Xenoblade Chronicles 2: Switch 2 Edition - Locations

The regions of Alrest in Xenoblade Chronicles 2, from the floating trade hub of Argentum to the dead cities of Morytha and the World Tree. Each Titan carries its own nation, ecology and political stake in the game's central conflict.
of 12 entries · updated 2026-09-15
Name Type Description Region Points Of Interest
Argentum Trade Guild Hub / Trade City A ramshackle merchant Titan that serves as the game's first hub and its economic heart. Alrest (mobile Titan) Guild headquarters and Bana's office Salvage docks and the diving platform Market levels and Nopon merchants The Ancient Ship wreck site
Gormott Province Starting Region / Grassland A green, rolling Titan province under Ardainian occupation, with wide plains, forest paths and the port city of Torigoth. Gormott Titan Torigoth and the port district Torigoth Market The Great Tree and Gormott's backwoods Tora's house and workshop
Kingdom of Uraya Kingdom / Underground Titan A nation built inside the body of a dead Titan, lit by bioluminescent flora and ruled from the capital Fonsa Myma. Uraya Titan Fonsa Myma and the royal palace Uraya's stomach interior Garfont Village and the mercenary camp The Titan's heart
Empire of Mor Ardain Empire / Industrial Titan A militarised industrial empire on an ageing, overheating Titan, ruled from the capital Alba Cavanich. Mor Ardain Titan Alba Cavanich and the imperial palace The Titan's cooling vents and factory districts Mor Ardain barracks and the Special Inquisitor's office The old capital ruins
Leftheria Archipelago / Home Region A scattered archipelago of small Titans where Rex grew up, watched over by his grandfatherly Titan Gramps. Leftherian Titans Fonsett Village Gramps's resting place The Spirit Crucible Elpys Leftherian islets and salvage points
Spirit Crucible Elpys Dungeon / Sacred Site A vast cavern beneath Leftheria that serves as the Aegis's resting place and one of the game's hardest dungeons. Leftheria The Aegis's sealed chamber Ether-dampened combat floors The Crucible's inner sanctum Addam's legacy carvings
Indoline Praetorium Holy City / Theocracy The seat of Alrest's dominant faith, a white island city ruled by Praetor Amalthus. Indol Titan Indol Cathedral The Praetor's audience hall Indoline archives and Blade research The city's outer terraces
Kingdom of Tantal Kingdom / Frozen Titan A snowbound kingdom on the frozen Titan Genbu, isolationist and proud, and the homeland of Zeke. Genbu Titan Theosoir and the royal palace Genbu's frozen exterior The kingdom's sealed vaults Tantal's outlying watch posts
Temperantia Wasteland / Battlefield A scarred, windswept Titan turned into a battlefield by the Aegis War, littered with wrecked Artifices and craters. Temperantia Titan Artifice wreckage fields The crater battlefield Torna's forward camp Salvage and mining sites
Cliffs of Morytha Ruins / Descent The shattered remains of a lost civilisation, a vertical descent of ruined towers and broken bridges that leads down toward the Land of Morytha. Morytha Ruined skyscraper shells The descending bridge network Ancient machinery and archives The passage to the Land of Morytha
Land of Morytha Dead City A drowned, decaying city of the old world at the base of the World Tree, populated by the twisted remains of its former inhabitants. Morytha The sunken city streets Old-world laboratories The Architect's records The road to the World Tree
The World Tree and Elysium Final Dungeon / Endgame The colossal tree at the centre of Alrest that connects the Cloud Sea to Elysium, the paradise at its summit. World Tree The World Tree's trunk and orbital ring The Architect's chamber Elysium's ruined paradise The Aegis's true purpose
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