Crimson Moon - Skills
The core systems that define a Crimson Moon build: Weapon Arts, Boons, and Angels, plus the supernatural powers and the Angel Gauge transformation at the heart of combat. With no character classes, these skill-like systems are the true specialization layer, letting each Nephilim combine fighter, mag...
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of 7 entries
· updated 2026-09-15
| Name | Type | Description | Weapon Type | Cost | Prerequisite |
|---|---|---|---|---|---|
| Weapon Arts | Combat Skill | Special combat abilities attached to weapons and shields. | All weapons and shields | Resource-free, tied to weapon/shield equipped | Found with the weapon or shield that grants them; 28 tracked Weapon Arts total |
| Boons | Passive / Upgrade | A deep system of 91 Boons that serve as passive upgrades and build-shaping passives. | Universal (classless build) | Acquired and equipped between runs | Earned from hunts, districts, and Angel alignment; 91 tracked Boons |
| Angel Gauge & Transformation | Supernatural Skill | Attacking and defeating enemies fills the Angel gauge. | Universal | Filled by dealing damage and defeating enemies | Build the gauge through combat, then trigger the transformation |
| Angel Alignment | Patron / Special Skill | The system through which Angels shape your supernatural repertoire. | Universal | Granted via hub alignment progression | Progress the campaign and reach hub angel altars |
| Supernatural Powers (Fighter, Mage, Ranger) | Active Skill | The half-angelic power pool that lets a single Nephilim fight like a warrior, cast like a mage, or shoot like a ranger. | Melee, Magic, Ranged | Varies by power; gated by gear and Angel choice | Unlocked through gear, Boons, and Angel alignment |
| Purification Rites | Utility / Crafting | The process of converting corrupted loot stripped from demons into usable purified equipment. | Universal | District currencies and hub altar use | Return to the Gildenarch hub with corrupted drops |
| Co-op Synergy | Special Skill | The two-player online co-op layer in which paired Nephilim coordinate Weapon Arts, Boons, and Angel transformations against district bosses and Dead Gods. | Universal | Online co-op session | Invite a partner; campaign supports full solo or two-player play |
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