Deep Rock Galactic: Survivor - Locations

The biomes of Hoxxes IV that a drop can be sent into in Deep Rock Galactic: Survivor. Each biome is a distinct cave system with its own terrain, hazards, enemy weighting and ore distribution, so the same loadout plays very differently from one biome to the next.
of 11 entries · updated 2026-09-15
Name Type Description Region Points Of Interest
Crystalline Caverns Biome Glittering crystal formations light up wide, open caverns that give enemies long approach lanes and give the player plenty of room to kite. Hoxxes IV Open cave layouts Bismor deposits
Dense Biozone Biome A humid, overgrown cavern system packed with organic growths and colourful flora that break sightlines. Hoxxes IV Organic growth and heavy cover Jadiz deposits
Fungus Bogs Biome A poisonous marsh of giant mushrooms and pools of stinging slime that damages anything standing in it. Hoxxes IV Slime pools that damage on contact Croppa deposits
Salt Pits Biome Bleached, brittle salt formations on relatively flat ground, with collapsing rock and unstable flooring. Hoxxes IV Brittle rock formations Enor Pearl deposits
Radioactive Exclusion Zone Biome A toxic, radiation-scarred wasteland littered with irradiated crystals that poison anyone who lingers. Hoxxes IV Irradiated crystal hazards Umanite deposits
Magma Core Biome The deepest and most volatile biome, cut through by magma vents, molten rock and explosive pockets of hot gas. Hoxxes IV Molten rock and eruption hazards Magnite deposits
Hollow Bough Biome A petrified forest of dead trees and thorny brambles inside a hollowed cavern, threaded with grabber vines that snatch anything that passes. Hoxxes IV Grabber vines that hold the player Hollomite deposits
Glacial Strata Biome A frozen cavern system of ice sheets and crevasses where freezing winds slow anything caught in the open. Hoxxes IV Freezing wind that slows movement Frozen crevasses and ice sheets
Sandblasted Corridors Biome Long, wind-scoured sandstone tunnels that funnel enemies straight down the player's throat. Hoxxes IV Long straight tunnels Nayaka Trawler ambushes
Azure Weald Biome A bioluminescent forest of glowing blue plants, one of the most visually distinct cave systems on the moon. Hoxxes IV Bioluminescent flora Mixed open and dense terrain
Hoxxes IV Setting / Moon The mineral-rich moon where every Deep Rock Galactic operation takes place, cracked and hollowed by the company's mining operations. Outer Reach Deep Rock Galactic's primary mining claim Ten distinct cave biomes
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