Granblue Fantasy: Relink - Skills
Skills in Granblue Fantasy: Relink are the character abilities bound to the face buttons, but the deeper build layer sits in sigils, the item-granted passive traits that fill a limited slot grid. Each character has four ability slots plus a unique attack, and sigils decide whether that character lea...
We are updating the data
These pages are being expanded and corrected right now, so some entries may be
incomplete or out of date. Check back soon for the full dataset.
of 16 entries
· updated 2026-09-15
| Name | Type | Description | Cost | Prerequisite |
|---|---|---|---|---|
| Character Abilities | Battle System | Each playable skyfarer has four assignable ability slots plus a signature unique attack. | None | Unlocked with the character |
| Link Attack | Battle System | Coordinated attacks with crewmates fill a link gauge. | Link gauge | None |
| Skybound Arts and Chain Burst | Battle System | Each character has a Skybound Art, a high-damage finisher on a long cooldown. | Skill cooldowns and gauge | None |
| Sigils | Build System | Sigils are equippable passive traits with tiers and levels, slotted into a grid that grows as you progress. | Sigil slots | Sigil grid unlocked in the early game |
| Damage Cap Sigil | Sigil | The single most important sigil in endgame builds. | One sigil slot | Drops from mid and high tier quests |
| Supplementary Damage Sigil | Sigil | Adds extra hits on top of your normal attacks. | One sigil slot each | Drops from high tier quests |
| War Elemental Sigil | Sigil | A rare sigil that adds elemental advantage damage against any target. | One sigil slot | Rare drop from high tier quests |
| Tyranny Sigil | Sigil | A large attack boost at the cost of taking increased damage. | One sigil slot | Drops from mid and high tier quests |
| Aegis Sigil | Sigil | A flat HP increase sigil. It is the usual counterweight to Tyranny and the standard defensive pick for characters who need to survive a boss phase. | One sigil slot | Drops from mid tier quests |
| Quick Cooldown Sigil | Sigil | Reduces ability cooldowns, which raises both damage uptime and how often a party can chain Skybound Arts. | One sigil slot | Drops from mid and high tier quests |
| Alpha, Beta and Gamma Sigils | Sigil | A family of legendary sigils that stack with each other for escalating bonus damage. | One sigil slot each | Legendary drops from endgame quests |
| Summons | Expansion System | Added by Endless Ragnarok. As the expansion story progresses you gain the ability to equip summons and call them onto the battlefield mid-fight, and some summons can be upgraded further. | Summon slot and cooldown | Endless Ragnarok expansion, unlocked through its story |
| Master Traits | Expansion System | Endless Ragnarok's late progression layer. | Master trait materials | Endless Ragnarok expansion, unlocked at endgame |
| Wrightstones | Build System | Wrightstones are the upgrade material used to raise a weapon's level and unlock its traits. | Materials | Blacksmith unlocked |
| Fate Episodes | Progression System | Short character stories that unlock new crewmates and upgrade their abilities. | None | Crewmate card for the character |
| Assist Mode | Accessibility Option | An optional mode where the game handles attacking, dodging and skill activation automatically, leaving the player to move and position. | None | Available from the start |
No matching entries
Try a different search term.