Mistfall Hunter - Weapons

The weapon stances of Mistfall Hunter. Gear is class-locked by weapon family: each class can equip two families, and the equipped family determines which weapon skills can be learned, so a hunter's build is really a class plus a stance plus the skills that stance unlocks. Individual drops roll rarit...
of 14 entries · updated 2026-09-15

Mercenary Weapons

The two melee families available to the Mercenary, one built for defence and one for heavier swings.

Name Type Description Stats Source
Sword and Shield Mercenary Weapon Stance The defensive Mercenary stance and the class's most recommended starting weapon family. Role: Frontline melee with active guarding Class: Mercenary Skills: Sword and Shield skill tree Available to the Mercenary class; drops from hunting grounds and vendors
Hammer Mercenary Weapon Stance The Mercenary's second family, trading the shield's protection for slower, heavier strikes. Role: Heavy melee burst Class: Mercenary Skills: Hammer skill tree Available to the Mercenary class; drops from hunting grounds and vendors

Blackarrow Weapons

The archer families of the Blackarrow, both played at range with stealth re-engagement tools.

Name Type Description Stats Source
Bow Blackarrow Weapon Stance The Blackarrow's precision stance. Charged shots reward drawing fully before releasing, and the family's signature skill, Sky Piercer, fires a powerful arrow straight down the crosshairs for physical damage. Role: Ranged single-target damage Class: Blackarrow Signature Skill: Sky Piercer Available to the Blackarrow class; drops from hunting grounds and vendors
Javelin Blackarrow Weapon Stance The Blackarrow's thrown weapon family and the second half of its stance choice. Role: Ranged throwing weapon with stealth synergy Class: Blackarrow Skills: Javelin skill tree Available to the Blackarrow class; drops from hunting grounds and vendors

Sorcerer Weapons

The single weapon family the Sorcerer is built around.

Name Type Description Stats Source
Staff Sorcerer Weapon Stance The Sorcerer is staff-only: there is no second weapon family to fall back on, so every point of the class's kit comes from the staff skill tree and its talents. Role: Ranged elemental casting Class: Sorcerer Note: Only stance available to the class Available to the Sorcerer class; drops from hunting grounds and vendors

Seer Weapons

The Seer splits between a casting focus and a physical fallback weapon.

Name Type Description Stats Source
Catalyst Seer Weapon Stance The Seer's casting stance and the family that carries its ranged support role. Role: Ranged support casting Class: Seer Skills: Catalyst skill tree Available to the Seer class; drops from hunting grounds and vendors
Mace Seer Weapon Stance The Seer's physical option, giving the class a heavier close-range answer for when a fight closes to melee instead of staying at casting distance. Role: Close-range physical damage Class: Seer Skills: Mace skill tree Available to the Seer class; drops from hunting grounds and vendors

Shadowstrix Weapons

The blade families of the Shadowstrix, tuned for fast multi-hit combos.

Name Type Description Stats Source
Dagger Shadowstrix Weapon Stance The Shadowstrix's precision blade family. Role: Fast melee burst damage Class: Shadowstrix Skills: Dagger skill tree Available to the Shadowstrix class; drops from hunting grounds and vendors
Dual Blades Shadowstrix Weapon Stance The dual-wield family behind the class's signature Blade Dance setup. Role: Multi-hit melee combo damage Class: Shadowstrix Signature Skills: Inspiring Impale, Spinning Slash Available to the Shadowstrix class; drops from hunting grounds and vendors

Withered Knight Weapons

The heavy families of the Withered Knight, built for reach, guard and punishing reads.

Name Type Description Stats Source
Greatsword Withered Knight Weapon Stance The Withered Knight's classic heavy weapon and the anchor of its duelist playstyle. Role: Heavy two-handed melee Class: Withered Knight Mechanics: Parry, Wither, Execute Available to the Withered Knight class; drops from hunting grounds and vendors
Polearm and Shield Withered Knight Weapon Stance The Withered Knight's second family, pairing reach with a shield for a more defensive heavy build. Role: Reach melee with active guard Class: Withered Knight Skills: Polearm and Shield skill tree Available to the Withered Knight class; drops from hunting grounds and vendors

Weapon Systems and Endgame

The rules that sit behind every weapon in the game, plus the endgame tier above the normal ladder.

Name Type Description Stats Source
Weapon Stance System Progression System Each class can equip two weapon families and swap between them, and the equipped family decides which skills, talents and affixes are available. Stakes Per Class: 2 weapon families Chain: Class > Weapon > Skills > Talents > Holy Weapon Core system, explained in launch guides and community databases
Weapon Rarity and Legendaries Item Tier Weapons drop across rarity tiers, with a Legendary tier at the top of the normal ladder. Top Tier: Legendary Note: Legendary base stats are identical within a weapon family Drops from hunting grounds, bosses and extraction rewards
Holy Weapons Endgame Weapon Tier The tier above the regular gear ladder and the game's long-term chase. Position: Endgame progression above Legendary gear Endgame progression, tracked by launch guides and community databases
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