Mortal Shell II - Shells

In Mortal Shell II, the Harbinger can inhabit the physical remains of fallen warriors known as Shells. Each Shell possesses distinct attributes, unique active abilities, and passive memories that drastically alter combat rhythm, mobility, defense, and build synergy.
of 9 entries · updated 2026-08-20
Name Type Description Durability Resolve Capacity Mobility Active Ability Passive Trait Playstyle Unlock Location
Harros the Vassal (Prologue Shell) Balanced Vanguard A stalwart knight who served the forgotten lords of Fallgrim with unwavering loyalty until his physical form succumbed to the eternal twilight. 15 / 20 3 Bars Moderate Hardened Bastion: Instantly hardens and releases a seismic pulse upon taking a hit, staggering all nearby adversaries and instantly resetting Harden cooldown. Vassal's Discipline: Reduces the cooldown of Hardening by 25% and grants 10% bonus damage on counter-attacks following a successful harden deflect. Classic defensive vanguard; ideal for learning enemy attack patterns and mastering the fundamentals of harden-counter combat. Equipped during the Tutorial / Prologue sequence in Fallgrim outskirts.
Tiel the Acolyte Shadow Assassin / Rogue A devotee who renounced religious dogma to embrace forbidden shadow arts, roaming the dark fringes of the forest with blinding agility. 7 / 20 2 Bars High (Phantom Step) Shadow Veil: Dissolves into shadowy mist for 4 seconds, gaining total invulnerability to physical attacks and leaving behind toxic vapor clouds that poison enemies. Acolyte's Agility: Dodges transform into ethereal phantom steps that pass through enemies and generate a stack of Poison Buildup on struck targets. Hyper-mobile glass cannon focusing on relentless evasive strikes, poison affliction, and rapid posture degradation. Discovered inside the Gloomwood Caverns behind a hidden root wall near the sunken marsh.
Proxima the Broodseeker Eldritch Summoner / Swarm Master A scholar who studied the celestial descent of the Undermether and willingly merged her flesh with its parasitic brood to harness its vitality. 11 / 20 4 Bars Moderate-High Brood Infestation: Unleashes a swarm of ravenous Undermether larvae that latch onto enemies, dealing continuous damage and siphoning resolve to the Harbinger. Chitinous Symbiosis: When hitting an enemy afflicted by larvae, basic attacks heal the Harbinger for 4% of damage dealt. Tactical attrition and resolve battery; excels at area control and continuous life siphoning against multiple foes. Found encased in an amber cocoon within the Sanguine Caverns lower nesting grounds.
Eredrim the Venerable Heavy Juggernaut / Tank A legendary warlord encased in formidable plate armor whose physical endurance carried him through countless sieges before his solemn slumber. 20 / 20 2 Bars Low Unbreakable Will: Becomes impervious to stagger, knockback, and posture break for 8 seconds while gaining +30% heavy attack damage. Executioner's Might: Stacking passive that grants +2% melee damage per enemy killed (up to 15 stacks), resetting only upon taking lethal damage or switching shells. Relentless front-line brawler with unmatched health pool, capable of trading heavy blows and annihilating bosses through sustained kill streaks. Resting against the broken battlements outside the Desolate Keep gates.
Gragu the Insatiable Berserker Brute / Savage A savage warrior whose insatiable bloodlust drove him to butcher legions of zealots single-handedly before succumbing to feral exhaustion. 14 / 20 3 Bars Moderate Blood Frenzy Roar: Unleashes a terrifying warcry that strips nearby enemies of 50% posture and increases attack speed by 35% for 6 seconds. Carnal Hunger: Consecutive melee strikes within 3 seconds build up a lifesteal meter, healing for 5% of all physical damage dealt at max stacks. Aggressive risk-and-reward berserker; rewards continuous offensive pressure with rapid attack chains and sustained healing. Found chained inside the beast pens beneath the Bone-Carved Citadel.
Smert the Apostate Occult Sorcerer / Hexer An excommunicated high priest who unsealed the dark secrets of the celestial void to wield devastating hex magic against his former order. 9 / 20 5 Bars Moderate Cataclysmic Hex: Channels stored Resolve to detonate a dark eldritch singularity that pulls enemies in, dealing massive dark void damage and inflicting Weaken. Occult Transmutation: Parrying or perfect-hardening converts incoming elemental damage into immediate Resolve bar gains. Caster-centric powerhouse relying on frequent skill execution, high Resolve economy, and destructive area-of-effect spells. Located in the ritual chamber within the Sunken Catacombs of the Devout.
Sester Genessa the Wayward Mystic Healer / Ward Weaver A wandering sester who diverged from her sisterhood to seek the true divine essence of the Undermether, blending holy rites with stonecraft. 12 / 20 4 Bars Moderate Sanctified Aegis: Deploys a holy ward of glowing tar that cleanses all status ailments, heals allies, and reflects enemy projectiles back at attackers. Tar Attunement: Increases the drop rate and effectiveness of Tarstones by 25%, and grants a free revival once per beacon rest. Versatile hybrid offering survivability, defensive projectile reflection, and unmatched utility for exploring high-danger dungeons. Found kneeling before the ancient shrine at the base of the Undermether Spire.
Lazlo the Justiciar Holy Duelist / Parrying Specialist An elite arbiter of justice who executed judgment upon corrupted nobles with peerless swordsmanship and unyielding discipline. 16 / 20 3 Bars Moderate-High Judgment Smite: Empowers the next weapon attack with radiant lightning that inflicts 200% posture damage and automatically triggers a critical riposte. Flawless Retribution: Successful weapon parries instantly refund 1 Resolve bar and grant a 5-second buff increasing critical strike chance by 30%. Precision duelist tailored for players who master parry timing and counter-attacks, turning enemy aggression into instant fatalities. Recovered from the throne room inside Marrow Keep following the defeat of Sir Isaac.
Sariel the Endless Phase Wanderer / Ethereal Nomad A temporal traveler whose consciousness transcended physical death, wandering endlessly across overlapping planes of existence. 10 / 20 4 Bars Very High (Dimensional Shift) Rift Tear: Tears open a dimensional portal, teleporting behind the target and unleashing a shockwave that leaves the target staggered for 3 seconds. Temporal Slip: Hardening can be performed during any evasive dash to trigger a time-dilation bubble that slows surrounding enemies by 50% for 3 seconds. Dimensional tactician leveraging time manipulation, teleportation, and instant ambush attacks to dismantle formidable opponents. Discovered at the edge of the Void of the Undermether in the Obsidian Caldera depths.
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