R-Type Tactics I • II Cosmos - Units
The deployable and enemy craft of R-Type Tactics I • II Cosmos. The Earth Space Corps fields the iconic R-series fighters alongside bombardment and support vessels, while the Bydo Empire answers with biomechanical monstrosities and swarming interceptors. Each unit carries stats, mounted weaponry, an...
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of 10 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| R-9A Arrowhead Unique | R-Series Fighter | The iconic main fighter of the R-Type universe and the player's signature combat craft. | Role: All-round front-line fighter Armament: Force + Wave Cannon Notes: Most versatile starter unit on the Space Corps roster | Default unit in the R-Type Tactics campaign; produced from the early Space Corps roster |
| R-9A2 (Arrowhead II) | R-Series Fighter | A refined mass-production evolution of the Arrowhead. | Role: Mass-production all-round fighter Armament: Force + Wave Cannon Notes: More affordable to field than the R-9A in fleet economy | Unlockable Space Corps fighter produced alongside the R-9A |
| R-9C War-Head | R-Series Fighter | A lightweight, high-maneuverability fighter built for hit-and-run strikes. | Role: High-mobility hit-and-run fighter Armament: Force, fast-firing cannon Notes: Excellent for flanking and objective-rush plays | Space Corps fighter unlocked through the tactical research tree |
| R-9S Strike Bomber | Bomber | A heavier assault platform that carries a substantial ordnance load to smash through entrenched Bydo emplacements and capital-grade targets. | Role: Heavy bombardment / anti-fortification Armament: Large bomb and missile payload Notes: High burst damage but vulnerable to interceptor swarms | Space Corps bomber unlocked via fleet research and production |
| R-9Leo II | R-Series Fighter | An advanced, high-performance fighter that represents a significant step beyond the standard Arrowhead line. | Role: Advanced heavy fighter Armament: Upgraded Force + Wave Cannon Notes: Benchmark Space Corps fighter for endgame engagements | Late-campaign Space Corps fighter unlocked through advanced research |
| R-9A3 (Advantage) | R-Series Fighter | A trainer-turned-combatant variant of the Arrowhead family, originally constructed to acclimate pilots to R-series handling before being pressed into frontline service as the war grew desperate. | Role: Reliable mass fighter / training-regrade Armament: Force + Wave Cannon Notes: Easy to field and maintain across multiple fronts | Space Corps production fighter available in mid-to-late campaign rosters |
| Dobkeratops Unique | Bydo / Beset Warship | A colossal experimental Earth warship that was infested and transformed by Bydo bio-technology into one of the series' most iconic boss vessels. | Role: Elite Bydo super-warship / boss encounter Armament: Massive beam array + Bydo projectiles Notes: Fights on the side of the Bydo after its corruption | Encountered as a major Bydo-operated boss vessel during key campaign battles |
| Gomander Unique | Bydo Fortress Vessel | An enormous, manta-like Bydo fortress craft that serves as a platform for swarms of smaller Bydo interceptors and heavy weaponry. | Role: Carrier / fortress boss vessel Armament: Interceptor launch bays + heavy cannons Notes: Deploys grunt fighters while engaging at range | Commanded by the Bydo Empire across multiple defensive engagements |
| Bydo Interceptor Swarms | Bydo Fighter | The ubiquitous mass-produced grunt fighters of the Bydo Empire. | Role: Massed swarm attacker Armament: Bydo bolt projectiles Notes: Weak individually but dangerous in formation | Standard Bydo units fielded in nearly every engagement of the Bydo War |
| Bydo Core Unique | Bydo Entity | A recurring, quasi-organic Bydo core entity that anchors the empire's deadliest formations. | Role: Late-stage Bydo anchor / elite entity Armament: Self-regenerating combat systems Notes: Ties into the Bydo's organic-machine identity | Fields the Bydo's most dangerous late-campaign and finale encounters |
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