Fallout: New Vegas - Factions
The Mojave is a map of overlapping loyalties, and every settlement, casino and raider camp belongs to somebody. The four powers in the main quest each hold territory and reputation, while the Strip's families, the tribes and the minor outfits control what actually moves along the roads.
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of 15 entries
· updated 2026-09-15
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| New California Republic | Major Faction | A sprawling democratic republic that has outgrown its supply lines, holding the dam with conscripts, rangers and a bureaucracy that cannot pay for its own war. | California, the Mojave and the Hoover Dam | Camp McCarran Hoover Dam Mojave Outpost Camp Golf NCR Embassy on the Strip Bitter Springs |
| Caesar's Legion | Major Faction | A slave army built on Roman discipline, conquest and a cult of personality, taking the dam as the first step towards a new empire. | Arizona and the east bank of the Colorado | The Fort Cottonwood Cove Nelson Legion raid camps along the Colorado |
| New Vegas (Mr. House) | Major Faction | Mr. House's corporate sovereignty over the Strip, enforced by Securitrons and financed by casino takings, with the dam as the power supply for a planned high-technology city-state. | New Vegas Strip | The Lucky 38 The Tops Gomorrah The Ultra-Luxe Securitron bunker beneath the Fort |
| Independent New Vegas | Major Faction | The Yes Man route, in which the Courier takes the Securitron army for themselves and removes all three powers from the board. | New Vegas Strip and the dam | The Tops Securitron bunker beneath the Fort Hoover Dam |
| Brotherhood of Steel (Mojave Chapter) | Joinable Faction | A bunker-bound chapter hiding from the NCR after losing HELIOS One, led by Elder McNamara and split with Paladin Hardin's faction that wants to reopen the war. | Hidden Valley | Hidden Valley bunker HELIOS One Veronica Santangelo Elder McNamara Paladin Hardin |
| Followers of the Apocalypse | Joinable Faction | Doctors, teachers and engineers who believe in aid without conditions, running the Old Mormon Fort's clinic and arguing about whether to accept NCR funding. | Freeside | Old Mormon Fort Julie Farkas Arcade Gannon Freeside clinic |
| Great Khans | Tribal Faction | A tribe that survived the NCR's Bitter Springs massacre and now produces chems for the Legion in exchange for a promised homeland. | Red Rock Canyon | Red Rock Canyon Papa Khan Regis Bitter Springs memorial |
| Powder Gangers | Raider Faction | Convicts who broke out of the NCR prison and now run it, holding Primm's highway with dynamite and 9mm pistols. | NCR Correctional Facility and the southern roads | NCR Correctional Facility Primm Vault 19 Goodsprings road |
| Fiends | Raider Faction | Chem-addled raiders who control the ruined suburbs north of Freeside, organised into gangs under Motor-Runner, Violet and Cook-Cook. | Outer Vegas, Vault 3 and South Vegas ruins | Vault 3 South Vegas ruins Motor-Runner Cook-Cook Violet |
| The Kings | Street Faction | An Elvis-impersonating street gang that runs Freeside's school and keeps the peace with the NCR, torn between selling out to the Strip and protecting the neighbourhood. | Freeside | The King's School of Impersonation Freeside Rex Pacer |
| The Strip Families | Casino Factions | The Chairmen at the Tops, the Omertas at Gomorrah and the White Glove Society at the Ultra-Luxe, three tribes Mr. | New Vegas Strip | The Tops Gomorrah The Ultra-Luxe Benny Nero and Big Sal Mortimer |
| Gun Runners | Merchant Faction | A manufacturing family that keeps the Mojave armed, selling to anyone with caps and refusing to take sides. | Gun Runners compound, outer Vegas | Gun Runners compound Alexander and Isaac The Gun Runners' Arsenal stock |
| Van Graff Family | Merchant Faction | Energy weapon merchants running the Silver Rush under Gloria Van Graff, with ties to the NCR and a sideline in disposing of inconvenient people. | Silver Rush, Freeside | Silver Rush Gloria Van Graff Jean-Baptiste Cutting Freeside |
| Boomers | Tribal Faction | Artillery-obsessed isolationists sitting on a functioning howitzer battery and the wreckage of Nellis, who shoot anything that approaches and can be won over with a supply run. | Nellis Air Force Base | Nellis Air Force Base Mother Pearl Loyal Razz The Nellis howitzers |
| Enclave Remnants | Hidden Faction | Aging Enclave veterans hiding in plain sight across the Mojave, brought back for one last fight by Arcade Gannon's quest. | Mojave, scattered | Arcade Gannon Cannibal Johnson Orion Moreno Judah Kreger Daisy Whitman |
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