Octopath Traveler 0 - Skills
The battle skills of Octopath Traveler 0, organized by the job that grants them. Every job carries a command list of weapon, elemental, and support skills learned with job points, and each of Orsterra's twelve classic jobs also unlocks a divine skill at the top of its board. Divine skills are the ga...
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of 28 entries
· updated 2026-09-15
| Name | Type | Description | Weapon Type | Cost | Prerequisite |
|---|---|---|---|---|---|
| Brand's Thunder | Divine Skill | The Warrior's divine skill, summoning Brand's lightning through the blade for an enormous single-target sword strike. | Sword | SP (top of the Warrior skill board) | Master the Warrior job and learn every earlier skill on its board |
| Bifelgan's Bounty | Divine Skill | The Merchant's divine skill, converting the party's purse into damage. | Polearm | SP (top of the Merchant skill board) | Master the Merchant job and learn every earlier skill on its board |
| Aeber's Reckoning | Divine Skill | The Thief's divine skill, a devastating dagger strike whose power scales with the user's speed and the debuffs already applied to the target. | Dagger | SP (top of the Thief skill board) | Master the Thief job and learn every earlier skill on its board |
| Dohter's Charity | Divine Skill | The Apothecary's divine skill, blessing the field so that single-target items and remedies affect the entire party. | Axe | SP (top of the Apothecary skill board) | Master the Apothecary job and learn every earlier skill on its board |
| Draefendi's Rage | Divine Skill | The Hunter's divine skill, a rain of arrows that strikes every enemy on the field multiple times. | Bow | SP (top of the Hunter skill board) | Master the Hunter job and learn every earlier skill on its board |
| Aelfric's Auspices | Divine Skill | The Cleric's divine skill, spreading the effect of any single-target skill or spell across the whole party. | Staff | SP (top of the Cleric skill board) | Master the Cleric job and learn every earlier skill on its board |
| Alephan's Enlightenment | Divine Skill | The Scholar's divine skill, raising the power and reach of magic so that single-target spells hit every enemy. | Tome | SP (top of the Scholar skill board) | Master the Scholar job and learn every earlier skill on its board |
| Sealticge's Seduction | Divine Skill | The Dancer's divine skill, extending the effect of a single-target skill to every ally. | Fan | SP (top of the Dancer skill board) | Master the Dancer job and learn every earlier skill on its board |
| Winnehild's Battle Cry | Divine Skill | The Warmaster's divine skill, unleashing a barrage drawn from every weapon class at once. | All weapon types | SP (top of the Warmaster skill board) | Master the Warmaster advanced job |
| Ignis Ardere / Glacies Claudere / Ventus Saltare | Divine Skill | The Sorcerer's capstone magic: all-enemy fire, ice, and wind spells that strike every foe at far higher power than the Scholar's equivalents. | Tome | SP (top of the Sorcerer skill board) | Master the Sorcerer advanced job |
| Steorra's Prophecy | Divine Skill | The Starseer's divine skill, raising the elemental power of every ally's magic. | Staff | SP (top of the Starseer skill board) | Master the Starseer advanced job |
| Balogar's Blade | Divine Skill | The Runelord's divine skill, channeling all six runes into a single strike that deals fire, ice, lightning, wind, light, and darkness damage. | Sword | SP (top of the Runelord skill board) | Master the Runelord advanced job |
| Level Slash | Weapon Skill | A sweeping Warrior slash that strikes every enemy on the field. | Sword | SP (early Warrior skill board) | Warrior job; learned with job points |
| Cross Strike | Weapon Skill | The Warrior's focused single-target sword technique, delivering a heavy cross-cut with high accuracy. | Sword | SP (early Warrior skill board) | Warrior job; learned with job points |
| Hired Help | Weapon Skill | The Merchant's signature skill, paying a band of mercenaries to fight on the party's behalf. | Polearm | SP plus money (the price scales with the tier hired) | Merchant job; learned with job points |
| Sidestep | Weapon Skill | A Merchant support skill that grants an ally a chance to dodge incoming physical attacks. | Bow | SP (Merchant skill board) | Merchant job; learned with job points |
| HP Thief | Weapon Skill | The Thief's twin-dagger attack that drains life from the target and heals the user for part of the damage dealt. | Dagger | SP (early Thief skill board) | Thief job; learned with job points |
| Armor Corrosive | Weapon Skill | A Thief debuff that lowers a single enemy's physical defense for several turns. | Dagger | SP (Thief skill board) | Thief job; learned with job points |
| First Aid | Special Skill | The Apothecary's basic healing skill, restoring a single ally's HP with a prepared remedy. | Axe | SP (early Apothecary skill board) | Apothecary job; learned with job points |
| Rehabilitate | Special Skill | An Apothecary support skill that cures an ally's status ailments and prevents new ones from landing for a few turns. | Axe | SP (Apothecary skill board) | Apothecary job; learned with job points |
| True Strike | Weapon Skill | The Hunter's precise single-target bow shot, landing with exceptional accuracy against evasive foes. | Bow | SP (Hunter skill board) | Hunter job; learned with job points |
| Leghold Trap | Special Skill | A Hunter trap that forces the target to act at the end of the turn for several rounds. | Bow | SP (early Hunter skill board) | Hunter job; learned with job points |
| Heal Wounds | Special Skill | The Cleric's basic restorative prayer, returning HP to a single ally. | Staff | SP (early Cleric skill board) | Cleric job; learned with job points |
| Luminescence | Weapon Skill | A Cleric light spell that strikes all enemies on the field. | Staff | SP (Cleric skill board) | Cleric job; learned with job points |
| Fireball | Weapon Skill | The Scholar's introductory fire spell, hitting every enemy for elemental damage. | Tome | SP (early Scholar skill board) | Scholar job; learned with job points |
| Analyze | Special Skill | A Scholar skill that reveals a single enemy's HP, shields, and weaknesses without dealing damage. | Tome | SP (early Scholar skill board) | Scholar job; learned with job points |
| Lion Dance | Special Skill | A Dancer buff that raises a single ally's physical attack for several turns. | Fan | SP (early Dancer skill board) | Dancer job; learned with job points |
| Bewildering Grace | Special Skill | The Dancer's gamble, calling on any of dozens of random effects, from a full party heal or an experience multiplier to a devastating elemental storm or a self-inflicted disaster. | Fan | SP (late Dancer skill board) | Dancer job; learned with job points |
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