Yakuza Kiwami - Characters
The cast of Yakuza Kiwami: Kazuma Kiryu and the family he grew up with at the Sunflower Orphanage, the Tojo Clan hierarchy fighting over the missing ten billion yen, and the outsiders and officials circling the money. Entries cover the protagonist, his allies in Kamurocho, the sworn brother who beco...
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of 17 entries
· updated 2026-09-15
| Name | Description | Role | Faction | Abilities | Source |
|---|---|---|---|---|---|
| Kazuma Kiryu | The Dragon of Dojima and the player character. | Protagonist | Dojima Family (former) / Kazama Family | Brawler, Rush and Beast fighting styles Dragon of Dojima style Heat Actions Weapon pickups and improvised finishers | Playable protagonist |
| Akira Nishikiyama | Kiryu's sworn brother from their years at the Sunflower Orphanage. | Antagonist / Sworn Brother | Nishikiyama Family | Kenpo-based hand-to-hand combat Real estate and family financing Knife work in the final confrontation | Main antagonist of the story |
| Yumi Sawamura | Kiryu's childhood friend from the orphanage and a hostess at the Serena bar in Kamurocho. | Ally / Key Figure | Serena | Keen memory of the night of the murder Underworld contacts through the Serena bar | Central figure of the missing money plot |
| Haruka Sawamura | A nine-year-old girl who walks into Kiryu's life with a key to a coin locker and the remaining clues to the missing Tojo Clan money. | Ally / Family | Sawamura family | Karaoke Trusted by the orphanage and the townspeople | Met at the start of the released-from-prison act |
| Shintaro Kazama | The captain of the Tojo Clan and the father figure who raised Kiryu and Nishikiyama at the Sunflower Orphanage. | Mentor | Kazama Family | Clan leadership and political authority Marksmanship and improvised weapons | Mentor of the protagonist |
| Futoshi Shimano | The head of the Shimano Family and a brute-force operator inside the Tojo hierarchy. | Antagonist | Shimano Family | Family leadership Intimidation and street muscle Raw strength in close combat | Tojo Clan antagonist |
| Goro Majima | The Mad Dog of Shimano and head of the Majima Family, present in Kamurocho as Kiryu's unpredictable rival. | Rival / Ally | Majima Family | Mad Dog fighting style Knife fighting Extreme agility and ambush tactics | Recurring series character, drives Majima Everywhere |
| Makoto Date | The investigative link between Kiryu and the police side of the case. | Ally | Tokyo Metropolitan Police (former) | Detective work and police contacts Information brokerage | Ally from the second act onward |
| Reina | The owner of the Serena bar in Kamurocho and one of the few people Kiryu knows he can trust. | Ally | Serena | Underworld information network Safe house for allies | Ally in Kamurocho |
| Shinji Tanaka | Kiryu's sworn brother from before prison and a member of the Nishikiyama Family. | Ally | Nishikiyama Family | Street-level reconnaissance Hand-to-hand combat | Ally and sworn brother |
| Osamu Kashiwagi | The Kazama Family captain and one of the few clan figures who keeps his word. | Supporting | Kazama Family | Family command Firearms and yakuza combat training | Tojo Clan supporting figure |
| Sohei Dojima | The head of the Dojima Family whose killing in 1995 sets the entire plot in motion. | Antagonist (prologue) | Dojima Family | Family leadership Political leverage over the Tojo Clan board | Prologue antagonist |
| Masaru Sera | The chairman of the Tojo Clan during the main story, a political operator whose health and authority are failing while the ten billion yen is missing. | Supporting | Tojo Clan | Clan-level authority Succession politics | Tojo Clan chairman |
| Kyohei Jingu | A senior politician with ties to organised crime and the man behind the political cover-up around the missing money. | Antagonist | Government | Political authority and police influence Access to armed protection | Antagonist of the missing money conspiracy |
| Lau Ka Long | The head of the Snake Flower Triad operating in Kamurocho and a specialist in weapons, drugs and information. | Antagonist | Snake Flower Triad | Twin broadsword combat Triad muscle and gunrunning Information trading | Recurring antagonist through the middle chapters |
| The Florist of Sai | The information broker who runs out of the Purgatory complex beneath West Park, reachable only by the right people and priced accordingly. | Supporting | Purgatory | Underworld information brokerage Control of Purgatory and its coliseum | Purgatory hub character |
| Komaki | The old martial arts master whose dojo teaches Kiryu the counters and throws that make the Dragon of Dojima style work. | Mentor | Komaki Dojo | Komaki-style counters and throws Hand-to-hand teaching | Side story training at the Komaki Dojo |
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