Rayman Legends Retold - Characters
The heroes, helpers and antagonists of Rayman Legends Retold, from the limbless hero Rayman and his friends Globox and Barbara to the flying helper Murfy, the captive Teensies and the dark forces that tear through the world's paintings.
We are updating the data
These pages are being expanded and corrected right now, so some entries may be
incomplete or out of date. Check back soon for the full dataset.
of 10 entries
· updated 2026-09-15
| Name | Description | Role | Faction | Abilities | Source |
|---|---|---|---|---|---|
| Rayman | The limbless hero of the series and the default co-op pick. | Protagonist | Glade of Dreams | Helicopter hair glide Charged punch Wall run and wall jump Sprint and duck | Playable from the start in every painting |
| Globox | Rayman's oafish, good-natured best friend and a co-op staple. | Ally / Playable Hero | Glade of Dreams | Helicopter glide Punch Wall run Throwable by teammates | Second player character in local co-op |
| Barbara | The axe-wielding Viking heroine introduced in Rayman Legends. | Playable Hero | Vikings (Barbarian tribe) | Axe strikes and charged attacks Helicopter glide Wall run Costume variants | Unlocked early in the campaign and selectable in every painting |
| Murfy | The green flying helper who follows the heroes through the paintings. | Ally / Assist Character | Glade of Dreams | Tickle enemies Spin cranks and wheels Lift and move platforms Cut ropes and free objects | Controlled by additional players or the AI assistant in solo play |
| The Teensies | The small blue hooded creatures whose capture by the Dark Teensies sets the campaign in motion. | Supporting / Rescued | Teensie Kingdom | Open new worlds when enough are rescued Access to hidden bonus rooms | Rescued from cages hidden throughout every painting |
| Grand Minimus | The king of the Teensies, whose kingdom and subjects are scattered when the paintings are torn open. | Supporting / Teensie Leader | Teensie Kingdom | Ruler of the Teensies Appears in the hub framing sequences | Appears in the gallery hub and story interludes |
| Dark Teensies | The corrupted counterparts of the Teensies and the standard enemy of the campaign. | Antagonist | Dark Teensie forces | Swarm and melee attacks Guard Teensie cages Armoured boss-scale variants | Common enemies in every painting |
| The Magician (Ales Mansay) | The scheming, vaudeville-styled magic-user behind the corruption of the paintings. | Antagonist / Final Boss | The Magician's schemes | Manipulates the paintings Magic-based multi-phase boss fights Directs the Dark Teensie forces | The finale of the campaign |
| Hades | The lord of the classical underworld who rules the mythological painting Olympus Maximus. | Boss / Antagonist | The Underworld (Olympus Maximus) | Lava and flame hazards Patterned boss attacks Raises the dead and the environment against the heroes | Boss encounters in the Olympus Maximus world |
| Lums | The living, glowing Lums are the population of the Glade of Dreams and the game's most recognisable creatures. | Supporting Creatures | Glade of Dreams | Act as score and currency Red Lums restore health Guide players toward hidden routes | Found in every painting |
No matching entries
Try a different search term.