Dragonkin: The Banished - Armors
Armor in Dragonkin: The Banished covers four body slots (Head, Ribcage, Arms, Legs) plus the Pendant and Ring accessory slots, with a dedicated Potion slot for consumables. Armor reduces incoming damage, provides elemental resistances (Physical, Fire, Lightning, Ice, Toxic), and drops with randomize...
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of 15 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Helmet (Head Slot) | Armor Slot (Head) | The head armor slot protects the hero's head and rolls affixes like health, resistances, and class-relevant damage bonuses. | Slot: Head Rarity: Unusual to Mythic Resistances: Physical, Fire, Lightning, Ice, Toxic | Drops from monsters and bosses; story, hunt and city rewards |
| Torso (Ribcage Slot) | Armor Slot (Ribcage) | The ribcage/torso slot is the largest armor piece and typically carries the highest defensive stats. | Slot: Ribcage Rarity: Unusual to Mythic Armor Rating: Highest of all slots Resistances: Physical, Fire, Lightning, Ice, Toxic | Drops from monsters and bosses; story, hunt and city rewards |
| Gauntlets (Arms Slot) | Armor Slot (Arms) | The arms armor slot guards the hero's arms and rolls lighter defensive stats than the torso, with affixes that can include attack-related bonuses such as damage, attack speed, and critical chance. | Slot: Arms Rarity: Unusual to Mythic Resistances: Physical, Fire, Lightning, Ice, Toxic | Drops from monsters and bosses; story, hunt and city rewards |
| Leggings (Legs Slot) | Armor Slot (Legs) | The legs armor slot completes the four-piece armor set. | Slot: Legs Rarity: Unusual to Mythic Resistances: Physical, Fire, Lightning, Ice, Toxic | Drops from monsters and bosses; story, hunt and city rewards |
| Pendant | Accessory Slot (Pendant) | An accessory worn in the pendant slot. Pendants roll offensive and defensive affixes and can carry class-flavored bonuses; like all gear they come in Unusual through Mythic rarities, with Mythic pendants granting talent points. | Slot: Pendant Rarity: Unusual to Mythic Affixes: Random (damage, resistances, sustain) | Drops from monsters and bosses; story, hunt and city rewards |
| Ring | Accessory Slot (Ring) | An accessory worn in the ring slot. Rings are crafted at the Jeweler city service and roll randomized affixes like elemental damage, resistances, cooldown reduction, and critical stats, making them key build-defining pieces. | Slot: Ring Rarity: Unusual to Mythic Crafting: Jeweler (Montescail city service) | Drops from monsters and bosses; crafted at the Jeweler |
| Potion | Consumable Slot (Potion) | A dedicated potion slot for consumables. | Slot: Potion Crafting: Apothecary (Montescail city service) | Crafted at the Apothecary; dropped by monsters |
| Rarity & Alteration System | Equipment Mechanic | All armor (and all equipment) rolls in four rarity tiers: Unusual (blue), Rare (green), Legendary (orange), and Mythic (yellow, available from level 45). | Rarities: Unusual (blue), Rare (green), Legendary (orange), Mythic (yellow) Mythic Unlock: Level 45 Draconic: +3 affixes (incl. 1 negative) Divine: Maxed-out affix | Applies to all armor drops |
| Wyrmling Armor | Companion Equipment | Armor crafted for the hero's Wyrmling dragon companion at the Dragons' Jail city service. | Slot: Wyrmling Equipment Crafting: Dragons' Jail (Montescail city service) Elements: Fire, Ice, Electric, Toxic | Crafted at the Dragons' Jail |
| Draconic Alteration | Equipment Alteration | One of the two special alterations that can appear on Dragonkin equipment. | Effect: +3 extra affixes, one of them negative Applies To: All armor and weapon slots Service: Artificer (Montescail city service) | Rolls on higher-rarity armor and weapon drops |
| Divine Alteration | Equipment Alteration | The second special alteration. Where a Draconic alteration widens a piece with extra affixes, a Divine alteration concentrates power into a single maxed-out affix of greater strength than a normal roll, making it the target for builds that want one dominant stat rather than a broad spread. | Effect: One maxed-out affix with greater power Applies To: All armor and weapon slots | Rolls on higher-rarity armor and weapon drops |
| Armour Attributes (Courage, Intellect, Resilience, Agility) | Stat System | Armour affixes roll against the game's four core attributes. | Attributes: Courage, Intellect, Resilience, Agility Damage Resist Types: Physical, Fire, Lightning, Ice, Toxic | Rolls on all armor and weapon drops |
| Memorialist Inscribed Modifiers | City Crafting Service | The Memorialist is the Montescail service that inscribes a modifier directly onto a piece of gear, letting a player add a chosen property rather than reroll for it. | Service: Memorialist (Montescail city service) Function: Inscribe a modifier onto a piece of gear | Montescail city services |
| Artificer Draconic Attribute Transfer | City Crafting Service | The Artificer moves Draconic attributes from one piece of equipment to another, which is how a valuable Draconic roll can be carried onto a better base item instead of being lost when the old piece is replaced. | Service: Artificer (Montescail city service) Function: Transfer draconic attributes between items | Montescail city services |
| Ornamentalist Talent Re-roll | City Crafting Service | The Ornamentalist handles talent re-rolls on level-50 legendary gear, the endgame route for fixing a piece whose talents do not suit the build. | Service: Ornamentalist (Montescail city service) Function: Re-roll talents on level-50 legendary gear | Montescail city services |
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