Gothic 1 Remake - Locations

Landmarks, faction strongholds, dangerous mines, ancient ruins, and forbidden dungeons across the Valley of Mines penal colony in Gothic 1 Remake.
of 14 entries · updated 2026-09-06
Name Type Description Region Points Of Interest
The Valley of Mines Region / Penal Colony The expansive, mountainous penal colony where the entire game unfolds. Kingdom of Myrtana Exchange Place Old Camp Citadel New Camp Hollow Swamp Brotherhood Compound Orc Territory Ancient Fortress Ruins
The Old Camp Faction Fortress / Main Hub The largest and most fortified settlement in the colony, built around the former royal castle. Central Valley of Mines Inner Castle & Throne Room Temple of the Fire Mages Gladiatorial Arena Marketplace & Smithy Outer Ring Convict Huts
The New Camp Faction Settlement / Rebel Stronghold A sprawling rebel sanctuary carved into a rocky canyon and surrounding lake. Western Valley of Mines The Great Ore Mound Cavern Water Mages' Sanctuary General Lee's Command Post The Rice Fields & Tavern on the Lake Bandit Quarters
Swamp Camp (Brotherhood of the Sleeper) Faction Settlement / Religious Sanctuary A wooden stilt-settlement built over misty, dangerous bogs. Eastern Marshes Grand Temple Pyramid Cor Kalom's Alchemy Laboratory Templar Training Grounds Swampweed Processing Stations Murky Swamps & Bloodfly Hives
The Old Mine Mining Complex / Dungeon The deep, multi-tiered iron and ore mine managed by Ian for the Old Camp. Northern Mountains Main Ore Smelting Station Minecrawler Queen's Lair Deep Ore Shafts & Scaffolding Ian's Overseer Post
The Free Mine Mining Complex / Resource Stronghold The rich Magic Ore mine owned and fiercely defended by the New Camp. Northwestern High Mountains Free Mine Camp & Palisade Underground Mine Shafts Ore Processing Chambers Guard Outposts
Xardas' Tower Necromancer Citadel / Landmark A brooding obsidian spire isolated deep within the hazardous Orc lands. Southern Orc Territory Upper Arcane Study & Library Demon Summoning Chamber Golem Defense Chokepoints Sunken Tower Ruins Nearby
The Orc City (Orc Enclave) Tribal Stronghold / Hostile Fortress The formidable cliffside citadel of the native Orc tribes. Far Southern Valley Orc Grand Palisade & Gates Shaman Ritual Circles Sacrificial Arena Entrance to the Sleeper's Temple
Temple of the Sleeper Climactic Dungeon / Ancient Crypt A massive, multi-level underground labyrinth built by enslaved humans and Orcs centuries ago. Subterranean Depths beneath Orc City Five Shamans' Crypts Uriziel's Resting Shrine The Great Trap Hall & Lava Bridges Sanctum of the Sleeper (Krushak)
The Magic Barrier Arcane Dome / World Boundary The crackling dome of magical lightning that encloses the penal colony. Valley of Mines Perimeter Exchange Place Boundary Focus Stone Alignment Nodes Barrier Dome Sky Effects
The Mountain Fortress Ancient Citadel Ruins An ancient, abandoned cliffside citadel infested with Harpies, Bloodhounds, and a Stone Golem. Southeastern Cliffs Ramparts & Drawbridge Library Vault & Focus Stone Pedestal Gargoyle / Harpy Nesting Peaks
Monastery Ruins Ancient Sacred Ruins The overgrown, crumbling ruins of an ancient monastic order. Coastal Ravine (North-West) Ruined Cloister & Courtyard Underground Crypts Cliffside Focus Altar
Troll Canyon Wilderness Chokepoint / Landmark A treacherous canyon guarded by Goblins, Harpies, and a colossal Mountain Troll. Northern Valley Troll Lair & Bones Winch Mechanism & Focus Stone Altar Goblin Cave Network
The Fog Tower Coastal Crypt / Secret Landmark A haunting coastal tower shrouded in eternal sea mist. Eastern Coastline Subterranean Crypt & Sarcophagi Chromanin Secret Stash Mist-Covered Sea Cliffs
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