Continent | Vriden Gerr and the companion Nílan Native magic cast through Teer Fradeean Bracelets Clan lands on Teer Fradee |
| Thélème | Theocratic Nation | A theocratic nation where priest-mages wield political and magical authority, enforcing doctrine through clergy and zealots. | Gacane | Priest-mage hierarchy Fausta, Thélème spy and companion Thélème Rings magic tradition |
| Bridge Alliance | Scientific Nation | A scientific nation that believes knowledge is power, with its capital Al Saad serving as the political and intellectual centre that houses the Alliance Council and its universities. | Gacane | Al Saad, capital and seat of the Alliance Council Alliance universities and scholars Territories of Morsinia, Thraxis and Thynea |
| Congregation of Merchants | Merchant Nation | The merchant power of the Old Continent, ruled by its commercial houses and centred on the port city of Sérène. | Gacane | Sérène, major port city and seat of power Sybille, Congregation-born companion Commercial houses and trading charters |
| Coin Guard | Mercenary Guild | The main guild of mercenaries on the Old Continent. | Gacane | Mercenary companies for hire Combat instructors and trainers Contracts across every nation of Gacane |
| Nauts | Sailors Guild | The guild of sailors who hold a practical monopoly on ocean travel, ferrying passengers, cargo and armies between the Old Continent and the islands across the sea. | The seas around Gacane and Teer Fradee | The Constanzia, party headquarters Sea routes between Gacane and Teer Fradee Naut captains and crews |
| Deutan Empire | Nation | One of the great powers of the Old Continent, an empire whose size and ambitions make it a permanent factor in the balance between the Bridge Alliance, Thélème and the merchant houses. | Gacane | Imperial court and armies Rivalry with the Bridge Alliance and Thélème |
| Free Cities | City States | A group of independent city states of the Old Continent that sit outside the great powers, surviving on trade, neutrality and the fact that no empire can afford to leave its own borders undefended. | Gacane | Independent city governments Trade and neutrality between the great powers |
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