Final Fantasy Tactics: The Ivalice Chronicles - Skills

The command sets of Final Fantasy Tactics: The Ivalice Chronicles. Each job grants an action command whose abilities are learned with JP, and any learned skill can be equipped on another job as a secondary command. Reaction, support and movement abilities are learned the same way and carried across...
of 23 entries · updated 2026-09-15
Name Type Description Job Abilities Prerequisite
Squire Command Set The starting command set, a cheap mix of physical pokes, self-buffs and speed support that keeps a Squire useful before advanced jobs unlock. Squire Throw Stone Focus Yell (Tailwind) Steel Chant Scream (Ramza) Ultima (Ramza, story) Starting ability set
Item Command Set Lets a unit use consumables on any ally at range, the only command in the game that heals and revives without magic. Chemist Potion Hi-Potion Ether Antidote Eye Drop Echo Grass Maiden's Kiss Soft Holy Water Remedy Phoenix Down Chemist job
Rend Command Set An enemy-disruption command that destroys gear and lowers stats, stripping a boss of its weapon, armour and shield before the party commits to a kill. Knight Rend Power Rend Speed Rend Magic Rend Shield Rend Weapon Rend Armor Rend Helm Knight job
Aim (Charge) Command Set Charged ranged shots that trade waiting time for extra damage and reach, letting an Archer strike across the map while staying out of melee range. Archer Aim +1 Aim +2 Aim +3 Aim +4 Aim +5 Archer job
Punch Art Command Set A martial set of heavy strikes, ranged shockwaves and self-healing that works with bare hands, including Chakra for MP and HP recovery and Revive to raise a fallen ally. Monk Pummel Wave Fist Earth Slash Secret Fist Chakra Purification Revive Monk job
White Magic Command Set Restorative and protective magic covering healing, revival, buffs and status removal, the core support tree of the game. White Mage Cure Cura Curaga Raise Arise Protect Shell Wall Esuna Regen Reraise White Mage job
Black Magic Command Set Elemental offensive magic from basic Fire, Blizzard and Thunder spells up to Flare, plus status spells and instant-death effects for a fragile but devastating caster. Black Mage Fire Fira Firaga Blizzard Blizzara Blizzaga Thunder Thundara Thundaga Poison Toad Death Flare Black Mage job
Time Magic Command Set Manipulates turn order, movement and magic with Haste and Slow, includes Float and Reflect utility, and finishes with the devastating Meteor and the extra-turn Quick. Time Mage Haste Hastega Slow Slowga Stop Immobilize Float Reflect Demi Quarter Meteor Quick Time Mage job
Mystic Arts Command Set A status-control command that poisons, silences, blinds, sleeps, breaks and petrifies enemies, with Drain and Aspir for resource recovery. Mystic (Oracle) Poison Silence Blind Sleep Break Petrify Drain Aspir Mystic (Oracle) job
Summon Magic Command Set Calls summoned beasts for large area damage and legendary support creatures such as Golem and Carbuncle for party protection, the slowest but most spectacular magic in the game. Summoner Moogle Shiva Ifrit Ramuh Titan Golem Carbuncle Odin Leviathan Salamander Fairy Lich Summoner job
Steal Command Set Lifts gil, gear and even an enemy's heart, feeding the party's inventory with rare weapons and armour and disabling foes at the same time. Thief Steal Gil Steal Weapon Steal Armor Steal Shield Steal Helm Steal Accessory Steal Heart Thief job
Geomancy Command Set Draws cheap, reliable elemental attacks and status effects from the terrain the unit stands on, so the ability list available changes with the battlefield's tile type. Geomancer Hell Ivy Sand Storm Sinkhole Carve Model Local Quake Wind Slash Geomancer job
Jump Command Set Leaps off the map and crashes down on a target for heavy spear damage, ignoring terrain and dodging most attacks during the flight. Dragoon (Lancer) Jump High Jump Vertical Jump Dragoon job
Speechcraft Command Set Recruits enemy units and adjusts Brave and Faith with words, letting a player build a party out of the enemy roster and tune allies for reaction or magic builds. Orator (Mediator) Recruit Taunt Insult Preach Entice Condemn Orator (Mediator) job
Throw Command Set Throws shuriken, blades and bombs at range, giving the fast but lightly armoured Ninja a way to damage enemies without closing to melee. Ninja Throw Shuriken Throw Blade Throw Bomb Ninja job
Draw Out (Iaido) Command Set Releases the spirit of an equipped katana as a spell-like effect, giving the Samurai free area damage and support built into its weapon list rather than its MP pool. Samurai Asura Koutetsu Bizen Boat Murasame Kiyomori Muramasa Kikuichimonji Masamune Chirijiraden Samurai job
Sing Command Set Songs that slowly raise the party's Brave and Faith, regenerate HP and MP, and buff the whole team over several turns, a slow-burn support command for long fights. Bard Cheer Song Battle Song Life Song Angel Song Magic Song Nameless Song Bard job
Dance Command Set The Bard's offensive mirror, performances that chip and disable enemies across the field and can chain into powerful late-game dances. Dancer Wiznaibus Slow Dance Polka Braver Dance Forbidden Dance Last Waltz Dancer job
Math Skill Command Set (targeting) Casts any learned White, Black, Time or Mystic spell on every unit on the field matching an arithmetic property, ignoring Charge Time and MP cost. Arithmetician (Calculator) Height Level EXP Charge Time (CT) Prime Number Arithmetician job
Mimic Command Set Repeats the last action performed by another unit, letting a Mime double the party's strongest move with no equipment at all. Mime Mimic (copy the last allied action) Mime job
Snipe Command Set Cripples enemies by shooting their arms and legs for offence and mobility loss, and destroys the undead outright with Seal Evil. Machinist (Mustadio) Arm Shot Leg Shot Arm Aim Leg Aim Seal Evil Unique to Mustadio Bunansa
Holy Sword Command Set A set of holy-aligned sword techniques that hit hard and inflict Stop, shared by the game's elite knights including Agrias Oaks, Cidolfus Orlandeau and Delita Heiral. Holy Knight / Sword Saint Judgement Blade Cleansing Strike Northswain's Strike Hallowed Bolt Divine Ruination Unique to Holy Knights, Sword Saints and Delita
Dark Sword Command Set The Dark Knight's cursed swordplay, draining HP from enemies and spreading dark damage over an area through Fell Swords. Dark Knight Sanguine Sword (HP drain) Area dark strikes Dark Knight job
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