Metal Eden - Missions
Metal Eden's campaign is split into nine missions, numbered from Mission 0 to Mission 8, and progress is linear: each mission leads directly into the next and hands over the next weapon in the arsenal. Missions can be replayed through Chapter Select after the credits, which is how players mop up the...
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of 9 entries
· updated 2026-09-15
| Name | Type | Description | Rewards | Points Of Interest |
|---|---|---|---|---|
| Mission 0: Crash Course | Campaign Mission | The opening mission and the game's tutorial, where ASKA arrives at Moebius and the Core rip, the parkour movement and the basic shooting loop are introduced. | U9 Supra handcannon | Tutorial for Core Ripping First handcannon pickup |
| Mission 1: Paradise Lost | Campaign Mission | The first full mission after the tutorial and the point where the campaign's structure settles into arena fights linked by traversal. | TAS-9 shotgun | 2 One Up collectibles |
| Mission 2: Sand Trap | Campaign Mission | The third mission in play order and the introduction of the energy half of the arsenal through the EZN-5 plasma rifle. | EZN-5 plasma rifle | 7 One Up collectibles |
| Mission 3: Inherent Deceit | Campaign Mission | A two-weapon mission that adds both the Zenit SMG and the RM3 grenade launcher, giving ASKA a fast shield-stripping option and an area-of-effect answer in the same level. | Zenit SMG and RM3 grenade launcher | 5 One Up collectibles |
| Mission 4: The Parasite | Campaign Mission | The midpoint of the campaign and the mission that completes the arsenal with the Striga HS-V energy rifle. | Striga HS-V energy rifle | 4 One Up collectibles |
| Mission 5: Forbidden Science | Campaign Mission | The sixth mission in play order and the start of the back half of the campaign, where the story turns from recovering Cores to confronting what the Engineers did to Moebius. | No new weapon | Second half of the campaign begins |
| Mission 6: Heart of It All | Campaign Mission | The seventh mission, pushing ASKA deeper into Moebius and toward the Engineer C.O.R.E.s that drive the endgame. | No new weapon | Lead-in to the finale |
| Mission 7: Cruel Intentions | Campaign Mission | The penultimate mission, and the level where the campaign's remaining story beats and combat trophies resolve before the ending. | Story trophy unlock | Penultimate mission |
| Mission 8: Reconciliation | Campaign Mission | The final mission and the campaign's ending, where ASKA's mission and the Engineer C.O.R.E.s inside her come to a head. | Ending and Chapter Select | Final boss and ending Unlocks Chapter Select |
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