Octopath Traveler 0 - Locations

The continent of Orsterra in Octopath Traveler 0, divided into eight regions that each hold their own towns, roads, shrines, and dungeons. The campaign travels the length of the continent, from the snowbound Frostlands to the tropical Coastlands and the southern Sunlands, opening the eight job shrin...
of 20 entries · updated 2026-09-15
Name Type Description Region Points Of Interest
Flatlands Region The central grasslands of Orsterra, home to its greatest concentration of learning and high culture. Orsterra Atlasdam Noblecourt Theatropolis The Scholar's shrine
Frostlands Region The frozen north of Orsterra, dominated by the Cathedral of the Sacred Flame and its pilgrimage routes. Orsterra Flamesgrace Stillsnow Northreach The Cleric's shrine
Coastlands Region The eastern seaboard, a warm, trade-heavy region of ports and shipping lanes. Orsterra Rippletide Goldshore Grandport
Highlands Region The rocky, mountainous interior of Orsterra, cut by cliffs and fortifications. Orsterra Cobbleston Stonegard Everhold The Warrior's shrine
Sunlands Region The arid south, a land of dunes, oases, and desert cities such as Wellspring, Marsalim, and Sunshade. Orsterra Wellspring Marsalim Sunshade Sufrataljah Sands
Riverlands Region A green, water-rich region of farmland and rivers running through the continent's center-east. Orsterra Clearbrook Saintsbridge The Apothecary's shrine
Cliftlands Region A dry, broken landscape of canyons, mines, and cliffside towns such as Bolderfall, Quarrycrest, and Orewell. Orsterra Bolderfall Quarrycrest Orewell The Thief's shrine
Woodlands Region The great forests of western Orsterra, where hunting villages and old ruins sit under heavy canopy. Orsterra S'warkii Victor's Hollow Duskbarrow The Hunter's shrine
Atlasdam Town The Royal Academy city of the Flatlands and one of Orsterra's great capitals. Flatlands Royal Academy The Scholar's district Atlasdam library
Flamesgrace Town The snowbound holy city of the Frostlands and seat of the church of the Sacred Flame. Frostlands Cathedral of the Sacred Flame Pilgrim's road Bishop's residence
Rippletide Town A port town on the Coastlands shore, home to the merchant families that move Orsterra's goods across the sea. Coastlands Rippletide harbour Trading houses Coastal road
Clearbrook Town A serene village in the eastern Riverlands, set among fields and streams. Riverlands Village clinic Herb gardens Riverside mill
Bolderfall Town A cliffside merchants' town in the Cliftlands, built up the walls of a great ravine and reached by rope lifts. Cliftlands Ravine rope lifts Merchants' quarter Cliffside market
S'warkii Town A hunters' village in the Woodlands, led by a village elder and built around the forest trails that the region's huntresses know by heart. Woodlands Elder's house Hunters' lodge Forest trails
Cobbleston Town A small, walled mountain village in the Highlands, dependent on its watch and its fields. Highlands Village watchtower Mountain road Neighbouring ruins
Wellspring Town A desert oasis town in the Sunlands, built around the water that gives it its name. Sunlands Oasis market Caravan yard Apothecary stalls
Noblecourt Town The Flatlands' city of the arts, home to Orsterra's great theatre and its most prominent noble houses. Flatlands Grand theatre Noble estates City gardens
Grandport Town The largest port on the Coastlands and Orsterra's gateway to the wider world. Coastlands Grand port docks Shipwright quarter Foreign traders' row
Northreach Town A frontier town on the northern edge of the Frostlands, close to the mountains and the border roads. Frostlands Northern gate Frontier market Mountain pass
Stillsnow Town A quiet, snow-covered town in the Frostlands known for its inn, its hot spring, and the travelers who pass through on the pilgrimage road. Frostlands The inn Hot spring Pilgrimage road
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