Deep Rock Galactic: Survivor - Weapons
The class arsenals carried into a drop in Deep Rock Galactic: Survivor. Every dwarf class brings its own primaries and secondaries from the Deep Rock Galactic catalogue, and weapons fire automatically at nearby threats while the player steers the dwarf through the swarm. Weapons are improved between...
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of 14 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Deepcore GK2 | Assault Rifle (Scout) | The Scout's workhorse full-auto rifle. Balanced damage, generous fire rate and dependable accuracy make it the natural first weapon of a Scout run, and it scales well once fire rate and critical chance cards start stacking. | Class: Scout Fire Mode: Full-auto Damage Profile: Single target Range: Medium | Scout class arsenal; unlocked and upgraded with run currency |
| M1000 Classic | Marksman Rifle (Scout) | A hard-hitting semi-automatic marksman rifle built around precise shots. | Class: Scout Fire Mode: Semi-automatic Damage Profile: High single target Range: Long | Scout class arsenal; unlocked and upgraded with run currency |
| Zhukov NUK17 | Dual Submachine Guns (Scout) | Twin machine pistols that spray a wide cone of fire. | Class: Scout Fire Mode: Full-auto (dual) Damage Profile: Crowd clear Range: Short to medium | Scout class arsenal; unlocked and upgraded with run currency |
| Jury-Rigged Boomstick | Shotgun (Scout) | A sawn-off double-barrel shotgun that hits like a truck at point-blank range. | Class: Scout Fire Mode: Break-action double barrel Damage Profile: Close-range burst Range: Short | Scout class arsenal; unlocked and upgraded with run currency |
| Warthog 210 | Shotgun (Engineer) | The Engineer's pump-action shotgun. It anchors the short-range side of an Engineer build, holding a lane in front of the turrets and clearing whatever survives the grenade launcher. | Class: Engineer Fire Mode: Pump-action Damage Profile: Cone burst Range: Short | Engineer class arsenal; unlocked and upgraded with run currency |
| Deepcore 40mm PGL | Grenade Launcher (Engineer) | A portable 40mm launcher that lobs explosive rounds into packed swarms. | Class: Engineer Fire Mode: Single shot, arcing Damage Profile: Explosive area Range: Medium | Engineer class arsenal; unlocked and upgraded with run currency |
| LMG Gun Platform | Sentry Turret (Engineer) | The Engineer's deployable sentry, a support weapon rather than a handheld gun. | Class: Engineer Fire Mode: Autonomous turret Damage Profile: Sustained single target Range: Medium | Engineer class arsenal; deployed as a gadget during a drop |
| Lead Storm | Minigun (Gunner) | The Gunner's iconic spinning-barrel minigun. | Class: Gunner Fire Mode: Spun-up full-auto Damage Profile: Sustained single target Range: Medium | Gunner class arsenal; unlocked and upgraded with run currency |
| Thunderhead | Autocannon (Gunner) | A heavy autocannon firing explosive shells that tear gaps in a swarm. | Class: Gunner Fire Mode: Full-auto explosive Damage Profile: Area Range: Medium | Gunner class arsenal; unlocked and upgraded with run currency |
| Bulldog | Heavy Revolver (Gunner) | A chunky revolver used as the Gunner's precision sidearm. | Class: Gunner Fire Mode: Single action Damage Profile: High single target Range: Medium to long | Gunner class arsenal; unlocked and upgraded with run currency |
| CRSPR Flamethrower | Flamethrower (Driller) | The Driller's signature weapon, spraying a cone of burning fuel that melts packed swarms. | Class: Driller Fire Mode: Continuous stream Damage Profile: Area, damage over time Range: Short | Driller class arsenal; unlocked and upgraded with run currency |
| Cryo Cannon | Cryo Cannon (Driller) | A pressurised coolant cannon that flash-freezes swarms into brittle statues. | Class: Driller Fire Mode: Continuous stream Damage Profile: Area, freeze and crowd control Range: Short | Driller class arsenal; unlocked and upgraded with run currency |
| Subata 120 | Semi-Automatic Pistol (Driller) | The Driller's dependable sidearm, a rapid semi-automatic pistol that reaches targets the flamethrower cannot. | Class: Driller Fire Mode: Semi-automatic Damage Profile: Single target Range: Medium | Driller class arsenal; unlocked and upgraded with run currency |
| Pickaxe | Melee Tool (All Classes) | The universal mining tool every dwarf carries. | Class: All classes Fire Mode: Melee swing Damage Profile: Close-range melee Range: Melee | Starting equipment for every class |
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