Daemon X Machina: Titanic Scion - Factions

The named forces of Daemon X Machina: Titanic Scion. The post-war world is split between the Axiom, the authority that rules it, and the Reclaimers, the rebel force the player's Outer joins. Against both stand the Outers, mutated humans with special abilities, while the Immortals and the group calle...
of 5 entries · updated 2026-09-15
Name Type Description Region Points Of Interest
Reclaimers Rebel Faction The Reclaimers are the rebel force at the centre of the campaign and the group the player's Outer joins. The post-war world, operating out of the Garden The Garden, the campaign's opening location Nerve, rescued in Chapter 2 Reclaimer pilots and mission handlers
The Axiom Ruling Authority The Axiom is the power the Reclaimers are fighting, presented as the authority that governs the world left behind by the Great War. World-wide Axiom-held territory around the Garden Axiom security forces
Outers Mutated Humans The Outers are mutated humans with special abilities, and early reviews of the game introduce them as the force the Reclaimers fight against. Scattered across the world's regions Outer encounters across the regions Outer abilities in combat
Immortals Elite Enemy Group The Immortals are the campaign's elite adversaries and the source of its boss fights. Overworld and chapter boss encounters Colossus Immortals in the open regions Chapter-ending boss encounters
Neun Mysterious Group Neun is a group whose role the campaign keeps deliberately unclear, to the point that community coverage of the story treats who they are as an open question. Unknown Neun character reveal material Story threads left unresolved by the main campaign
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