Xenoblade Chronicles: Definitive Edition - Arts
The combat Arts of Xenoblade Chronicles, grouped by the character or weapon line that owns them. Every character has a fixed Art palette on the D-pad plus one Talent Art, and Arts are not bought or levelled like skills: they unlock through the story or through Affinity, then improve with use. Monado...
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of 39 entries
· updated 2026-11-10
| Name | Type | Description | Weapon Type | Cost | Prerequisite |
|---|---|---|---|---|---|
| Monado Buster | Monado Art (Talent) | A heavy overhead slash that deals large damage in a line in front of Shulk and is the party's main answer to Mechon armour early on, before Enchant is available. | Monado | Talent gauge | Unlocked during the Colony 9 prologue |
| Monado Enchant | Monado Art (Talent) | Wraps the whole party's weapons in Monado ether for a limited time, letting every character damage Mechon without anti-Mechon gear. | Monado | Talent gauge | Unlocked in the early story |
| Monado Shield | Monado Art (Talent) | Raises a barrier that blocks an incoming Talent Art from a boss or unique monster, provided the shield's level is high enough for the attack. | Monado | Talent gauge | Unlocked in the early story |
| Monado Speed | Monado Art (Talent) | Grants a party member greatly increased evasion for a window, turning a Vision of a physical attack into a dodge. | Monado | Talent gauge | Unlocked in the early story |
| Monado Purge | Monado Art (Talent) | Strips enemy auras and buffs, including the spike and aura effects that make some late-game bosses and unique monsters miserable. | Monado | Talent gauge | Unlocked in the mid game |
| Monado Cyclone | Monado Art (Talent) | A spinning area attack that hits everything around Shulk, useful for clearing adds and for building damage in packs. | Monado | Talent gauge | Unlocked in the mid game |
| Monado Eater | Monado Art (Talent) | Drains an enemy's buffs and converts them into damage, giving the Monado an answer to bosses that stack defensive auras. | Monado | Talent gauge | Unlocked in the late game |
| Monado Armour | Monado Art (Talent) | Cuts incoming damage for the whole party for a window, the defensive counterpart to Enchant. | Monado | Talent gauge | Unlocked in the late game |
| Back Slash | Weapon Art | Shulk's signature positional Art, dealing heavily increased damage when it lands from behind the target. | Sword (Shulk) | Cooldown | Shulk's starting Arts |
| Slit Edge | Weapon Art | A fast side hit that lowers the target's physical defence, setting up the rest of the party's damage. | Sword (Shulk) | Cooldown | Shulk's starting Arts |
| Air Slash | Weapon Art | A leaping slash that inflicts Break and gives Shulk reach onto a target, which makes it the usual first link in a Break-Topple-Daze chain. | Sword (Shulk) | Cooldown | Unlocked early |
| Stream Edge | Weapon Art | A wide sweeping slash that hits multiple enemies in front of Shulk and can inflict Break on each of them. | Sword (Shulk) | Cooldown | Unlocked early |
| Shaker Edge | Weapon Art | A heavy strike that inflicts Daze on a Toppled enemy, extending the disable window and buying the party time for a full Art rotation or a Chain Attack. | Sword (Shulk) | Cooldown | Unlocked mid game |
| Battle Soul | Aura Art | An aura that trades a slice of Shulk's own health for a large burst of Talent gauge, letting him reach the next Monado Art faster. | Sword (Shulk) | Cooldown | Unlocked early |
| Wild Down | Weapon Art | Reyn's Topple Art, slamming his weapon down on a Broken enemy to knock it over. | Shield (Reyn) | Cooldown | Reyn's starting Arts |
| Bone Upper | Weapon Art | An upward strike with bonus damage against Toppled enemies, Reyn's main damage Art inside a Topple window. | Shield (Reyn) | Cooldown | Reyn's starting Arts |
| Hammer Beat | Weapon Art | A slow, heavy overhead blow that generates a large amount of aggro, which makes it Reyn's primary taunt as well as a damage Art. | Shield (Reyn) | Cooldown | Unlocked early |
| Guard Shift | Aura Art | A defensive aura that sharply raises Reyn's block rate at the cost of his auto-attack damage, used when a boss enters a damage-heavy phase and the healer needs breathing room. | Shield (Reyn) | Cooldown | Unlocked early |
