Hyrule Warriors: Age of Imprisonment - Locations
The regions, settlements and battlegrounds of Hyrule Warriors: Age of Imprisonment, travelled by Zelda and the Sages across six chapters of the Imprisoning War era. The kingdom is the ancient Hyrule of Tears of the Kingdom's backstory, from the Great Plateau to the Gerudo Desert, Death Mountain, the...
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of 17 entries
· updated 2026-09-15
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| The Great Plateau | Starting Region | The ancient precursor of the Great Plateau, where the campaign opens. | Central Hyrule | The Art of the Blade battles Opening Imprisoning War skirmishes |
| Central Hyrule Field | Overland Region | The rolling heartland that connects the kingdom's provinces. | Central Hyrule | Field battle arenas Road junctions between provinces |
| Gerudo Desert | Desert Region | The burning sands of the Gerudo, home to Ardi and the Gerudo warriors. | Gerudo Highlands | Raging Sands battles Gerudo warrior encampments |
| Death Mountain | Volcanic Region | The volcanic stronghold of the Goron people and home of the Goron Sage Agraston. | Eldin | Goron settlement Volcanic battle trails |
| Zora Territory and Lanayru | Water Region | The rivers, lakes and waterways of the Zora, home of the Zora Sage Qia. | Lanayru | Zora waterways and falls Lanayru lake battlefields |
| The Northern Hebra Highlands | Mountain Region | The cold, windy highlands of the far north, where mountain clans and survivors hold out against the demonic surge. | Hebra | Alpine strongholds Northern highland battlefields |
| Hyrule Castle and the Royal Capital | Capital / Final Stronghold | The seat of King Rauru and Queen Sonia and the final stronghold of the Imprisoning War. | Central Hyrule | Royal keep and grounds Imprisoning War climax battles Demon King confrontation |
| Gerudo Town and the Kara Kara Bazaar | Settlement / Desert Hub | The walled Gerudo settlement at the heart of the burning sands and the oasis bazaar that trades on its outskirts. | Gerudo Desert | Gerudo Town gates and palace Kara Kara Bazaar oasis market Rallying point for the Gerudo warriors |
| Goron City and the Eldin Canyon | Settlement / Volcanic Hub | The rock-carved Goron settlement on Death Mountain and the canyon roads leading up to it, home of the Goron Sage and the mine works beneath the peak. | Eldin | Goron City and its central rock chamber Mining tunnels beneath Death Mountain Canyon roads linking Eldin to Hyrule Field |
| Zora's Domain and the Lanayru Great Spring | Settlement / Water Hub | The luminous Zora settlement built around the Lanayru Great Spring, seat of the Zora royal family and the source of the waterways that irrigate the kingdom. | Lanayru | The great spring and its luminous water Zora throne room and terraces Reservoir and reservoir dam works |
| Rito Village and the Tabantha Frontier | Settlement / Highland Hub | The Rito settlement stacked in a spiral of huts around a central spire, set in the windswept Tabantha highlands where the weather itself is an obstacle. | Tabantha | The spiralling village built around the rock pillar Lake Totori and the surrounding highlands Flight lanes used by the Rito |
| Faron Woods and Lake Hylia | Wilderness Region | The deep canopy of the Faron woods and the great lake to its south, the kingdom's warm southern frontier of rivers, waterfalls and ruins. | Faron | Dense Faron canopy trails Lake Hylia and the bridge spans across it Sunken ruins and riverside settlements |
| Necluda and Hateno Village | Overland Region | The eastern lowlands and the split peak of the Dueling Peaks, with the farming village of Hateno tucked against the hills beneath Mount Lanayru. | Necluda | The Dueling Peaks and their pass Hateno Village farms and fields Foothills below Mount Lanayru |
| The Akkala Highlands | Coastal / Highland Region | The north-eastern highlands of autumn woods, cliff walls and sea-lashed coastline, where the kingdom's fortifications watch the northern routes. | Akkala | The highland citadel and its battlements Autumn woodland and the ancient tech ruins Northern coastline and lake spires |
| The Lost Woods and the Korok Forest | Sacred Woodland | The misted forest whose paths loop back on travellers who lose their way, sheltering the Korok Forest and the Great Deku Tree at its heart. | Central Hyrule | The maze of shifting fog paths The Korok Forest and the Great Deku Tree The Master Sword pedestal clearing |
| The Sky Islands and the Great Sky Island | Sky Region | The floating islands suspended above the kingdom, home of the Zonai and the era's higher mysteries, including the Great Sky Island where a traveller wakes far above the clouds. | The Sky above Hyrule | The Great Sky Island and its temples Zonai constructs and device forges Falling ruins and sky-to-ground drops |
| The Depths | Underground Region | The vast cavern world below the kingdom, lit only by scattered lightroot bulbs and the glow of brightbloom seeds, mirroring the surface above in darkness. | Beneath Hyrule | Lightroot-lit cavern expanses Abandoned mines and gloom-choked tunnels The chamber beneath Hyrule Castle |
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