Hades - Boons
Boons are the run-defining blessings the Olympian gods offer in Hades, and the closest thing the game has to a skill tree. Each god covers specific slots (Attack, Special, Cast, Dash, Call) plus passive boons, and every boon can drop at Common, Rare, Epic or Heroic rarity; Duo boons need prerequisit...
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of 57 entries
· updated 2026-09-15
| Name | Type | Description | Tree | Prerequisite |
|---|---|---|---|---|
| Lightning Strike | Attack Boon | The Attack chains lightning to a nearby enemy on every hit, adding flat damage that scales with rarity. | Zeus | Any Attack slot |
| Thunder Flourish | Special Boon | Gives the Special a lightning bolt that strikes a nearby foe, mirroring Lightning Strike on the Special slot. | Zeus | Any Special slot |
| Thunder Dash | Dash Boon | Leaves a lightning strike at the dash destination, punishing enemies that chase Zagreus and adding free damage to repositioning. | Zeus | Any Dash slot |
| Electric Shot | Cast Boon | Replaces the bloodstone with a bouncing bolt of lightning that can hit several enemies before expiring. | Zeus | Any Cast slot |
| Zeus' Aid | Call Boon | The Call turns into a storm of lightning strikes around Zagreus for the duration, which is one of the strongest burst Calls when the gauge is full. | Zeus | Any Call slot and a full God Gauge |
| Storm Lightning | Passive Boon | Makes every chain-lightning effect jump to more targets, so it scales the whole Zeus kit rather than a single slot. | Zeus | A Zeus boon in the Attack or Special slot |
| Double Strike | Passive Boon | Gives chain-lightning effects a chance to strike twice, stacking with Storm Lightning and turning Zeus into a damage-over-time engine. | Zeus | A chain-lightning boon such as Lightning Strike |
| Splitting Bolt | Legendary Boon | Zeus' Legendary boon, which makes his lightning bounce to more targets and hit harder. | Zeus | Lightning Strike, Storm Lightning and two other Zeus boons |
| Tempest Strike | Attack Boon | Adds knockback and bonus damage to the Attack, and knockback is the trigger for most of Poseidon's passives, which turn it into damage and wall-slam bonuses. | Poseidon | Any Attack slot |
| Tidal Dash | Dash Boon | The dash becomes a wave that damages and pushes everything in its path. | Poseidon | Any Dash slot |
| Flood Shot | Cast Boon | Turns the Cast into a wide wave that knocks enemies back, pairing with the wall-slam passives for heavy damage in tight chambers. | Poseidon | Any Cast slot |
| Razor Shoals | Passive Boon | Makes knocked-back enemies take extra damage, which is the core multiplier for any Poseidon knockback build. | Poseidon | A Poseidon boon that causes knockback |
| Breaking Wave | Passive Boon | Sends a damaging wave through enemies that are slammed into obstacles, rewarding chamber geometry and wall positioning. | Poseidon | A Poseidon boon that causes knockback |
| Poseidon's Aid | Call Boon | The Call becomes a surge of water that sweeps enemies away, useful for clearing space in the Elysium arenas. | Poseidon | Any Call slot and a full God Gauge |
| Divine Strike | Attack Boon | Gives the Attack a chance to deflect projectiles, turning ordinary swipes into a defensive tool against Asphodel's ranged enemies. | Athena | Any Attack slot |
| Divine Dash | Dash Boon | Makes the dash deflect projectiles and briefly invulnerable, the single most recommended defensive boon in the game for new players. | Athena | Any Dash slot |
| Phalanx Shot | Cast Boon | Fires a projectile that damages and deflects before returning, giving the Cast a defensive role alongside its damage. | Athena | Any Cast slot |
| Bronze Skin | Passive Boon | Reduces the damage taken from the next few hits after being struck, a straightforward survivability passive that stacks with Divine Protection. | Athena | A blessing from Athena |
| Divine Protection | Passive Boon | Grants a brief window of invulnerability after taking a hit, which quietly saves runs in Elysium and the Temple of Styx. | Athena | A blessing from Athena |
| Athena's Aid | Call Boon | The Call makes Zagreus briefly invulnerable and deflect everything, the defensive counterpart to the more aggressive Calls. | Athena | Any Call slot and a full God Gauge |
| Heartbreak Strike | Attack Boon | Applies Weak to enemies hit by the Attack, cutting their damage output while adding the highest flat Attack bonus of the Olympians. | Aphrodite | Any Attack slot |
| Heartbreak Flourish | Special Boon | Puts Weak on enemies hit by the Special, which makes wide Specials excellent crowd control against Elysium's champions. | Aphrodite | Any Special slot |
| Passion Dash | Dash Boon | Leaves a trail of damage behind the dash and applies Weak to whatever it touches. | Aphrodite | Any Dash slot |
| Crush Shot | Cast Boon | A short-range burst of damage at the Cast point that hits very hard but forces Zagreus to fight up close. | Aphrodite | Any Cast slot |
| Empty Inside | Passive Boon | Increases the damage dealt to Weakened enemies, the multiplier that makes an Aphrodite build worth committing to. | Aphrodite | A boon that applies Weak |
| Aphrodite's Aid | Call Boon | The Call charms nearby enemies and makes them fight for Zagreus for a short time, a strong panic button in crowded chambers. | Aphrodite | Any Call slot and a full God Gauge |
| Curse of Agony | Attack Boon | Applies Doom to enemies hit, which detonates after a delay for heavy burst damage. Doom is the core of every Ares build. | Ares | Any Attack slot |