| Blossom Dance | Talent Art | Dunban's Talent Art, a multi-hit finisher that grows stronger the lower his health is. | Katana (Dunban) | Talent gauge | Dunban's starting Arts |
| Tempest Kick | Weapon Art | A spinning kick that inflicts Break in an area, giving Dunban an opener for the Topple chain without needing Shulk. | Katana (Dunban) | Cooldown | Unlocked early |
| Heal Blast | Support Art | Sharla's core single-target heal, restoring a chunk of one ally's health with a short cast. | Rifle (Sharla) | Cooldown | Sharla's starting Arts |
| Cure Bullet | Support Art | Removes debuffs from a single ally, the answer to poison, blaze, chill and the status effects that late-game bosses apply. | Rifle (Sharla) | Cooldown | Unlocked early |
| Head Shaker | Weapon Art | A concussive shot that inflicts Daze on a Toppled enemy at range, letting Sharla extend the disable window without leaving healing range. | Rifle (Sharla) | Cooldown | Unlocked early |
| Metal Blast | Weapon Art | A high-damage armour-piercing shot aimed at mechanical enemies, Sharla's main contribution to Mechon fights. | Rifle (Sharla) | Cooldown | Unlocked mid game |
| Bitey Bitey | Weapon Art | Riki's fast multi-hit bite that stacks a damage-over-time bleed on the target. | Biter (Riki) | Cooldown | Riki's starting Arts |
| Burninate | Weapon Art | A fire-breathing area attack that inflicts Blaze on everything in front of Riki. | Biter (Riki) | Cooldown | Unlocked early |
| You Can Do It | Support Art | A party-wide heal and morale buff that makes Riki a genuine secondary healer. | Biter (Riki) | Cooldown | Unlocked early |
| Behave | Support Art | A disable that stops an enemy from acting for a short window, useful for interrupting a dangerous Art or holding an add out of the fight while the party focuses a boss. | Biter (Riki) | Cooldown | Unlocked mid game |
| Summon Bolt | Summon Art | Summons an electric elemental that buffs Melia's ether attack while held, then detonates for Electric damage when released. | Staff (Melia) | Cooldown | Melia's starting Arts |
| Summon Flare | Summon Art | Summons a fire elemental that raises the party's physical attack while held and detonates for Fire damage. | Staff (Melia) | Cooldown | Melia's starting Arts |
| Summon Ice | Summon Art | Summons an ice elemental that raises ether defence and detonates for Ice damage, the defensive Summon used against caster-heavy bosses. | Staff (Melia) | Cooldown | Unlocked early |
| Summon Earth | Summon Art | Summons an earth elemental that raises physical defence while held and detonates for Earth damage, the mirror of Summon Ice for physical-heavy fights. | Staff (Melia) | Cooldown | Unlocked early |
| Summon Wind | Summon Art | Summons a wind elemental that raises agility, which turns Melia into a partial evasion buffer for the party as well as a damage dealer. | Staff (Melia) | Cooldown | Unlocked early |
| Summon Water | Summon Art | Summons a water elemental that raises the party's ether defence and heals slightly on detonation, giving Melia a support option inside her damage rotation. | Staff (Melia) | Cooldown | Unlocked early |
| Summon Copy | Summon Art | Duplicates Melia's currently held Summon, letting her stack two of the same elemental buff and detonate both in sequence. | Staff (Melia) | Cooldown | Unlocked mid game |
| Starlight Kick | Weapon Art | A melee kick that Topples a Broken enemy, giving Melia a Topple option so the party does not need Reyn or Dunban for every chain. | Staff (Melia) | Cooldown | Unlocked early |
| Spear Break | Weapon Art | A thrust of her summoned spear that inflicts Break at range, the opener for Melia's own Topple chain and a safe way to start a chain while staying out of melee. | Staff (Melia) | Cooldown | Unlocked early |
| Mind Blast | Talent Art | Melia's Talent Art, a burst of psychic force that inflicts Arts Seal and stops the target using Arts for a window. | Staff (Melia) | Talent gauge | Unlocked mid game |
| Shadow Stitch | Weapon Art | Binds an enemy in place with shadow ether, preventing movement and slowing its attacks. | Staff (Melia) | Cooldown | Unlocked mid game |
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