Persona 5 Royal - Weapons
Persona 5 Royal arms every party member with a melee weapon and a firearm, and each character's pair is fixed by type rather than chosen freely, so the weapon list is really a list of nine loadouts plus the equipment and customization systems around them. Damage comes from the weapon's attack value...
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of 15 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Knives and Daggers | Melee Weapon | Joker's melee class: short blades with the highest agility scaling in the party and a fast animation set that makes ambush openers reliable. | Wielder: Joker Scaling: Agility Range: Short Traits: High critical rate | Purchased from Untouchable or found in Palaces and Mementos |
| Model Guns and Pistols | Firearm | Joker's firearm is a model gun that fires like a real one inside the Metaverse because cognition supplies the rest. | Wielder: Joker Ammo: Low capacity Role: Weakness checks and One More setups | Untouchable airsoft shop; customization through the Hanged Man Confidant |
| Blunt Weapons (Pipes and Bats) | Melee Weapon | Ryuji's melee class covers pipes, bats and heavy improvised clubs. | Wielder: Ryuji Sakamoto Scaling: Strength Range: Medium Traits: High raw attack, low accuracy | Purchased or found from the second Palace onward |
| Shotguns | Firearm | Ryuji's shotgun trades range for spread and stopping power, and it is the party's best gun for knocking down a group of weak shadows in one shot. | Wielder: Ryuji Sakamoto Ammo: Very low capacity Role: Crowd knockdown | Gun shops and Palace chests |
| Whips | Melee Weapon | Ann's melee class, with the longest reach of any melee weapon and a wide sweep that can catch two shadows at once. | Wielder: Ann Takamaki Scaling: Agility Range: Long Traits: Multi-target sweeps | Purchased or found from the second Palace onward |
| Submachine Guns | Firearm | Ann's firearm is the highest-capacity gun in the party, which makes her the natural pick for stripping a group's gun weakness floor by floor. | Wielder: Ann Takamaki Ammo: High capacity Role: Weakness scanning and chip damage | Gun shops and Palace chests |
| Katanas | Melee Weapon | Yusuke's melee class, balanced between reach and power with the best critical rate of the heavy blades. | Wielder: Yusuke Kitagawa Scaling: Strength Range: Medium Traits: High critical rate | Purchased or found from the third Palace onward |
| Rifles | Firearm | Yusuke's firearm, a single-shot rifle with the longest range and highest per-shot damage of the party's guns. | Wielder: Yusuke Kitagawa Ammo: Low capacity Role: Precision single-target damage | Gun shops and Palace chests |
| Fists and Knuckles | Melee Weapon | Makoto's melee class: knuckles, tekko and gauntlets that hit fast at very short range. | Wielder: Makoto Niijima Scaling: Strength Range: Very short Traits: Fast attack strings | Purchased or found from the fourth Palace onward |
| Revolvers | Firearm | Makoto's firearm, a six-shot revolver with strong per-shot damage and a slow reload. | Wielder: Makoto Niijima Ammo: Six shots Role: Accurate single-target damage | Gun shops and Palace chests |
| Axes | Melee Weapon | Haru's melee class, the heaviest hitting weapon type in the party with a wide arc and a slow recovery. | Wielder: Haru Okumura Scaling: Strength Range: Medium Traits: Highest raw attack, slow recovery | Purchased or found from the fifth Palace onward |
| Grenade Launchers | Firearm | Haru's firearm fires explosive rounds that hit every enemy in a group for gun-type damage. | Wielder: Haru Okumura Ammo: Very low capacity Role: Area gun damage | Gun shops and Palace chests |
| Sabers and Ray Guns | Weapon Set | Akechi's loadout as Crow: light sabers for melee and a ray gun for his firearm, both keyed to his bless and curse kit rather than to raw physical damage. | Wielder: Goro Akechi Melee: Light saber Firearm: Ray gun Role: Light and dark damage | Equipped automatically when Akechi joins the party |
| Rapiers | Melee Weapon | Kasumi's melee class as Violet: fast, precise thrusts with high critical rate and short recovery that suit her physical and bless skills. | Wielder: Kasumi Yoshizawa Scaling: Strength and Agility Range: Medium Traits: High critical rate, quick recovery | Equipped automatically when Kasumi joins the party |
| Armor, Accessories and Weapon Upgrades | Equipment System | Every character wears body armor and one accessory, and both matter more than the weapon in the late game: armor carries the defense and evasion rolls, while accessories supply the elemental resistance, ailment immunity or stat bonuses a build needs. | Slots: Melee weapon, firearm, armor, accessory Upgrades: Untouchable customization and parts Sources: Shops, Palace chests, Mementos, Confidant rewards | Shops across Tokyo and the Hanged Man Confidant's customization service |
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