Subnautica 2 - Equipment
Tools and equipment in Subnautica 2 let a survivor gather resources, scan the unknown, repair damaged vehicles and bases, and manage oxygen and health underway. Most are crafted at the Fabricator from basic resources, with several gated behind scanning wreckage or overworld items rather than outrigh...
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of 10 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Scanner | Tool | The core surveying tool used to identify fauna, flora, resources and wreckage, filling Databank entries and unlocking blueprints. | Usage: Scan to unlock blueprints and Databank data | Crafted at the Fabricator |
| Repair Tool | Tool | A handheld tool that repairs damaged vehicles, seabase parts and equipment by firing a focused repair beam. | Usage: Repair vehicles, bases and modules | Scanned from overworld fragments, then crafted at the Fabricator |
| Scanner-Fabricator (Combination Tool) | Tool | An advanced combination tool that pairs the Scanner's survey abilities with a portable Fabricator for on-the-go crafting. | Usage: Combines scanning with portable crafting | Unlocked by scanning 3 Repair Tools, then crafted |
| Air Bladder | Traversal Tool | An inflatable device that rapidly carries the survivor to the surface to restore oxygen. | Usage: Rapid emergency ascent / Biomod ingredient | Crafted at the Fabricator; usable in the Biolab |
| Flares | Consumable / Light Source | Throwable chemical light sticks that illuminate dark caves and marked dangers and can draw creature attention. | Usage: Light and distraction source | Crafted at the Fabricator from basic materials |
| Healing Items | Consumable | A suite of consumables that restore health after encounters with hostile fauna or thermal hazards. | Usage: Restores health | Crafted at the Fabricator |
| Oxygen Tank | Equipment | A worn oxygen reservoir that expands the survivor's dive time and total oxygen capacity, increasing how far and deep one can explore before surfacing. | Usage: Increases maximum oxygen and dive time | Crafted at the Fabricator from upgraded materials |
| Fabricator | Base Module / Crafting Station | The seabase crafting station that produces almost every tool, consumable and module in the game, from the Scanner and Repair Tool to the Metal Farm. | Usage: Crafts tools, consumables and seabase modules from learned blueprints | Built as a seabase module; blueprint learned early in the survival loop |
| Habitat Builder | Construction Tool | The handheld construction tool used to place and dismantle seabase modules such as the Metal Farm, along with the connecting corridors and hull pieces that hold a base together. | Usage: Places and removes seabase modules and hull sections | Crafted at the Fabricator once the base-building blueprint is unlocked |
| Biomods | Enhancement System | The Biolab's Biomod system upgrades the survivor's own body rather than their gear, consuming feeder items such as the Air Bladder to unlock traversal and survival traits. | Usage: Permanent traversal and survival upgrades via the Biolab | Installed at the Biolab using feeder items such as Air Bladders |
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