Hell Is Us - Locations
Locations in Hell Is Us are spread across the shattered country of Hadea, from the forested south of the Umbrahan Region to the mist-wrapped Plains of Mist and the Asteria Region's long-forgotten museum. The game has no map or minimap; Remi discovers each area through NPC conversations, investigativ...
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of 11 entries
· updated 2026-09-03
Umbrahan Region
The southern region where Remi first arrives, a patchwork of forests, swampland, hills, and lakeside retreats scarred by the ongoing civil war.
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Senedra Forest | Forest | A heavily forested, sparsely populated region in southern Umbrahan and the player's first major area. | Umbrahan Region | Caddell Family Farm Arcas Spire (Tower) Smuggler's Safehouse Monument Hill Training Grounds |
| Acasa Marshes | Swampland | A sprawling swampland in north-western Umbrahan and the site of the Village of Jova, Remi's birthplace now under military occupation and besieged by Hollow Walkers. | Umbrahan Region | Village of Jova Pathem Abbey Victor's Forge (Blacksmith Shop) OMSIF Camp Vitalis' Secret Office |
| Vyssa Hills | Hills | A wind-swept region of great historic significance, boasting soft rolling hills and a defunct mining operation. | Umbrahan Region | Serpent's Maw Weeping Knight Statue Watcher's Nest Vyssa Hills Refugee Camp |
| Lake Cynon | Lakeside | An idyllic lakeside retreat featuring natural vistas, including a stunning view of Mount Obek, and the cave that holds a Terror-tier polearm. | Umbrahan Region | Lymbic Forge Mount Obek overlook |
| Arcas Spire | Tower | An ominous structure towering over a lush forest, visible from Senedra Forest. | Umbrahan Region | Spire Timeloop Bone pit side path |
Jehania Region
A neighbouring region of farming towns, a national library, and a permanently fog-wreathed plain, closer to the heart of the Sabinian conflict.
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Talju | Town | A battered farming town on the frontlines of the war, inhabited by a minority Palomist population. | Jehania Region | Boro's Auto-Repair Talju Townhall Talju school |
| Jeljin | Town | A small, peaceful, rural town on the border of Jehania near a culturally significant Sabinian cemetery site. | Jehania Region | Jeljin's Chapel Vault of Forbidden Knowledge Sabinian cemetery |
| Lethe - National Library | Library | A grand public library housing vast archives and serving as the country's foremost center of knowledge. | Jehania Region | Book Restoration Department Library Staff Room Cafeteria |
| Plains of Mist | Plain | A region permanently wreathed in dense fog that conceals the bloody atrocities that transpired here centuries ago, connected to the Hadean Calamities that recur throughout history. | Jehania Region | Temple of the Fallen Timeloop Guardian encounter |
Aargaula Region
A region anchored by the hilltop mining town of Marastan and the tomb of the Blood Queen.
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Marastan | Town | A former mining town built atop a hill, housing a minority Sabinian population and scarred by occupation. | Aargaula Region | Village of Marastan Blood Queen Statue Blood Queen Tomb Marastan Market Grisibel's Auto-Repair Shop |
Asteria Region
Home to the long-forgotten Auriga Museum, a facility constructed and operated by House Aster.
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Auriga Museum | Museum | A mysterious long-forgotten facility constructed and operated by House Aster, explored across floors from B-level control rooms and training areas. | Asteria Region | Auriga Protocol Area Auriga Old B1 Auriga New B4 Training Area Control Room |
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