Rune Factory: Guardians of Azuma - Locations
The regions of Azuma, the mountainous eastern land where Rune Factory: Guardians of Azuma takes place. Azuma is divided into seasonal zones, each with its own environment and festivals, and the campaign moves outward from the starting Spring Village as the Earth Dancer restores the gods' shrines.
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of 7 entries
· updated 2026-09-15
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Azuma | Region | The game's setting, a mountainous territory inspired by traditional Japanese aesthetics. | Azuma | Seasonal zones The gods' shrines Blight-affected territory |
| Spring Village | Starting Settlement / Hub | The village where the protagonist crash-lands and settles after losing their memory. | Spring Zone | The Earth Dancer's home and farm Ulalaka's shrine Villagers who can be assigned farm work |
| Spring Zone | Seasonal Zone | The spring quarter of Azuma, where the campaign opens. | Azuma | Spring Village Spring festival grounds Early gathering and monster fields |
| Summer Zone | Seasonal Zone | The summer quarter of Azuma, the next seasonal zone the Earth Dancer reaches as the shrine route widens. | Azuma | Summer crops and resources Seasonal festival Mid-tier monster fields |
| Autumn Zone | Seasonal Zone | The autumn quarter of Azuma, with its own environment and festival. | Azuma | Autumn crops and forage Seasonal festival Late-game gathering nodes |
| Winter Zone | Seasonal Zone | The winter quarter of Azuma, the harshest of the seasonal zones. | Azuma | Winter environment and festival High-tier monsters Rune-restoration objectives |
| Shrines of Azuma | Sacred Sites | The gods' shrines scattered through the seasonal zones. | Azuma | Ulalaka's shrine Woolby's shrine Rune network restoration points |
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