Legacy of Kain: Defiance Remastered - Weapons

The two blades at the centre of Defiance and the elemental forms Raziel's wraith blade takes. Kain carries the physical Soul Reaver, a sentient sword that drinks souls, while Raziel projects the same blade's spirit as a glowing wraith blade from his arm. The wraith blade is permanently reshaped at e...
of 9 entries · updated 2026-09-15
Name Type Description Stats Source
The Soul Reaver (Kain) Sentient Sword Kain's physical blade and the weapon every chapter of his half of the campaign is built around. Element: Soul Damage: High Reach: Long Effect: Drains souls, restores health Speed: Medium Kain's default weapon for the whole campaign
The Wraith Blade (Raziel) Wraith Blade The spirit of the Reaver projected from Raziel's forearm. Element: None Damage: Medium Reach: Medium Effect: Soul damage, cannot be disarmed Speed: Fast Raziel's default weapon; the base form of every Reaver upgrade
Fire Reaver Elemental Reaver The first elemental form most players collect. Element: Fire Damage: High over time Effect: Ignites enemies, lights braziers Best Against: Flesh-and-bone enemies Fire Forge, guarded by two spirits of the Ancient Vampire Pillar Guardians
Air Reaver Elemental Reaver A wind-charged form whose strikes carry a shockwave that scatters groups and knocks lighter enemies off their feet. Element: Air Damage: Medium area Effect: Shockwave knockback, activates air symbols Best Against: Crowds of light enemies Air Forge, guarded by two spirits of the Ancient Vampire Pillar Guardians
Water Reaver Elemental Reaver A cold, flowing form that freezes water solid so Raziel can walk across a surface that was previously lethal, and freezes enemies in place for a free opening. Element: Water Damage: Medium Effect: Freezes water into platforms, locks enemies in ice Best Against: Enemies that rush in straight lines Water Forge, guarded by two spirits of the Ancient Vampire Pillar Guardians
Earth Reaver Elemental Reaver A heavy stone-infused form that shatters cracked walls, stone barriers and sealed floors, opening routes that the other elements cannot. Element: Earth Damage: High stagger Effect: Breaks stone barriers, heavy stagger Speed: Slow Earth Forge, guarded by two spirits of the Ancient Vampire Pillar Guardians
Light Reaver Elemental Reaver A blinding form that stuns and disorients whatever it hits, which turns a crowded room into a series of free openings. Element: Light Damage: Medium Effect: Blinds and stuns, extra damage to shades Best Against: Shades and light-sensitive enemies Permanent enhancement gathered during Raziel's campaign
Dark Reaver Elemental Reaver The inverse of the light form. Its strikes darken orbs and lamps filled with light, which is how several light-sealed doors are opened, and it wraps Raziel in shadow so enemies lose track of him between attacks. Element: Dark Damage: Medium Effect: Darkens light orbs, grants concealment Best Against: Light-aligned enemies Permanent enhancement gathered during Raziel's campaign
Spirit Reaver Ultimate Reaver The final and strongest wraith blade enhancement, and the form the late chapters treat as the answer to the game's central problem. Element: Spirit Damage: Highest Effect: No elemental penalty, full-spectrum damage Best Against: Every enemy type Final Reaver enhancement of Raziel's campaign
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