Digimon Story: Time Stranger - Locations
The explorable districts of the human world (Shinjuku and beyond) and the digital realms of Iliad and the Aquarium in Digimon Story: Time Stranger, including Central Town, the Guardian Palace, the Factorial Area, the Abyss Area, the Gear Forest, and the Akashic Records where the final battle unfolds...
We are updating the data
These pages are being expanded and corrected right now, so some entries may be
incomplete or out of date. Check back soon for the full dataset.
of 14 entries
· updated 2026-09-03
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Shinjuku | Human World District | The bustling real-world district where the protagonist begins investigating digital anomalies for ADAMAS. | Tokyo | Government Building (site of the Wall of Hope) Shinjuku Subway / Waterway Shinjuku Central Park Misono Household OcculTokyo TV filming spots |
| Akihabara | Human World District | The electronics and otaku hub district of Tokyo where the party encounters tech-savvy residents and conducts errands, contrasting the paranormal happenings in Shinjuku and serving as a base of human-world activities and shops. | Tokyo | Electronics district shops Public Safety / D-SAT presence |
| Wall of Hope | Government Containment Zone | A massive wall surrounding the ruins of the government building where the Giant Slayer was hidden, used by D-SAT to contain the Digimon that poured through the rift. | Shinjuku | Government Building Ruins Giant Slayer launch site D-SAT containment perimeter |
| Rebellion Village | Digimon Settlement | A hidden settlement in the human world inhabited by Digimon refugees who fled Central Town when the Titans occupied it. | Human World | Mercurymon's healing room Defector headquarters Refugee living quarters |
| Central Town | Town / Hub | The main hub settlement of the Digital World where the party first arrives after being sucked through Titamon's gate. | Digital World Iliad | Bar (meeting point with the deceptive Ranamon) Radio Tower Central Town refugee quarters |
| Radio Tower | Structure / Gateway | The tower maintained by Junomon that houses the Digital Gates connecting worlds. | Digital World Iliad | Digital Gate controls Junomon's maintenance chamber Titan staging ground |
| Factorial Area | Industrial Region | A factory-style region ruled by Vulcanusmon, the god of craftsmanship who created the Divine Arms. | Digital World Iliad | Vulcanusmon's factory foundry Locomon rail power plant Divine Arms workshop |
| Guardian Palace | Royal Palace | The seat of Junomon where the party attempts to secure a Digital Gate home. | Digital World Iliad | Junomon's throne Chronomon treasure vault Digital Gate chamber |
| Abyss Area / Abyss Sanctuary | Underwater Realm | The sunken, watery domain of the Abyss where the Titan leader Neptunemon resides. | Digital World Iliad | Shellmon's healing house Neptunemon's throne room Venusmon's sanctuary Current of Iliad core access |
| Gear Forest | Forest Region | The forested home of Bacchusmon and the location of the core of the 'current of Iliad' that the Titans seek to alter. | Digital World Iliad | Bacchusmon's vineyard hall Current of Iliad core pylon Olympos XII post-credits gathering |
| Dark Area (Iliad) | Banishment Realm | The desolate realm where the Titans were banished and branded villains after following Chronomon's failed rebellion against Homeostasis. | Digital World Iliad | Plutomon's domain Titan banishment grounds Chronomon's prison threads |
| Akashic Records | Final Battle Realm | Chronomon's hidden domain where the flow of all time and fate is recorded. | Space-Time Domain | Ceresmon's back (final battle vantage) Chronomon's prison plane Demon Lord clone arenas |
| In-Between Theater | Dimensional Nexus | A mysterious liminal space where the party accidentally stumbles upon the three host servers (Yggdrasill, Homeros, and Kunlun), who promptly expel them. | Space-Time Domain | Host server audience Dimensional gateway |
| Outer Dungeons | Post-game Challenge | Twenty post-game challenge dungeons, four for each type, offering minigames and hard boss fights. | Varies (Human & Digital World) | Four dungeons per Outer Dungeon type Challenge boss arenas Surprise Encounter spawn hotspots |
No matching entries
Try a different search term.