Ghost of Tsushima - Legends

The four classes of Ghost of Tsushima: Legends, the co-op mode added after launch and later sold as a standalone release. Legends keeps the combat language of the single-player game but gives each class its own weapon set, techniques, ultimate ability and gear ladder, and its story missions, surviva...
of 4 entries · updated 2026-09-15
Name Description Role Abilities Source
Samurai The class that plays closest to the single-player Jin. Frontline melee damage and sustain Katana combos and stance switching High health pool and damage reduction Resolve-driven healing Ultimate ability that clears surrounding enemies Playable class in Legends co-op
Hunter The archer class, built around the longbow and area-denial arrows. Ranged damage and crowd control Longbow and heavy bow use Explosive and area arrows Stagger and knockback on groups Ultimate ability built around a barrage of arrows Playable class in Legends co-op
Ronin The support class, carrying incense, healing and crowd-control tools rather than raw damage. Support, healing and revival Healing incense and party restoration Fast ally revival Crowd control and distraction tools Ultimate ability that summons spirit allies Playable class in Legends co-op
Assassin The stealth class, built around the tanto, smoke and poison, and the only one that turns invisibility into a rotation. Stealth burst and assassination Stealth assassination and chain kills Smoke bombs and concealment Poison and weakening tools Ultimate ability built around a teleporting strike Playable class in Legends co-op
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