Red Dead Redemption - Activities
Everything the frontier offers outside the main story: gambling tables, bar games, bounty hunting, stranger encounters, gang hideout clears, hunting and trading, the four challenge ladders, and the town-saving loop added by the Undead Nightmare expansion.
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of 14 entries
· updated 2026-09-15
| Name | Type | Description | Location | Rewards |
|---|---|---|---|---|
| Texas Hold'em Poker | Gambling | The most rewarding table in the game. John can sit in at saloons across all three territories, buy in at different limits, and win cash with a full hand-by-hand implementation of Texas Hold'em including side pots and all-ins. | Saloons and gambling halls across New Austin, Nuevo Paraíso, and West Elizabeth | Cash stakes, and progress toward the gambling-related challenges |
| Blackjack | Gambling | A fast card game for players who want quicker rounds than poker, with the usual hit, stand, and double-down decisions. | Saloon tables in the larger towns | Cash and gambling challenge progress |
| Liar's Dice | Gambling | The frontier's bluffing game, played with five dice and a cup and won by lying convincingly about what anyone at the table has rolled. | Saloons including Rathskeller Fork and the Mexican cantinas | Cash and gambling challenge progress |
| Five Finger Fillet | Bar Game | A knife game played on a wooden table between two men, with the player working through an increasingly long sequence of stabs between the fingers. | Saloon tables, including a dedicated pit in the larger towns | Cash stakes that increase with each opponent beaten |
| Arm Wrestling | Bar Game | A timed strength contest fought over a saloon table, won by working the stick against an opponent's grip. | Saloon tables across the territories | Cash stakes |
| Horseshoes | Ranch Game | A pitching contest played at MacFarlane's Ranch and other rural spots, with points scored for ringers and closeness to the peg. | MacFarlane's Ranch and rural homesteads | Cash stakes and a friendly wager |
| Bounty Hunting | Side Job | Wanted posters in every town's marshal office name a criminal hiding somewhere in the region. | Marshal's offices in Armadillo, Escalera, Chuparosa, Blackwater, and the smaller towns | Cash bounties, honor or infamy depending on how the target is brought in |
| Stranger Missions | Side Quest | Marked strangers scattered across the map start short optional storylines, from a man hunting his own past to a family fighting over a homestead. | Blue-marked encounters across all three territories | Cash, outfits, and story context |
| Gang Hideout Clears | Combat Activity | Six gang hideouts across the frontier can be stormed and cleared at any time, from the mine at Gaptooth Breach to the abandoned streets of Tumbleweed and the bandit town of Nosalida. | Twin Rocks, Gaptooth Breach, Tumbleweed, Pike's Basin, Nosalida, and Tesoro Azul | Loot, safehouse access, and progress toward the outfit unlocks |
| Hunting and Skin Trading | System | Every region has its own wildlife, from rabbits and coyotes to wolves, bears, and buffalo, and each kill can be skinned into sellable pelts, meat, and parts. | Wilderness across New Austin, Nuevo Paraíso, and West Elizabeth | Cash from pelts and meat, plus Master Hunter challenge progress |
| Challenge Ladders | Progression | Four challenge tracks run quietly alongside everything else, each levelling through ten ranks: Sharpshooter for marksmanship tests, Survivalist for living off the land, Master Hunter for tracking and killing wildlife, and Treasure Hunter for the buried-map trails. | Across the whole frontier | Cash and outfit unlocks including the Deadly Assassin, Savvy Merchant, Expert Hunter, and Treasure Hunter sets |
| Town Cleansing and Grave Burning | Undead Nightmare Activity | In Undead Nightmare every town falls to the plague and can only be retaken by gunning down the undead occupying it and then burning the plague graves feeding the outbreak. | Any town or settlement in the plague-struck frontier | Safe towns, ammunition and supplies, and cash rewards per town saved |
| Missing Persons | Undead Nightmare Activity | Townsfolk report relatives dragged off by the horde, opening short rescue missions in which John fights through the undead to bring survivors home. | Towns and homesteads across the plague-struck map | Cash, supplies, and town restoration progress |
| Mythical Creature Hunts | Undead Nightmare Activity | The expansion hides mythical beasts in the wilderness, including the chupacabra and a sasquatch, with sightings leading to hunts for both the creatures and the supernatural horses. | Wilderness areas and hidden corners of the plague-struck frontier | Unique mounts and rewards, including the four Horses of the Apocalypse and the Unicorn |
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