Hell Is Us - Characters
The characters of Hell Is Us include the protagonist Remi and the inhabitants of the war-torn country of Hadea, from the enigmatic Vigil who guard against the Calamity to the OMSIF soldiers, agents, journalists, blacksmiths, and everyday survivors who help Remi trace his parents and the truth behind...
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of 23 entries
· updated 2026-09-03
| Name | Description | Role | Faction | Abilities | Source |
|---|---|---|---|---|---|
| Remi (Remi Letam) | A Hadean native who joined the Organized Nations Peacekeepers as a pretext to sneak back into his war-wracked homeland to search for his parents. | Protagonist | ON Peacekeepers (AWOL) | Lymbic Weapon combat across four weapon families Glyph casting across the five Lymbic Spheres KAPI drone distraction and support Compass and Datapad investigation APC travel between regions | Playable protagonist |
| Vitalis | Remi's father and a member of the Vigil, the secret society sworn to protect Hadea and stop the Calamity that gives rise to the Hollow Walkers. | Supporting (Remi's father) | The Vigil | Led the Vigil's fight against the Calamity Gave the Keystone of Grief to Remi | Met near the Weeping Knight Statue in Vyssa Hills |
| Aribeth Letam | Remi's mother, who smuggled him out of Hadea as a child and later became an OMSIF officer. | Supporting (Remi's mother) | OMSIF / The Vigil | OMSIF officer with Ziel Server access Covert infiltration and deception | Contact made through the radio in the APC |
| Tania Alver | A journalist Remi is sent to find by his dying father. | Ally (Journalist) | Independent | Investigative journalism Traces the Vigil and the Keystone trail with Remi | Met in the mountain pass near Vitalis' grave, then travels with Remi in the APC |
| Gildas Brom | A member of the Vigil who operates from the Watcher's Nest in Vyssa Hills. | Ally / Mentor | The Vigil | Rewards weapons and Glyphs Gateway to the Vigil's knowledge of the Calamity | Located in the Watcher's Nest, Vyssa Hills |
| Victor Gaz | The village blacksmith first found in the convoy wreckage who settles in the Jova Blacksmith Shop, unlocking the game's crafting services. | Ally (Blacksmith) | Independent | Upgrade Weapon Imbue Defensive Gear Weave Lymbic Consumables Manage Glyphs | Found in the convoy wreckage, then at the Jova Blacksmith Shop in Acasa Marshes |
| Ernest Caddell | Father of Atticus Caddell and a resident of Senedra Forest, found in the basement of a ruined farmhouse. | Supporting | Civilian (Senedra Forest) | Source of investigations and the Good Deed The Golden Watch | Basement of the Ruined Farmhouse, Senedra Forest |
| Atticus Caddell | Son of Ernest Caddell, found near the stone serpent's head at the entrance of the Watcher's Nest. | Supporting | Civilian (Vyssa Hills) | Source of the Good Deed Heart of Gold | Near the stone serpent's head, entrance of the Watcher's Nest, Vyssa Hills |
| OMSIF-0451 | A wounded OMSIF squad member found beside the sealed door north of Senedra Forest. | Ally (OMSI Fighter) | OMSIF | Grants access to the APC and fast travel | Beside the Sealed Door north of Senedra Forest |
| Captain Vaas | An OMSIF captain who commands the garrison in the Village of Jova from a command tent. | Supporting (OMSIF officer) | OMSIF | Command of the Jova garrison | Command tent in the Village of Jova, Acasa Marshes |
| Abbot Jaffer | An abbot who is found hung on a platform in the middle of Jova, connected to the town's history of faith and its three warring communities. | Supporting | Religious order (Jova) | Source of investigations in Jova | Hung on a platform in the middle of the Village of Jova |
| Rebecca | A survivor hiding in the attic of a bombed house with a treehouse in the Village of Jova, part of the investigations surrounding Remi's family history in his birthplace. | Supporting | Civilian (Jova) | Source of investigations in Jova | Attic of a bombed house with a treehouse, Village of Jova |
| Doctor Mabden | A researcher found in the control room of the Protocol Area at the Auriga Museum, one of the staff who recorded Hadea's secret history and the experiments tied to the Eye of God. | Supporting (Researcher) | Auriga research staff | Source of investigations at Auriga Museum | Control room of the Protocol Area, Auriga Museum |
| Dr. Marga Hamil | A researcher hiding on floor B3 of the Auriga Museum behind blue doors, part of the museum's surviving scientific staff whose records illuminate the true nature of the Timeloops. | Supporting (Researcher) | Auriga research staff | Source of investigations at Auriga Museum | Floor B3 behind blue doors, Auriga Museum |
| Dr. Seo Kagin | A researcher found on floor B1 inside the Training Area Control Room of the Auriga Museum, among the staff piecing together what the Failsafe truly does. | Supporting (Researcher) | Auriga research staff | Source of investigations at Auriga Museum | Floor B1, Training Area Control Room, Auriga Museum |
| Iblis | A figure found petrified in the Library Staff Room of the Lethe National Library, connected to the forbidden history of the Sabinian people and the reconstruction of Hadea's past. | Supporting | Lethe National Library (staff) | Source of investigations at Lethe National Library | Lethe National Library Staff Room |
| Caspian Fran | Found in the Talju Townhall, Caspian Fran is one of several Talju residents at the centre of the town's Good Deeds, including the storylines of the Fran brothers. | Supporting | Civilian (Talju) | Source of investigations in Talju | Talju Townhall, Jehania Region |
| Lukhan Fran | Found in the maintenance room of the school northwest of Talju, he is guarded by monsters until saved by Remi, after which the body of Sam is found outside the maintenance room. | Supporting | Civilian (Talju) | Source of investigations in Talju | School maintenance room, northwest of Talju |
| Talis | Found on the Marastan Market balcony, Talis is one of the figures who deepens the lore of the Aargaula region's occupied mining town and its Sabinian community. | Supporting | Civilian (Marastan) | Source of investigations in Marastan | Marastan Market balcony, Aargaula Region |
| Father Bramante | A religious figure found blessing weapons near the parked vehicles in Marastan, reflecting the town's wartime faith practices and providing local investigations. | Supporting | Religious order (Marastan) | Source of investigations in Marastan | Near the parked vehicles in Marastan |
| Maeve Tristana | First trapped in a room near the Ministry of Cultural Primacy's large hole in the floor, she moves to Ralst's office after the Artillery Hollow Walker is defeated, surviving an administration implicated in censorship of Hadea's history. | Supporting | Political (Lethe) | Source of investigations at the Ministry of Cultural Primacy | Ministry of Cultural Primacy, Lethe |
| The Blood Queen | A legendary figure whose tomb lies in the woods outside Marastan, honouring a historical ruler connected to a recurring Hadean Calamity. | Lore / Boss-adjacent Figure | Hadean legend | Central to the Blood Queen Tomb investigation | Blood Queen Tomb, woods outside Marastan |
| Ziel Council Interrogator | The official who interrogates Remi under the effects of a truth serum at the start and in the present-day framing, revealing that the Ziel Council is a powerful secret organization of the world's rich and powerful served by OMSIF. | Antagonist | The Ziel Council / OMSIF | Leads the interrogation of Remi Commands OMSIF operations against the Vigil | Ziel Council custody, present-day framing |
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