Deep Rock Galactic: Survivor - Weapons

The class arsenals carried into a drop in Deep Rock Galactic: Survivor. Every dwarf class brings its own primaries and secondaries from the Deep Rock Galactic catalogue, and weapons fire automatically at nearby threats while the player steers the dwarf through the swarm. Weapons are improved between...
of 14 entries · updated 2026-09-15
Name Type Description Stats Source
Deepcore GK2 Assault Rifle (Scout) The Scout's workhorse full-auto rifle. Balanced damage, generous fire rate and dependable accuracy make it the natural first weapon of a Scout run, and it scales well once fire rate and critical chance cards start stacking. Class: Scout Fire Mode: Full-auto Damage Profile: Single target Range: Medium Scout class arsenal; unlocked and upgraded with run currency
M1000 Classic Marksman Rifle (Scout) A hard-hitting semi-automatic marksman rifle built around precise shots. Class: Scout Fire Mode: Semi-automatic Damage Profile: High single target Range: Long Scout class arsenal; unlocked and upgraded with run currency
Zhukov NUK17 Dual Submachine Guns (Scout) Twin machine pistols that spray a wide cone of fire. Class: Scout Fire Mode: Full-auto (dual) Damage Profile: Crowd clear Range: Short to medium Scout class arsenal; unlocked and upgraded with run currency
Jury-Rigged Boomstick Shotgun (Scout) A sawn-off double-barrel shotgun that hits like a truck at point-blank range. Class: Scout Fire Mode: Break-action double barrel Damage Profile: Close-range burst Range: Short Scout class arsenal; unlocked and upgraded with run currency
Warthog 210 Shotgun (Engineer) The Engineer's pump-action shotgun. It anchors the short-range side of an Engineer build, holding a lane in front of the turrets and clearing whatever survives the grenade launcher. Class: Engineer Fire Mode: Pump-action Damage Profile: Cone burst Range: Short Engineer class arsenal; unlocked and upgraded with run currency
Deepcore 40mm PGL Grenade Launcher (Engineer) A portable 40mm launcher that lobs explosive rounds into packed swarms. Class: Engineer Fire Mode: Single shot, arcing Damage Profile: Explosive area Range: Medium Engineer class arsenal; unlocked and upgraded with run currency
LMG Gun Platform Sentry Turret (Engineer) The Engineer's deployable sentry, a support weapon rather than a handheld gun. Class: Engineer Fire Mode: Autonomous turret Damage Profile: Sustained single target Range: Medium Engineer class arsenal; deployed as a gadget during a drop
Lead Storm Minigun (Gunner) The Gunner's iconic spinning-barrel minigun. Class: Gunner Fire Mode: Spun-up full-auto Damage Profile: Sustained single target Range: Medium Gunner class arsenal; unlocked and upgraded with run currency
Thunderhead Autocannon (Gunner) A heavy autocannon firing explosive shells that tear gaps in a swarm. Class: Gunner Fire Mode: Full-auto explosive Damage Profile: Area Range: Medium Gunner class arsenal; unlocked and upgraded with run currency
Bulldog Heavy Revolver (Gunner) A chunky revolver used as the Gunner's precision sidearm. Class: Gunner Fire Mode: Single action Damage Profile: High single target Range: Medium to long Gunner class arsenal; unlocked and upgraded with run currency
CRSPR Flamethrower Flamethrower (Driller) The Driller's signature weapon, spraying a cone of burning fuel that melts packed swarms. Class: Driller Fire Mode: Continuous stream Damage Profile: Area, damage over time Range: Short Driller class arsenal; unlocked and upgraded with run currency
Cryo Cannon Cryo Cannon (Driller) A pressurised coolant cannon that flash-freezes swarms into brittle statues. Class: Driller Fire Mode: Continuous stream Damage Profile: Area, freeze and crowd control Range: Short Driller class arsenal; unlocked and upgraded with run currency
Subata 120 Semi-Automatic Pistol (Driller) The Driller's dependable sidearm, a rapid semi-automatic pistol that reaches targets the flamethrower cannot. Class: Driller Fire Mode: Semi-automatic Damage Profile: Single target Range: Medium Driller class arsenal; unlocked and upgraded with run currency
Pickaxe Melee Tool (All Classes) The universal mining tool every dwarf carries. Class: All classes Fire Mode: Melee swing Damage Profile: Close-range melee Range: Melee Starting equipment for every class
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