Elden Ring: Nightreign - Classes

The eight playable Nightfarers of Elden Ring: Nightreign. Each Nightfarer is a distinct class with a unique playstyle, signature starting weapon, and class-exclusive ability that shapes their role in a three-player co-op run.
of 8 entries · updated 2026-09-15
Name Description Role Faction Abilities Weapon Proficiencies Source
Wylder The Wylder is a dependable front-line fighter, the most straightforward of the four Nightfarers and a natural anchor for a co-op party. Frontline Melee Fighter Nightfarers Greatsword melee combos Parry / posture-break pressure Aggro-drawing vanguard presence Boons that bolster the party's offense Greatsword (Starting Weapon) Colossal Swords Greatswords Straight Swords One of four playable Nightfarer classes available at the start of a run
Guardian The Guardian is a heavily armored defender built around guarding the party. Defensive Tank / Support Guardian Nightfarers Greatshield guarding and counterattack Heavy melee slams Damage-mitigation for the party Stance-breaking bash techniques Greatshield (Starting Weapon) Greatsword Warhammer Halberd One of four playable Nightfarer classes available at the start of a run
Duchess The Duchess is an elegant, evasive assassin who dances through the battlefield with twin daggers, weaving in and out of danger. Agile Assassin / Debuffer Nightfarers Twin dagger flurries Time-slow / combat-rewind windows High-mobility dodge weaving Debuff and stagger setup Twin Daggers (Starting Weapon) Daggers Rapier Thrusting Swords One of four playable Nightfarer classes available at the start of a run
Recluse The Recluse is the party's spellcaster, a scholarly mage who channels sorceries and incantations from mid-range with a signature staff. Ranged Spellcaster / Sorcerer Nightfarers Staff-cast sorceries & incantations Elemental absorption / spell copying Elemental reaction setup Ranged AoE burst Staff (Starting Weapon) Glintstone Staves Sacred Seals One of four playable Nightfarer classes available at the start of a run
Seeker The Seeker is the party's Faith-based support and incantation caster, wielding a sacred seal to channel healing and holy incantations from behind the front line. Incantation Support / Faith Caster Nightfarers Sacred seal incantations Ally healing and buffs Elemental holy damage Support utility for the party Sacred Seal (Starting Weapon) Sacred Seals Incantations Straight Swords Unlocked among the full eight Nightfarer roster
Morgan Morgan is a hulking, brutal frontline bruiser who swings a massive colossal weapon with devastating weight. Heavy Colossal Brawler / Bruiser Nightfarers Colossal weapon combos High stagger and posture damage Heavy AoE slams Frontline bruiser presence Colossal Weapon (Starting Weapon) Colossal Swords Colossal Weapons Greataxes Unlocked among the full eight Nightfarer roster
Lady of Frost The Lady of Frost is a beginner-friendly sorceress who channels cold and ice sorceries, a gentler cousin to the Recluse that centers on the Frostbite status. Ice Sorcery Spellcaster Nightfarers Frostbite sorceries Range chill and slow Affliction setup for the party AoE ice burst Staff (Starting Weapon) Glintstone Staves Frost sorceries Unlocked among the full eight Nightfarer roster
Wildcard The Wildcard is the eighth and most enigmatic Nightfarer, a class designed around flexibility and adaptation. Versatile Mystery Class / Shifter Nightfarers Adaptive / borrowed class techniques Versatile weapon access Flexible role coverage Jack-of-all-trades kit Varied (Starting Weapon) Multiple weapon families Unlocked among the full eight Nightfarer roster
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