Hollow Knight Wiki

Browse and search Hollow Knight game data including every charm with its notch cost, all bosses from False Knight to Absolute Radiance, the cast of Hallownest, the kingdom zones, and the spell, movement and Nail Art abilities.

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Hollow Knight

Hollow Knight is a hand-drawn 2D Metroidvania action-adventure from Team Cherry, the three-person studio of Ari Gibson, William Pellen and Jack Vine, first released for Windows on February 24, 2017 and later brought to Nintendo Switch, PlayStation 4 and Xbox One. The player controls a small masked Knight who descends into Hallownest, a vast underground kingdom of insects that fell to a plague called the Infection, and works down through its ruined towns, aqueducts and buried palaces toward the source of the sickness. Combat is built on the Nail, a single melee weapon upgraded at the Nailsmith, plus Soul-fuelled spells and healing, while progression comes from movement abilities that open previously unreachable routes. Forty-plus charms equip into a shared eleven-notch budget to reshape the Knight's combat and mobility, and the map fills in only as Cornifer's charts are bought and explored. Four free content packs added bosses, charms and the Godhome boss-rush mode after launch, and the 2025 sequel Hollow Knight: Silksong continues the story from Hornet's side.

Developer
Team Cherry
Publisher
Team Cherry
Release Date
February 24, 2017 (Windows) / June 12, 2018 (Nintendo Switch) / September 25, 2018 (PlayStation 4, Xbox One)
Engine
Unity
Price
$14.99 USD base game; the Voidheart Edition bundles the four free content packs
Platforms
Windows macOS Linux Nintendo Switch PlayStation 4 Xbox One
Genres
Metroidvania Action-adventure Platformer
Modes
Single-player
Directors
Ari Gibson William Pellen
Composers
Christopher Larkin

Key Systems

  • Nail Combat and Soul: the Knight's only melee weapon is the Nail, upgraded four times at the Nailsmith in the City of Tears, and every landed hit banks Soul that is spent either on a slow heal (Focus) or on one of three offensive spells.
  • Charm System with 11 Notches: more than forty charms compete for a shared eleven-notch budget and each one rewrites part of the kit, so builds are a capacity puzzle rather than a fixed class, with overcharming possible at the cost of double damage taken.
  • Interconnected Metroidvania Map: Hallownest's zones join through ability gates such as the Mantis Claw wall climb, Monarch Wings double jump, Crystal Heart super dash, Isma's Tear acid immunity and the Shade Cloak, and shortcuts open as the player loops back through old rooms.
  • Map and Bench Loop: Cornifer sells a zone chart for Geo, the Knight fills it in by walking, and benches are the only place to save or change charms, so death returns the player to the last bench and leaves a Shade holding their Geo and Soul to be reclaimed.
  • Geo Economy and Merchants: Geo from enemies, relics and boss rewards pays for charms and notches from Salubra, Nail upgrades, map pins from Iselda, the three Fragile charms from Divine, and Sly's shop stock, which makes exploration the real income stream.
  • Dream Nail and the Dream World: the Dream Nail reads the thoughts of the living and the dead, opens the graves of the Dream Warriors, the White Palace and Godhome, and its Dreamgate places a reusable fast-travel point anywhere on the map.
  • Boss Fights and Godhome: the campaign's bosses return in the Hall of Gods with Attuned, Ascended and Radiant variants, and the five Pantheons chain them into boss-rush runs that end at the Absolute Radiance.
  • Multiple Endings: the ending reached depends on the Dreamers, the Void Heart and the optional content completed, running from the base Hollow Knight fight through Dream No More and Embrace the Void to the two Godhome endings.
  • Free Content Packs: Hidden Dreams, The Grimm Troupe, Lifeblood and Godmaster were all released at no cost, adding bosses, charms, the Grimmchild quest line and the boss-rush mode that the current version ships with.

Controls

Gamepad Buttons

Action Button
Move Left Stick / D-Pad
Jump A / Cross
Attack (Nail) X / Square
Dash B / Circle
Cast Spell or Hold to Focus Y / Triangle
Super Dash RB / R1
Open Inventory LB / L1

Reception

Metacritic
90/100 (Windows) / 90/100 (Nintendo Switch)
Steam
Overwhelmingly Positive user reviews
Press
Reviewers praised the hand-drawn art, the soundtrack, the density of secrets and the amount of game sold for the price, with the absence of direction and the long walk back from a bench the recurring complaints.

Downloadable Content 4

Name Released Type Content
Hidden Dreams August 3, 2017 Free Two new boss encounters (the White Defender in the Royal Waterways and Grey Prince Zote in Dirtmouth), the Dreamgate ability for the Dream Nail, new music and a balance pass.
The Grimm Troupe October 26, 2017 Free The Grimmchild quest line with its three-stage charm, the Nightmare King Grimm boss fight, new charms including Dreamshield, and the new NPCs that arrive with the troupe's tent in Dirtmouth.
Lifeblood April 20, 2018 Free A free optimisation and balance update that tuned charm costs and enemy damage, added new charm-related content and improved performance across all platforms.
Godmaster August 23, 2018 Free Godhome, the Hall of Gods boss gallery with Ascended and Radiant difficulty variants, the five Pantheons of Hallownest, the Pure Vessel and Sisters of Battle fights, and the two Godhome endings.

Data updated 2026-09-15.