Xenoblade Chronicles: Definitive Edition - Characters
The playable party and the major figures of Xenoblade Chronicles: the seven party members who can be swapped into the active trio, the seers and mentors who steer Shulk's journey, and the antagonists on both sides of the Bionis and Mechonis war. Party roles are fixed by each character's Arts, Talent...
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of 16 entries
· updated 2026-11-10
| Name | Description | Role | Faction | Abilities | Source |
|---|---|---|---|---|---|
| Shulk | A young engineer from Colony 9 who studies the Monado at the lab run by Dickson and the Defence Force. | Protagonist | Colony 9 / Monado wielder | Monado Arts (Buster, Enchant, Shield, Speed, Purge, Cyclone, Eater, Armour) Visions of incoming attacks and Vision reacts Back Slash and Slit Edge positional damage Stream Edge and Air Slash for crowd control | Starting party member |
| Reyn | Shulk's oldest friend and the loudest member of the Defence Force. | Ally / Tank | Colony 9 Defence Force | Wild Down for Topple Bone Upper and Hammer Beat Guard Shift and Last Stand for survival Berserker and Aura Burst for burst windows | Starting party member |
| Fiora | Shulk's childhood friend and Dunban's sister, a capable fighter who is lost in the Mechon attack on Colony 9 and returns later in a rebuilt mechanical body. | Ally / Melee damage | Colony 9 | Fast twin-blade Arts Air Fang and Double Blade combos Speed-focused mechanical frame High single-target damage with low defence | Joins during the story; returns in a new body in the mid game |
| Dunban | The legendary hero of the Battle of Sword Valley and Fiora's brother, who wielded the Monado before Shulk and lost the use of his right arm doing it. | Ally / Evasion damage | Colony 9 Defence Force | Blossom Dance finisher Tempest Kick and Soaring Tempest High agility and evasion tanking Damage that scales as his health falls | Joins after the Colony 9 attack |
| Sharla | A field medic from Colony 6 searching for her brother Juju after the Mechon destroy her home. | Ally / Healer | Colony 6 Defence Force | Heal Blast and Cure Bullet Head Shaker for Daze Metal Blast and Thunder Bullet Cool Off to manage rifle heat | Joins during the Colony 6 storyline |
| Riki | A Nopon chosen as his village's Heropon and sent out to pay off a debt, who turns out to be far more capable than his comic introduction suggests. | Ally / Support | Nopon of Frontier Village | Bitey Bitey and Lurgy damage over time Burninate and Roly-Poly area damage You Can Do It party heal Behave and Bedtime status effects | Joins in Makna Forest |
| Melia Antiqua | The half-High Entia princess of Alcamoth, sent into the wilds on a coming-of-age trial when the story reaches Eryth Sea. | Ally / Ether damage | High Entia Empire of Alcamoth | Elemental Summons (Bolt, Flare, Ice, Earth, Wind, Water) Summon Copy and Starlight Kick Spear Break and Mind Blast Shadow Stitch and Hypnotise control | Joins at Eryth Sea |
| Alvis | A calm High Entia who appears to Shulk at key moments with cryptic guidance about the Monado and the nature of the world. | Supporting / Seer | High Entia Empire | Guidance on the Monado's powers Knowledge of the titans' history Manipulation of the world's rules | Recurring story character |
| Dickson | The gruff, cigar-chewing head of the Colony 9 research lab who raised Shulk and taught him to study the Monado. | Mentor / Antagonist | Colony 9 lab | Expert marksmanship Monado research and engineering Long-running manipulation of the party | Story character |
| Mumkhar / Metal Face | A former Defence Force soldier who deserted at Sword Valley and now pilots the Face Mechon Metal Face. | Antagonist | Mechon | Metal Face Mechon armour Flight and heavy weaponry Anti-personnel claw and beam attacks | Antagonist from the opening chapters |
| Egil | The ruler of Mechonis and commander of the Mechon army, driven by the destruction of his people to wipe out the Homs and High Entia before they can do the same again. | Antagonist | Mechonis | Command of the Mechon army Piloting of Yaldabaoth Mechanical engineering far beyond Homs technology | Primary antagonist of the main story |
| Zanza | The god of Bionis and the source of the Monado's power, whose presence has shaped the world's history far more directly than the war suggests. | Antagonist / Final boss | Bionis | Control of the Monado's true power Creation and reshaping of the world Divine-scale ether attacks | Final antagonist |
| Lorithia | A High Entia court figure whose experiments and political scheming run through the Alcamoth arc. | Antagonist | High Entia court | Telethia control High Entia ether magic Political manipulation of the imperial court | Antagonist in the Alcamoth arc |
| Sorean Antiqua | Melia's father and the Emperor of the High Entia, a ruler trying to hold an isolationist empire together while the Mechon war closes in. | Supporting / Emperor | High Entia Empire | Imperial command of Alcamoth High Entia ether arts | Story character at Alcamoth |
| Kallian | Melia's older half-brother and heir to the High Entia throne, who resents his sister's mixed blood while still being bound to her by family. | Supporting | High Entia Empire | High Entia ether arts Imperial authority | Story character at Alcamoth |
| Otharon | The veteran commander of Colony 6's Defence Force, who leads the survivors after the Mechon assault and anchors the Colony 6 reconstruction storyline. | Supporting | Colony 6 Defence Force | Defence Force command Heavy weapon handling | Story character in the Colony 6 arc |
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