| Blade Rift | Cast Boon | Opens a spinning rift of blades at the Cast point that keeps damaging anything standing in it, ideal for locking down a doorway or a boss arena. | Ares | Any Cast slot |
| Blade Dash | Dash Boon | The dash becomes a short-lived rift that shreds enemies passed through, adding damage to every repositioning move. | Ares | Any Dash slot |
| Dire Misfortune | Passive Boon | Lets Doom stack on the same enemy, which turns repeated hits into a delayed burst rather than a single proc. | Ares | A boon that applies Doom |
| Impending Doom | Passive Boon | Increases the damage of Doom effects, the flat multiplier that makes Curse of Agony hit like a truck at high rarity. | Ares | A boon that applies Doom |
| Ares' Aid | Call Boon | The Call surrounds Zagreus with a blade rift that follows him for the duration, turning him into a moving damage zone. | Ares | Any Call slot and a full God Gauge |
| Deadly Strike | Attack Boon | Gives the Attack a chance to deal critical damage, the cleanest flat-damage multiplier in the game and the base for crit builds. | Artemis | Any Attack slot |
| True Shot | Cast Boon | Fires a seeking arrow that homes in on the nearest enemy, making the Cast reliable at range. | Artemis | Any Cast slot |
| Hunter Dash | Dash Boon | Empowers the next Attack after a dash, which pairs naturally with dash-strike weapons such as the Twin Fists. | Artemis | Any Dash slot |
| Clean Kill | Passive Boon | Raises critical damage, stacking on top of Deadly Strike and Pressure Points to make crit builds hit far above their listed numbers. | Artemis | A boon that grants critical chance |
| Pressure Points | Passive Boon | Adds a flat critical chance to every attack, which is what makes Artemis valuable before any big crit multipliers are online. | Artemis | A blessing from Artemis |
| Artemis' Aid | Call Boon | The Call fires a volley of seeking arrows at the strongest nearby enemy, a single-target burst that is excellent against bosses. | Artemis | Any Call slot and a full God Gauge |
| Drunken Strike | Attack Boon | Applies Hangover to enemies hit, a stacking damage-over-time effect that does the work while Zagreus dodges. | Dionysus | Any Attack slot |
| Trippy Shot | Cast Boon | Lobs a festively coloured bomb that leaves a Hangover cloud, one of the strongest area Casts in the game when combined with Hangover passives. | Dionysus | Any Cast slot |
| Drunken Dash | Dash Boon | Leaves a Hangover trail behind the dash that keeps ticking on anything that follows Zagreus. | Dionysus | Any Dash slot |
| Strong Drink | Passive Boon | Turns Nectar and other healing sources into stronger healing, making the Dionysus kit surprisingly durable. | Dionysus | A blessing from Dionysus |
| Dionysus' Aid | Call Boon | The Call floods the area with Hangover, applying the damage-over-time effect to every enemy nearby. | Dionysus | Any Call slot and a full God Gauge |
| Frost Strike | Attack Boon | Applies Chill to enemies hit, slowing them progressively; a fully Chilled enemy takes bonus damage from Demeter's other boons. | Demeter | Any Attack slot |
| Crystal Beam | Cast Boon | Places a crystal that fires a continuous beam at nearby enemies, an area-denial Cast that keeps working while Zagreus moves. | Demeter | Any Cast slot |
| Mistral Dash | Dash Boon | Adds Chill to the dash, letting Zagreus slow a whole chamber simply by moving through it. | Demeter | Any Dash slot |
| Rare Crop | Passive Boon | Upgrades the rarity of one of Zagreus's existing boons, a meta-boon that makes every other god in the build stronger. | Demeter | At least one other boon |
| Demeter's Aid | Call Boon | The Call freezes enemies in place around Zagreus, which is the strongest crowd-control Call when a chamber turns bad. | Demeter | Any Call slot and a full God Gauge |
| Swiftness | Passive Boon | Raises movement speed, the most common Hermes boon and the one that most changes how a run feels. | Hermes | A chamber cleared without taking damage, or a Hermes shrine |
| Greater Haste | Passive Boon | A larger movement speed bonus that only appears at higher rarity or from later Hermes offers. | Hermes | A Hermes blessing such as Swiftness |
| Hyper Sprint | Passive Boon | Adds a burst of speed to the dash, which stacks with Tidal Dash or Divine Dash into near-permanent mobility. | Hermes | A blessing from Hermes |
| Quick Favor | Passive Boon | Recharges the Call gauge faster, the boon that makes Call-centric builds practical. | Hermes | A Call boon from any god |
| Sea Storm | Duo Boon | Knockback effects from Poseidon also trigger a lightning strike from Zeus, fusing the two gods' damage into one package. | Duo (Zeus and Poseidon) | A Zeus lightning boon and a Poseidon knockback boon |
| Mirage Shot | Duo Boon | Casts fire a second, weaker projectile that can crit, which doubles the value of Cast-heavy builds. | Duo (Poseidon and Artemis) | A Poseidon Cast boon and an Artemis boon |
| Hunting Blades | Duo Boon | Ares blade rifts become faster, homing rifts that chase enemies down, one of the strongest Duo boons in the game. | Duo (Ares and Artemis) | Blade Rift and an Artemis boon |
| Curse of Longing | Duo Boon | Doom effects repeat on Weakened enemies, combining two damage-over-time systems into sustained pressure. | Duo (Ares and Aphrodite) | Curse of Agony and a boon that applies Weak |
| Lightning Rod | Duo Boon | Bloodstones left on the ground become lightning rods that strike nearby enemies, turning a spent Cast into a trap. | Duo (Zeus and Artemis) | A Zeus boon and an Artemis Cast boon |
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