Deep Rock Galactic: Survivor - Locations
The biomes of Hoxxes IV that a drop can be sent into in Deep Rock Galactic: Survivor. Each biome is a distinct cave system with its own terrain, hazards, enemy weighting and ore distribution, so the same loadout plays very differently from one biome to the next.
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of 11 entries
· updated 2026-09-15
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Crystalline Caverns | Biome | Glittering crystal formations light up wide, open caverns that give enemies long approach lanes and give the player plenty of room to kite. | Hoxxes IV | Open cave layouts Bismor deposits |
| Dense Biozone | Biome | A humid, overgrown cavern system packed with organic growths and colourful flora that break sightlines. | Hoxxes IV | Organic growth and heavy cover Jadiz deposits |
| Fungus Bogs | Biome | A poisonous marsh of giant mushrooms and pools of stinging slime that damages anything standing in it. | Hoxxes IV | Slime pools that damage on contact Croppa deposits |
| Salt Pits | Biome | Bleached, brittle salt formations on relatively flat ground, with collapsing rock and unstable flooring. | Hoxxes IV | Brittle rock formations Enor Pearl deposits |
| Radioactive Exclusion Zone | Biome | A toxic, radiation-scarred wasteland littered with irradiated crystals that poison anyone who lingers. | Hoxxes IV | Irradiated crystal hazards Umanite deposits |
| Magma Core | Biome | The deepest and most volatile biome, cut through by magma vents, molten rock and explosive pockets of hot gas. | Hoxxes IV | Molten rock and eruption hazards Magnite deposits |
| Hollow Bough | Biome | A petrified forest of dead trees and thorny brambles inside a hollowed cavern, threaded with grabber vines that snatch anything that passes. | Hoxxes IV | Grabber vines that hold the player Hollomite deposits |
| Glacial Strata | Biome | A frozen cavern system of ice sheets and crevasses where freezing winds slow anything caught in the open. | Hoxxes IV | Freezing wind that slows movement Frozen crevasses and ice sheets |
| Sandblasted Corridors | Biome | Long, wind-scoured sandstone tunnels that funnel enemies straight down the player's throat. | Hoxxes IV | Long straight tunnels Nayaka Trawler ambushes |
| Azure Weald | Biome | A bioluminescent forest of glowing blue plants, one of the most visually distinct cave systems on the moon. | Hoxxes IV | Bioluminescent flora Mixed open and dense terrain |
| Hoxxes IV | Setting / Moon | The mineral-rich moon where every Deep Rock Galactic operation takes place, cracked and hollowed by the company's mining operations. | Outer Reach | Deep Rock Galactic's primary mining claim Ten distinct cave biomes |
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