Lies of P - Weapons

The armaments of Lies of P. The weapon assembly system lets any blade be fitted onto any handle, so a single weapon combines the blade's damage and special attack with the handle's moveset and stat scaling. Fable Arts fire from the equipped weapon, and the Legion Arms are prosthetic weapons grafted...
of 11 entries · updated 2026-09-15
Name Type Description Stats Source
Greatsword of Fate Greatsword P's starting greatsword and the weapon most associated with the puppet's opening journey. Category: Greatsword Damage Type: Slash Scaling: Technique-focused Fable Art: Fateful Strike P's starting weapon at the beginning of the game
Wintry Rapier Rapier A elegant, swift rapier favored by the Venigni family and used by aristocratic duelists. Category: Rapier Damage Type: Thrust Scaling: Technique-focused Speed: Fast Acquired early in Krat, sold at a merchant in Elysion Boulevard
Krat Police Baton Blunt A heavy truncheon issued to the Krat police. Category: Blunt Damage Type: Strike Scaling: Motivity-focused Special: High posture damage Found among police equipment in the Facing Alleys and Workshop Union areas
Fire Axe Axe / Fire An axe wreathed in flame, recovered from the firefighter equipment of Krat. Category: Axe / Fire Damage Type: Slash / Fire Scaling: Motivity-focused Element: Fire Found within the burning Workshop Union and firefighter side areas
Puppet Saber Saber / Technique A curved blade designed for the noble puppets of Krat, notable for its fast, flowing thrusts and high technique scaling. Category: Saber / Technique Damage Type: Slash / Thrust Scaling: Technique-focused Speed: Fast Dropped by elite puppet foes and found in the Lorenzini Arcade
Seven-Coil Spring Sword Greatsword A powerful greatsword whose structure is coiled from springs, giving it a distinct swinging moveset and a heavy wind-up on charged attacks. Category: Greatsword Damage Type: Slash Scaling: Technique-focused Special: Charged heavy swings Acquired through the weapon shop in Hotel Krat from mid-game onward
Legion Arm: Fulminis Legion Arm (Lightning) An arm-mounted capacitor that fires a charged bolt of lightning that damages and staggers nearby enemies. Category: Legion Arm Element: Lightning Legion Cost: Moderate Range: Mid-range burst Developed by Venigni; acquired in the Elysion Boulevard area and upgraded at the Hotel
Legion Arm: Flamberge Legion Arm (Fire) An arm-mounted flamethrower that douses enemies in a wide cone of fire, inflicting burn damage over time. Category: Legion Arm Element: Fire Legion Cost: Low per burst Range: Short to mid cone Purchased and upgraded from the Legion arm workbench at the Hotel
Legion Arm: Puppet String Legion Arm (Grapple) A retractable wire that pulls P rapidly toward enemies, closing distance or dragging lighter foes in. Category: Legion Arm Function: Grapple / pull Legion Cost: Low Range: Long tether Unlocked through Venigni's workshop research; upgraded for pull and stagger effects
Legion Arm: Aegis Legion Arm (Shield) An energy shield projected from the arm that blocks incoming attacks without consuming stamina, and can be released to fire the collected damage back at attackers. Category: Legion Arm Function: Energy shield / counter Legion Cost: Sustained while held Defense: High block Acquired later in Krat; a reliable defensive option against heavy-hitting bosses
Legion Arm: Deus Ex Machina Legion Arm (Explosive) A volley of self-propelled rocket projectiles fired in a burst that deals heavy area damage. Category: Legion Arm Function: Rocket barrage Legion Cost: High Damage: Heavy area damage The most advanced Legion Arm, unlocked near the late game through the workshop
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