Trails in the Sky 1st Chapter - Quartz

Quartz are the crystallized Septium gems that slot into a character's Orbment to define their build. Each Quartz carries an elemental value in one of the seven elements (Fire, Water, Wind, Earth, Time, Space, and Mirage); stacking enough value in an element unlocks higher-tier Orbal Arts, while the...
of 13 entries · updated 2026-09-15
Name Type Description Element Effect
Attack 1 Stat Quartz A first-tier offensive Quartz that trades a little defence for raw physical attack. Fire STR +5%, DEF -5%
Attack 2 Stat Quartz The improved Attack Quartz, doubling the strength bonus and the defence penalty of the first tier. Fire STR +10%, DEF -10%
Attack 3 Stat Quartz The top-tier Attack Quartz, offering the largest physical strength bonus in the line at the steepest defensive cost. Fire STR +15%, DEF -15%
Defense 1 Stat Quartz A basic defensive Quartz that raises physical defence, synthesizable from Earth Sepith as early as the prologue. Earth DEF +5%
Defense 2 Stat Quartz The mid-tier Defense Quartz, doubling the defence bonus for front-line fighters and bulky casters who need to survive hits. Earth DEF +10%
Defense 3 Stat Quartz The strongest pure defense Quartz, granting the largest physical damage reduction available and a heavy Earth value toward Earth Arts. Earth DEF +15%
Mind 1 Stat Quartz A caster-oriented Quartz that raises magic attack (ATS), ideal for characters who rely on Orbal Arts. Water ATS +5%
Mind 2 Stat Quartz The improved Mind Quartz, doubling the magic attack bonus for dedicated spellcasters and deepening their Water elemental value. Water ATS +10%
Arts Defense 1 Stat Quartz A defensive caster Quartz that raises resistance to enemy Orbal Arts (ADF) and evasion against them (AEV), protecting the party from magic-heavy foes. Wind ADF +5%, AEV +3%
Arts Defense 2 Stat Quartz The improved Arts Defense Quartz, doubling the magic resistance and evasion bonuses and providing a strong Wind value for unlocking Arts. Wind ADF +10%, AEV +6%
Mute Status Quartz A status Quartz that adds a small chance to mute an enemy on hit, preventing it from casting Orbal Arts. Mirage Chance to mute the enemy (about 10%)
Seal Status Quartz A status Quartz that can seal an enemy's Crafts on hit, stripping away its special attacks. Mirage Chance to seal enemy Crafts (about 10%)
Confuse Status Quartz A status Quartz that can confuse an enemy, making it act unpredictably and sometimes strike its own allies. Mirage Chance to confuse the enemy (about 10%)
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