Death Stranding 2: On the Beach - Weapons

Combat and equipment tools in Death Stranding 2: On the Beach. Sam wields an expanded lethal and non-lethal arsenal inherited from the first game, plus new deployable exoskeletons and a companion mech that change how he fights and traverses the frontier.
of 8 entries · updated 2026-09-15
Name Type Description Stats Source
Bola Gun Non-lethal Ranged Sam's signature non-lethal tool. Fires weighted bolas that wrap around a target's limbs, tripping and binding marauders and MULE-style hostiles so they can be knocked out or rescued rather than killed. Damage: Non-lethal (bind) Range: Medium Use: Crowd control Craftable early, upgraded via the delivery network
SL Tranq Handgun Non-lethal Ranged A tranquilizer pistol that puts targets to sleep non-lethally. Damage: Non-lethal (sleep) Range: Medium Use: Stealth takedowns Craftable, delivered via the distribution network
Tranquilizer Sniper Rifle Non-lethal Sniper A long-range tranquilizer rifle for putting distant or high-value targets to sleep from safety. Damage: Non-lethal (sleep) Range: Long Use: Long-range crowd control Fabricated through the network at higher tool tiers
Machine Gun [MP] Lethal Ranged A fully automatic submachine-style weapon for direct, overwhelming firepower against hostile human factions and the corrupted Timefall creatures. Damage: High Range: Medium-Long Rate: Automatic Craftable; Deluxe edition grants an early Lv1 variant
Smoke Grenade Utility / Explosive A deployable smoke screen that obscures Sightlines for quick escapes, repositioning, or breaking hostile detection while carrying heavy cargo through contested zones. Damage: None (obscure) Range: Close Use: Utility and escape Craftable consumable
Battle Skeleton APAS Exoskeleton A power-assisted exoskeleton that bolsters Sam's carrying capacity and combat effectiveness. Load: Greatly increased Combat: Enhanced Tiers: Lv1, Lv2, Lv3 Deluxe (Silver) and bonus (Gold) content; crafted later
Boost Skeleton APAS Exoskeleton An exoskeleton focused on movement, significantly raising Sam's sprint speed and stamina for covering long stretches of frontier quickly. Speed: Greatly increased Stamina: Enhanced Crafted via the delivery network
Bokka Skeleton (Companion Mech) APAS Exoskeleton / Companion The Bokka is a walking deployable companion mech that follows Sam, hauling extra cargo and providing a mobile cache of supplies. Cargo: Extra carried load Tiers: Silver / Gold variants Crafted; Deluxe/pre-order grant early variants
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