Gears of War: Reloaded - Enemies
The Locust Horde as it appears in Gears of War: Reloaded, from the standard Drones that make up the bulk of the army to the elite Theron Guards and Boomers, the tunnelling wildlife of the Hollow, and the Kryll that rule the darkness. Encounters escalate from firefights against small patrols to the c...
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of 11 entries
· updated 2026-09-15
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Locust Drone | Standard Infantry | The rank-and-file soldier of the Locust Horde, a grey-skinned humanoid that fights from cover and manoeuvres aggressively when the player exposes themselves. | Throughout Sera | Most common enemy in the campaign and multiplayer Carry Hammerbursts and Lancer-style rifles Advance and flank when the player hides behind cover |
| Wretch | Fast Melee Swarm | Small, screaming scavengers that swarm in packs and leap at the player in melee. | Locust tunnels and ruins | Attack in numbers at close range Punish stationary campers Common in tunnels and dark interiors |
| Lambent Wretch | Infected Swarm | A Wretch mutated by raw Imulsion into a glowing, unstable predator that charges and detonates when killed, drenching nearby Locust and players in burning fuel. | Imulsion-exposed zones | Glows with Imulsion Explodes when killed Dangerous to approach at low health |
| Theron Guard | Elite Infantry | The hooded elite cadre of the Locust army, sharper than Drones and typically armed with the Torque Bow. | Locust strongholds | Elite Locust with better accuracy and tactics Torque Bow specialists Escort Locust commanders |
| Boomer | Heavy Infantry | Massive, muscle-bound Locust brutes that lumber into battle carrying the Boomshot grenade launcher. | Throughout Sera | Heavy explosive ordnance Announce attacks before firing Drop their Boomshot when killed |
| Berserker | Blind Armoured Brute | A huge, eyeless female Locust that hunts entirely by sound and scent, charging through walls and buildings to reach the player. | Locust tunnels and ruined cities | Hunts by sound and smell rather than sight Ignores small-arms fire while charging Requires environmental kills or the Hammer of Dawn |
| Corpser | Giant Arachnid | A monstrous multi-legged digging creature that bursts up through the ground and drags anyone nearby back into its tunnel. | The Hollow and collapsed ground | Bursts from the earth without warning Drags victims into its burrow Weak points sit on its exposed legs and head |
| Seeder | Heavy Carrier Beast | A squat, heavily armoured creature that carries and supplies Locust forces, releasing swarms and supporting the Horde's advance from a fixed position. | Locust occupied terrain | Armoured objective target Supported by Drone escorts Often positioned on bridges or in the open |
| Kryll | Environmental Threat | Swarms of leathery flying predators that inhabit the darkness on the surface of Sera. | Surface of Sera after dark | Kill anything outside the light Turn night missions into light-management puzzles Can be used against the Locust by shooting out lamps |
| Reaver | Flying Locust | A winged Locust mount with a rider on its back, able to strafe ground targets and hover out of reach. | Open battlefields and the Hollow | Airborne strafing attacks Carry a Locust rider Brought down by concentrated fire |
| Brumak | Titanic Beast | The largest creature fielded by the Locust, a walking siege platform covered in armour and bristling with heavy weapon mounts. | The campaign's closing battles | Colossal armoured war beast Appears in the campaign's climax Requires power weapons or orbital strikes |
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