Godzilla: Destroy All Monsters Melee Remastered - Weapons
The ranged breath weapons and projectile arsenal of Godzilla: Destroy All Monsters Melee Remastered. While every kaiju relies primarily on melee strikes, throws, and grapples, each monster brings a characteristic long-range breath weapon, beam, or projectile that defines their zoning game.
We are updating the data
These pages are being expanded and corrected right now, so some entries may be
incomplete or out of date. Check back soon for the full dataset.
of 10 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Atomic Breath | Breath Weapon | Godzilla's signature nuclear breath fired as a powerful ranged beam. | Range: Long Damage: Very High (special) / Moderate (normal) Element: Nuclear / Fire | Built-in attack of Godzilla |
| Gravity Beam | Ranged Beam | King Ghidorah's golden electric beams, delivered in both single-head and triple-head volleys. | Range: Long Element: Gravity / Lightning Volleys: 1-3 heads | Built-in attack of King Ghidorah |
| Finger Missiles | Projectile Barrage | Mechagodzilla's fingertip-guided missiles, fired in rapid volleys and homing on the target. | Range: Long Homing: Yes Shots: Multi-shot barrage | Built-in attack of Mechagodzilla |
| Hyper-Ki Beams | Projectile Barrage | Mechagodzilla's forehead-mounted beam cannon that fires a rapid stream of piercing energy bolts, complementing his finger missiles for overwhelming long-range pressure. | Range: Long Rate: Rapid fire Element: Energy | Built-in attack of Mechagodzilla |
| Rodan's Heat Ray | Breath Beam | Rodan fires a searing beam of focused heat from his beak, effective from the air and capable of punishing grounded monsters while he stays mobile. | Range: Long Element: Heat / Fire Aerial: Usable in flight | Built-in attack of Rodan |
| Mothra's Scale Shot | Blinding Projectiles | Mothra fires a burst of golden scales that blinds and disorients opponents, a utility projectile that sets up follow-up attacks rather than dealing raw damage. | Range: Medium Effect: Blinding / disorient Utility: Setup tool | Built-in attack of Mothra |
| Baragon's Ultrasonic Wave | Cone Beam | Baragon fires a short-range ultrasonic ray from a horn or maw that acts as a powerful close-range blast, punishing enemies who get too close. | Range: Short to Medium Damage: High at close range Element: Sonic | Built-in attack of Baragon |
| Varan's Venomous Wind | Projectile Breath | Varan releases a unified wind blast laced with venomous energy, a straightforward long-range projectile useful for offense and spacing. | Range: Medium to Long Element: Wind / Venom | Built-in attack of Varan |
| Hedorah's Acid Vomit | Corrosive Beam | Hedorah expels a torrent of corrosive sulfuric acid at mid range, melting opponents and coating the ground in damaging pools over time. | Range: Medium Damage: Damage over time Element: Acid / Corrosive | Built-in attack of Hedorah |
| Megalon's Electric Bolt | Lightning Beam | Megalon fires a charged bolt of electricity from his horn, a long-range lightning projectile that stuns on contact and is boosted further by his special. | Range: Long Effect: Stun on hit Element: Lightning | Built-in attack of Megalon |
No matching entries
Try a different search term.