Dragonkin: The Banished - Classes

The four playable hero classes in Dragonkin: The Banished: Knight, Barbarian, Oracle, and Tracker. Each hero has a class-locked main and sub weapon, a signature resource mechanic, and a unique Ancestral Grid shape, with skills evolving through fragments, ranks, and Wyrmling Symbiosis.
of 4 entries · updated 2026-08-06
Name Description Role Faction Abilities Weapon Proficiencies Source
Knight A heavy melee combatant associated with Fire. Playable Class (Fire / Tank) The Banished Flamelance thrusts & flame vents Shield blocking & bashing Energy + Fuel hybrid resource system Fire AoE blasts Defensive dodge boost Flamelance (Main Weapon) Shield (Sub-Weapon) Playable class - available from start
Barbarian A relentless melee DPS/bruiser associated with Ice. Playable Class (Ice / Bruiser) The Banished Two-handed Axe sweeps Ice shockwaves & freeze combos Rage stacking mechanics Aggressive offensive dodge Crowd-clearing whirlwind Greataxe (Main Weapon) Greatsword (Main Weapon) Warhammer (Main Weapon) Off-Hand Weapon (Sub-Weapon) Playable class - available from start
Oracle A ranged spellcaster associated with Lightning. Playable Class (Lightning / Mage) The Banished Lightning spellcasting & chain lightnings Empowered next-spell mechanic Instantaneous teleport dodge Staff, Wand & Orb combat Spell amplification & cooldown reduction Staff (Main Weapon) Wand (Main Weapon) Orb (Sub-Weapon) Playable class - available from start
Tracker A scout and assassin class associated with Poison. Playable Class (Poison / Scout) The Banished Recurve Bow rapid fire Venomous arrows & traps Twin Daggers burst slashes Target marking & energy consumption High-speed repositioning dodge Bow (Main Weapon) Crossbow (Main Weapon) Twin Daggers (Sub-Weapon) Playable class - available from start
No matching entries
Try a different search term.