Bravely Default: Flying Fairy HD Remaster - Systems

The battle, progression and side-activity systems of Bravely Default: Flying Fairy, from Brave Points and Asterisk jobs to Norende reconstruction and the Abilink friend system.
of 9 entries · updated 2026-09-15
Name Type Description Source
Brave and Default Battle System The defining mechanic of the game. Default guards the character and banks one Brave Point, up to three, while Brave spends stored points to act several times in one turn. Available from the first battle
Asterisk Job System Progression System Each Asterisk holder defeated in story or optional content yields their job. Unlocked as Asterisks are claimed
Special Moves Battle System Per-job cinematic attacks that charge when the character fulfils a condition in battle, such as landing a set number of hits. Learned through job levels
Norende Reconstruction Side Activity Tiz rebuilds his hometown by clearing land and staffing shops and facilities, which then sell equipment, items and services back to the party. Opened after the prologue
Abilink and Friend Support Online / Social System Linked friends share their job levels for support-ability slots and can be summoned into battle for a free attack or heal. Unlocked once the party reaches the world map
Airship Travel and World Map Traversal System Once the Grandship is acquired the party can cross the world map freely, reaching optional towns, dungeons and Asterisks that the story path does not require. Unlocked in the second half of the campaign
Encounter Rate and Auto-Battle Quality-of-Life System A slider adjusts random encounter frequency up or down, while auto-battle repeats a saved command set and battle speed can be raised. Configurable from the options menu
Chapter Cycle and Crystal Pilgrimage Story Structure The campaign is divided into chapters that each end with a crystal reawakening and a major boss. Core campaign structure
Difficulty and Battle Options Difficulty System Difficulty can be changed at any time, affecting enemy stats and damage, and encounter, speed and auto-battle settings sit alongside it. Options menu
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