Octopath Traveler 0 - Skills

The battle skills of Octopath Traveler 0, organized by the job that grants them. Every job carries a command list of weapon, elemental, and support skills learned with job points, and each of Orsterra's twelve classic jobs also unlocks a divine skill at the top of its board. Divine skills are the ga...
of 28 entries · updated 2026-09-15
Name Type Description Weapon Type Cost Prerequisite
Brand's Thunder Divine Skill The Warrior's divine skill, summoning Brand's lightning through the blade for an enormous single-target sword strike. Sword SP (top of the Warrior skill board) Master the Warrior job and learn every earlier skill on its board
Bifelgan's Bounty Divine Skill The Merchant's divine skill, converting the party's purse into damage. Polearm SP (top of the Merchant skill board) Master the Merchant job and learn every earlier skill on its board
Aeber's Reckoning Divine Skill The Thief's divine skill, a devastating dagger strike whose power scales with the user's speed and the debuffs already applied to the target. Dagger SP (top of the Thief skill board) Master the Thief job and learn every earlier skill on its board
Dohter's Charity Divine Skill The Apothecary's divine skill, blessing the field so that single-target items and remedies affect the entire party. Axe SP (top of the Apothecary skill board) Master the Apothecary job and learn every earlier skill on its board
Draefendi's Rage Divine Skill The Hunter's divine skill, a rain of arrows that strikes every enemy on the field multiple times. Bow SP (top of the Hunter skill board) Master the Hunter job and learn every earlier skill on its board
Aelfric's Auspices Divine Skill The Cleric's divine skill, spreading the effect of any single-target skill or spell across the whole party. Staff SP (top of the Cleric skill board) Master the Cleric job and learn every earlier skill on its board
Alephan's Enlightenment Divine Skill The Scholar's divine skill, raising the power and reach of magic so that single-target spells hit every enemy. Tome SP (top of the Scholar skill board) Master the Scholar job and learn every earlier skill on its board
Sealticge's Seduction Divine Skill The Dancer's divine skill, extending the effect of a single-target skill to every ally. Fan SP (top of the Dancer skill board) Master the Dancer job and learn every earlier skill on its board
Winnehild's Battle Cry Divine Skill The Warmaster's divine skill, unleashing a barrage drawn from every weapon class at once. All weapon types SP (top of the Warmaster skill board) Master the Warmaster advanced job
Ignis Ardere / Glacies Claudere / Ventus Saltare Divine Skill The Sorcerer's capstone magic: all-enemy fire, ice, and wind spells that strike every foe at far higher power than the Scholar's equivalents. Tome SP (top of the Sorcerer skill board) Master the Sorcerer advanced job
Steorra's Prophecy Divine Skill The Starseer's divine skill, raising the elemental power of every ally's magic. Staff SP (top of the Starseer skill board) Master the Starseer advanced job
Balogar's Blade Divine Skill The Runelord's divine skill, channeling all six runes into a single strike that deals fire, ice, lightning, wind, light, and darkness damage. Sword SP (top of the Runelord skill board) Master the Runelord advanced job
Level Slash Weapon Skill A sweeping Warrior slash that strikes every enemy on the field. Sword SP (early Warrior skill board) Warrior job; learned with job points
Cross Strike Weapon Skill The Warrior's focused single-target sword technique, delivering a heavy cross-cut with high accuracy. Sword SP (early Warrior skill board) Warrior job; learned with job points
Hired Help Weapon Skill The Merchant's signature skill, paying a band of mercenaries to fight on the party's behalf. Polearm SP plus money (the price scales with the tier hired) Merchant job; learned with job points
Sidestep Weapon Skill A Merchant support skill that grants an ally a chance to dodge incoming physical attacks. Bow SP (Merchant skill board) Merchant job; learned with job points
HP Thief Weapon Skill The Thief's twin-dagger attack that drains life from the target and heals the user for part of the damage dealt. Dagger SP (early Thief skill board) Thief job; learned with job points
Armor Corrosive Weapon Skill A Thief debuff that lowers a single enemy's physical defense for several turns. Dagger SP (Thief skill board) Thief job; learned with job points
First Aid Special Skill The Apothecary's basic healing skill, restoring a single ally's HP with a prepared remedy. Axe SP (early Apothecary skill board) Apothecary job; learned with job points
Rehabilitate Special Skill An Apothecary support skill that cures an ally's status ailments and prevents new ones from landing for a few turns. Axe SP (Apothecary skill board) Apothecary job; learned with job points
True Strike Weapon Skill The Hunter's precise single-target bow shot, landing with exceptional accuracy against evasive foes. Bow SP (Hunter skill board) Hunter job; learned with job points
Leghold Trap Special Skill A Hunter trap that forces the target to act at the end of the turn for several rounds. Bow SP (early Hunter skill board) Hunter job; learned with job points
Heal Wounds Special Skill The Cleric's basic restorative prayer, returning HP to a single ally. Staff SP (early Cleric skill board) Cleric job; learned with job points
Luminescence Weapon Skill A Cleric light spell that strikes all enemies on the field. Staff SP (Cleric skill board) Cleric job; learned with job points
Fireball Weapon Skill The Scholar's introductory fire spell, hitting every enemy for elemental damage. Tome SP (early Scholar skill board) Scholar job; learned with job points
Analyze Special Skill A Scholar skill that reveals a single enemy's HP, shields, and weaknesses without dealing damage. Tome SP (early Scholar skill board) Scholar job; learned with job points
Lion Dance Special Skill A Dancer buff that raises a single ally's physical attack for several turns. Fan SP (early Dancer skill board) Dancer job; learned with job points
Bewildering Grace Special Skill The Dancer's gamble, calling on any of dozens of random effects, from a full party heal or an experience multiplier to a devastating elemental storm or a self-inflicted disaster. Fan SP (late Dancer skill board) Dancer job; learned with job points
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